Learning Curve

Hey all wanted to pick some brains here. Long long time halo player. Recently got back into playing halo as my main game at the moment.

Long story short…went through MCC campaigns (CE-4) knocking out a lot of the achievements, dabbled in the multiplayer (1-4) nabbing a few achievements here and there, and decided to jump over to Halo 5 and man I am having a tough time adjusting.

just wanted to ask if others had trouble as well? I have been playing halo forever and I’m used to things changing from game to game. The thing with MCC is I could set my control scheme to “universal recon” for every game. Bam…no problem.

I know Halo 5 has “recon” and it’s pretty much the same except a button or two but I’m having a hard time adjusting on this go around.

Besides the the control scheme the game just feels so much different than even Halo 4. I jumped into a few big team fiesta on halo 5 and yeah it wasn’t pretty at all lol.

So so far I’m running “recon” sensitivity 7 and acceleration default but just can’t get that “og feel”.

Halo 5, when you look from the bad to pro players, has a VERY large learning curve. With you having just got back into Halo, it’s completely understandable to be having problems. If you’re still having some trouble, you could play the campaign on harder difficulties, play firefight, or have someone go into custom games with you and help you out. Me and many others on these forums would be willing to help.

Haha, you sound just like me. I’m a 34 year old dad and I recently got back into Halo. You just can’t beat Halo MP. I played MP a little in Halo:CE and Halo 2 but really got into it with Halo 3.

Yea, Halo 5 is way different but it’s fun when you get used to it. It’s much faster and the radar has a short range. Don’t rely on the radar like in MCC. I play Bumper Jumper and haven’t tried anything else. Maybe it makes me jump too much but idk, it works for me.

I’d say sensitivity 7 is too high. The default is 3, right? I’d recommend 3 or 4. The default sensitivity in H5 doesn’t need as much adjustment as MCC.

The key thing you have to get used to in Halo 5 is the speed of the game. It just plays so much faster than any of the previous Halo titles. That was thing I had to get accustomed to when I first started Halo 5 multiplayer. It’s gonna feel like people are constantly flying around the map and coming out of nowhere to kill you all the time. Controller scheme might be an issue, but I can assure you if you’re just now picking up H5 multiplayer, it’s almost certainly the sheer “speed” at which the game is played that’s screwing you up.

just warm up and keep going i had the same problem just keep playing you will be fine

H5 is the worst for me when it comes to trying to get my aim back after long breaks. I barely been playing it over the last several months and now it will likely take a good while for me to get it back to where it was. I could do the same in MCC and it will probably take less than a week for me to be comfortable with it again.

Play firefight to get used to the controls. It really is the best warm up, I use it all the time to warm up since I play a lot of other shooters as well and all have different button layouts and different sensitivity settings than my Halo set up. I’ll jump into firefight to warm up so I won’t be accidentally pressing wrong buttons in arena.

I know you don’t use it but if you like playing MCC and Halo 5 use “bumper jumper” control set up. It’s the same exact buttons across all Halo games with no changes. Only difference is in Halo 2&3 the A button is duel wield and reload duel wield weapon, since later Halo games got rid of duel wield and added sprint the A button is then sprint. LT still being grenade, right stick click to zoom, left click stick to crouch and so on. To me it really has that classic Halo feel even in Halo 5.

> 2727626560040591;6:
> H5 is the worst for me when it comes to trying to get my aim back after long breaks. I barely been playing it over the last several months and now it will likely take a good while for me to get it back to where it was. I could do the same in MCC and it will probably take less than a week for me to be comfortable with it again.

I think Reach is the worst when it comes to aiming.

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> > 2727626560040591;6:
> > H5 is the worst for me when it comes to trying to get my aim back after long breaks. I barely been playing it over the last several months and now it will likely take a good while for me to get it back to where it was. I could do the same in MCC and it will probably take less than a week for me to be comfortable with it again.
>
> I think Reach is the worst when it comes to aiming.

Nah Dude… nothing beats the shxtiness of this aiming system. There has never been a game, where people are still asking others their sensitivity settings… 4 years after it launches.

> 2695457991278531;9:
> > 2533274815384354;8:
> > > 2727626560040591;6:
> > > H5 is the worst for me when it comes to trying to get my aim back after long breaks. I barely been playing it over the last several months and now it will likely take a good while for me to get it back to where it was. I could do the same in MCC and it will probably take less than a week for me to be comfortable with it again.
> >
> > I think Reach is the worst when it comes to aiming.
>
> Nah Dude… nothing beats the shxtiness of this aiming system. There has never been a game, where people are still asking others their sensitivity settings… 4 years after it launches.

Every fps game always has people constantly asking for other peoples sensitivity. Which is the stupidest thing ever, just cause one sensitivity setting is right for this person doesn’t mean it’s right for that person. I use 6&2 on halo 5 and my aim is on point. I don’t have an issue with aiming. Now for others that sensitivity might be too fast or too slow. People need to learn to adjust for themselves.

Also people just remember aiming in reach being bad because of how intense the bloom was in reach.

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> > 2695457991278531;9:
> > > 2533274815384354;8:
> > > > 2727626560040591;6:
> > > > H5 is the worst for me when it comes to trying to get my aim back after long breaks. I barely been playing it over the last several months and now it will likely take a good while for me to get it back to where it was. I could do the same in MCC and it will probably take less than a week for me to be comfortable with it again.
> > >
> > > I think Reach is the worst when it comes to aiming.
> >
> > Nah Dude… nothing beats the shxtiness of this aiming system. There has never been a game, where people are still asking others their sensitivity settings… 4 years after it launches.
>
> Every fps game always has people constantly asking for other peoples sensitivity. Which is the stupidest thing ever, just cause one sensitivity setting is right for this person doesn’t mean it’s right for that person. I use 6&2 on halo 5 and my aim is on point. I don’t have an issue with aiming. Now for others that sensitivity might be too fast or too slow. People need to learn to adjust for themselves.
>
> Also people just remember aiming in reach being bad because of how intense the bloom was in reach.

Every game has a certain percentage asking (let’s say 10%… Halo 5? 50%, lol People know that everyone is different (regarding sens), but this is called pure desperation. Halo 5 desperate, haha.

I’ve used the default control settings for every title; however, I did eventually convert to Bumper Jumper during Halo 3’s primary lifecycle, but went back to default for the titles that followed. Getting accustomed to Halo 5’s default setting was extremely natural because of all the other FPS titles I play; in fact, nowadays I tailor every FPS title’s control setting to be as similar to Halo 5’s default setting as possible because its become my main FPS title and the control scheme just feels great to me and works so well with an assortment of FPS titles. These days not having to rework my muscle memory is invaluable.

This includes the MCC, but to do that requires the accessories app. Unfortunately there are some annoying issues with the zoom mechanic for multi-magnification scopes when paired to the LT; plus, certain vehicle controls aren’t intuitive when remapping via the accessories app which also sucks. But, the reason I do it is because it helps me align all my FPS titles with, more or less, the same setup - and one that feels naturally good to me.

Biggest issue in Halo 5 is that the default control scheme doesn’t really lend itself to high level gameplay as advanced techniques become incredibly difficult to pull off. Most require the claw maneuver or backside paddles to even be possible. As others have indicated if you want to keep a truly universal control scheme related specifically to high level technical gameplay for Halo then a universal Bumper Jumper is certainly one of your best options.

Alright think I’m just going to rewire my fingers…play through the Halo 5 campaign on legendary with bumper jumper.

Is the Halo 5 bump jump the same as the MCC bump jump? Would be cool to be able to just use some type of control scheme for all the Halos!

Yeah bumper jumper isn’t bad at all, just played war zone for a day and it’s pretty fluid

The learning curve is so large compared to the other Halos because the game is faster and has more mechanics, making it more complex. I found watching older HCS videos to see how they move around the map a big help.

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> Halo 5, when you look from the bad to pro players, has a VERY large learning curve. With you having just got back into Halo, it’s completely understandable to be having problems. If you’re still having some trouble, you could play the campaign on harder difficulties, play firefight, or have someone go into custom games with you and help you out. Me and many others on these forums would be willing to help.

These are all great ideas! Go for a full legendary run if you play campaign. Just use precision weapons (magnum, DMR) in firefight and try shooting specific spots on the enemies (don’t just spam the trigger, try deliberately hitting specific spots). Or find someone to do octogon with in a customs game!
Notice how I basically just repeated the whole point. It is that good advise, it bears saying TWICE. In different wording.

I honestly uninstalled Halo 5 because of this. If I go more than 2 days without playing Halo 5, it’s like it’s my first time playing it again. I’d have to adjust my control settings a lot, despite the fact that the settings were already tampered with when I would play it constantly, but if I take a small break, everything has to slow down for me. I can go weeks without playing any of the other Halo games and they’re much easier to shake the rust off compared to Halo 5. But since I’m going through the campaigns in MCC (and Halo 5’s wasn’t that good anyways), I don’t feel like I’m missing much honestly. I’ll probably reinstall it after finishing Halo 4’s campaign, but I think I’m done with H5 MM myself.

All I can say to this is that in the MCC, I use the Reclaimer button layout. It translates the best into the default Halo 4 layout, which is what I use for H5. Using that layout I think keeps it the most similar to play Halo all around, MCC, Xbox360, and H5.