Last shot on Warzone boss = 100% of the points?!

I was playing a game of Warzone yesterday, and almost peed myself laughing.

The “wraith master” elite spawned on the beach. He drives a pinkish sort of wraith.

The other team were firing at his wraith with fuel rods and took down almost all his health…

When the wraiths health was down to about 1%, I fired 3 pistol bullets on it, and I GOT ALL THE POINTS FOR THE BOSS KILL!

LLOLOLOLOOOLOLOLOL.

I was happy my team got the points, however it’s still a ridiculous system. This shouldn’t really be allowed. You cannot just knick the last shot and get 100% of the boss points, it makes the whole thing really tedious.

This is the whole point, if you ever played a MOBA or any other game that has similar AI ebemies to kill, you’d know that this is by design and it shouldn’t be changed, it would throw off the whole balance of the mode…

> 2533274826066683;2:
> This is the whole point, if you ever played a MOBA or any other game that has similar AI ebemies to kill, you’d know that this is by design and it shouldn’t be changed, it would throw off the whole balance of the mode…

Please elaborate?

I know that who ever gets the last shot technically gets the kill, and yeah, maybe the kill should come with it’s own bonus, but I don’t think that in a game type like Warzone, that the team that gets one shot in on a boss at the end deserves to get 100% of the points.

How much of the bosses health was taken down by you deserves to be taken into consideration, especially when it doesn’t take a very powerful shot to kill bosses sometimes, as stated in my post.

I shot 3 magnum bullets on a WRAITH. A damn alien tank! And I deserve to get 100% of the points because I camped in a corner and popped a few caps?

Not fair m8.

> 2535471005338414;3:
> > 2533274826066683;2:
> > This is the whole point, if you ever played a MOBA or any other game that has similar AI ebemies to kill, you’d know that this is by design and it shouldn’t be changed, it would throw off the whole balance of the mode…
>
>
> Please elaborate?
>
> I know that who ever gets the last shot technically gets the kill, and yeah, maybe the kill should come with it’s own bonus, but I don’t think that in a game type like Warzone, that the team that gets one shot in on a boss at the end deserves to get 100% of the points.
>
> How much of the bosses health was taken down by you deserves to be taken into consideration, especially when it doesn’t take a very powerful shot to kill bosses sometimes, as stated in my post.
>
> I shot 3 magnum bullets on a WRAITH. A damn alien tank! And I deserve to get 100% of the points because I camped in a corner and popped a few caps?
>
> Not fair m8.

I agree. It’s pretty ridiculous. But just remember, before you get carried away going on about how one person profiting off of the labor of others while they get nothing is unfair, this game was developed in the USA where that’s the standard procedure for most things.

:stuck_out_tongue: lol j/k couldn’t help myself, sorry :frowning:

These dang socialists always crying about fairness.

> 2535471005338414;1:
> I was playing a game of Warzone yesterday, and almost peed myself laughing.
>
> The “wraith master” elite spawned on the beach. He drives a pinkish sort of wraith.
>
> The other team were firing at his wraith with fuel rods and took down almost all his health…
>
> When the wraiths health was down to about 1%, I fired 3 pistol bullets on it, and I GOT ALL THE POINTS FOR THE BOSS KILL!
>
> LLOLOLOLOOOLOLOLOL.
>
> I was happy my team got the points, however it’s still a ridiculous system. This shouldn’t really be allowed. You cannot just knick the last shot and get 100% of the boss points, it makes the whole thing really tedious.

only a few idiots would support the broken system. actually i posted about this and people largely agree its bs. no way should 1 person that put in 99.9% of the damage, get boss kill steal from a .1% damage noob a mile away with a pistol.

We discussed this and now a great way to fix it. https://www.halowaypoint.com/en-us/forums/6e35355aecdf4fd0acdaee3cc4156fd4/topics/you-should-get-boss-kills-for-killing-the-boss/9e2f80af-6564-4156-ac57-61f657ce223d/posts?page=1#post15

Anyone who disagrees is just wrong. There is no explaining needed to be bothered with. they know why they are wrong, so it’s not worth explaining.

> 2807377803439483;5:
> These dang socialists always crying about fairness.

you are the .1% damage boss kill -Yoinks!- aren’t you? lol

<mark>This post has been edited by a moderator. Please do not post comments that are discriminatory in nature.</mark>

*Original post. Click at your own discretion.

> 2533274826066683;2:
> This is the whole point, if you ever played a MOBA or any other game that has similar AI ebemies to kill, you’d know that this is by design and it shouldn’t be changed, it would throw off the whole balance of the mode…

I’ve made several posts saying how that comparison is completely retarded but that’s not why I’m posting now. You know what I’m going to summarize why it’s so stupid anyway: In a Mobas like Dota there’s only so many players running around at any given moment, unlike the 24 Spartans all shooting a boss at the same time. It’s not boss kills people are angry about, it’s that usually who gets the kill in these situations is COMPLETELY random and is usually someone shooting the boss with a load-out weapon. When a boss is sniped in a moba it was generally a skill play where the player had to get past the enemy team watching for them, which isn’t so easy sometimes. In Halo 5 warzone it’s pathetically easy to get multiple spartans behind enemy lines (especially with advanced sensors perk) and snipe a boss, except there’s 24 Spartans running around so completely checking a team is all but impossible with two similarly skilled teams. Boss kills in Halo 5 =/= Mobas.
OP, 343i came out and said they aren’t changing this flawed system so this is what you do:
Do NOT use req points until a boss spawns, wait until he gets to about half health, and buy a rail gun or spartan laser, wait till the enemy team has it at about 30 percent, and then proceed to shoot one rail gun shot at the boss, killing it. Don’t even try to engage a boss straight away unless you know the enemy team is no where near and you have something to efficiently kill it like a tank or banshee.
It sucks that this is the preferred tactic now as it’s cowardly, and encourages -Yoink- gameplay. But it works almost every time.

> 2533274826066683;2:
> This is the whole point, if you ever played a MOBA or any other game that has similar AI ebemies to kill, you’d know that this is by design and it shouldn’t be changed, it would throw off the whole balance of the mode…

no its not balanced, its the exact opposite of balanced. an entire team puts in the effort to kill a boss and 1 enemy with apistol a mile away fires a cunthair difference from between the bullets of a saw from the team fighting it and instead of Blue team getting it, redteam jacked the kill like a loser he is.

dont worry my system works and will be implemented because GOW and Battlefield do it and everyone from those games like it. it will fix the point system for bosses and 343 will be changing to it because it works.

> 2535471005338414;1:
> I was playing a game of Warzone yesterday, and almost peed myself laughing.
>
> The “wraith master” elite spawned on the beach. He drives a pinkish sort of wraith.
>
> The other team were firing at his wraith with fuel rods and took down almost all his health…
>
> When the wraiths health was down to about 1%, I fired 3 pistol bullets on it, and I GOT ALL THE POINTS FOR THE BOSS KILL!
>
> LLOLOLOLOOOLOLOLOL.
>
> I was happy my team got the points, however it’s still a ridiculous system. This shouldn’t really be allowed. You cannot just knick the last shot and get 100% of the boss points, it makes the whole thing really tedious.

You have never played a moba before have you? Securing the area so you can guarantee the last hit is part of the game and is a strategy neither team should overlook. Otherwise you are just gambling.

This is one of the most recurring threads on the forum.The idea is in theory good, becuase you are incentivised to kill of the enemy spartan before going for the boss kill. However, that is impossible to account for. I don’t play MOBAs, but I assume there is a big difference here: In Halo 5, players can shot and kill the bosses from ridiculously long distances. Considering most of the bosses spawn in open areas, there is no way for a team to elimiate all enemies that are a threat to killing the boss. As the matter of fact, a lot of the legendary bosses can be shot from the armories, i.e. bases where the teams spawn.

> 2533274834440271;11:
> This is one of the most recurring threads on the forum.The idea is in theory good, becuase you are incentivised to kill of the enemy spartan before going for the boss kill. However, that is impossible to account for. I don’t play MOBAs, but I assume there is a big difference here: In Halo 5, players can shot and kill the bosses from ridiculously long distances. Considering most of the bosses spawn in open areas, there is no way for a team to elimiate all enemies that are a threat to killing the boss. As the matter of fact, a lot of the legendary bosses can be shot from the armories, i.e. bases where the teams spawn.

Look somebody else GETS IT.

> 2533274890800227;10:
> > 2535471005338414;1:
> > I was playing a game of Warzone yesterday, and almost peed myself laughing.
> > The “wraith master” elite spawned on the beach. He drives a pinkish sort of wraith.
> > The other team were firing at his wraith with fuel rods and took down almost all his health…
> > When the wraiths health was down to about 1%, I fired 3 pistol bullets on it, and I GOT ALL THE POINTS FOR THE BOSS KILL!
> > LLOLOLOLOOOLOLOLOL.
> > I was happy my team got the points, however it’s still a ridiculous system. This shouldn’t really be allowed. You cannot just knick the last shot and get 100% of the boss points, it makes the whole thing really tedious.
>
>
> You have never played a moba before have you? Securing the area so you can guarantee the last hit is part of the game and is a strategy neither team should overlook. Otherwise you are just gambling.

how on earth do you 'secure the area when the area is over half the map because the boss is flying or is in a massive open…now im starting to think the boss spawns/map designs are the issue not system. the bosses need to be in a smaller cave like area where the sight lines are not super long

> 2533274801784225;13:
> > 2533274890800227;10:
> > > 2535471005338414;1:
> > > I was playing a game of Warzone yesterday, and almost peed myself laughing.
> > > The “wraith master” elite spawned on the beach. He drives a pinkish sort of wraith.
> > > The other team were firing at his wraith with fuel rods and took down almost all his health…
> > > When the wraiths health was down to about 1%, I fired 3 pistol bullets on it, and I GOT ALL THE POINTS FOR THE BOSS KILL!
> > > LLOLOLOLOOOLOLOLOL.
> > > I was happy my team got the points, however it’s still a ridiculous system. This shouldn’t really be allowed. You cannot just knick the last shot and get 100% of the boss points, it makes the whole thing really tedious.
> >
> >
> > You have never played a moba before have you? Securing the area so you can guarantee the last hit is part of the game and is a strategy neither team should overlook. Otherwise you are just gambling.
>
>
> how on earth do you 'secure the area when the area is over half the map because the boss is flying or is in a massive open…now im starting to think the boss spawns/map designs are the issue not system. the bosses need to be in a smaller cave like area where the sight lines are not super long

na, guy is just trolling you. this is an FPS, not a MOBA. in MOBA you cant shoot miles away contantly. anyways in other fps,s like Destiny and GoW etc even Battlefield have systems in place to make sure you dont feel cheated out of your hard work.

It’s only an unfair system if only one side can use it to their advantage. Both teams can steal the kill so it’s fair. Any sensible team will disrupt the opponents and pour fire on the AI opponent at the same time. I see a lot of people whining here and not discussing the best way to be the winner in this scenario.

> 2601632999026533;15:
> It’s only an unfair system if only one side can use it to their advantage. Both teams can steal the kill so it’s fair. Any sensible team will disrupt the opponents and pour fire on the AI opponent at the same time. I see a lot of people whining here and not discussing the best way to be the winner in this scenario.

no itts not fair. because of it. no one tries to kill bosses as much anymore. whenever its “blow up core” or “kill warden” most go for core. you have a better chance. so if 2 sides can exploit a broken system its fair? lol you are so silly, silly rabbit, its still unbalanced.

Clearly you havent been reading my posts. if you did you would know i made my own post that solved this issue. only noobs who like to be noobs like the way it is. i prefer a more GoW/Battlefield solution that makes everyone get what they deserve.

> 2601632999026533;15:
> It’s only an unfair system if only one side can use it to their advantage. Both teams can steal the kill so it’s fair. Any sensible team will disrupt the opponents and pour fire on the AI opponent at the same time. I see a lot of people whining here and not discussing the best way to be the winner in this scenario.

^ that’s a good point. It also promotes teamwork. If you can organize 3 or 4 members to focus fire on the boss while 3 or 4 hold off the opposing team so they can’t steal the boss takedown, then you’re sittin’ pretty.

And if a clever Spartan activates his camo REQ and sneaks in for an assassination or a sword or shotgun kill on a Knight Marshall, then good on them for being resourceful.

> 2533274800212919;16:
> > 2601632999026533;15:
> > It’s only an unfair system if only one side can use it to their advantage. Both teams can steal the kill so it’s fair. Any sensible team will disrupt the opponents and pour fire on the AI opponent at the same time. I see a lot of people whining here and not discussing the best way to be the winner in this scenario.
>
>
> no itts not fair. because of it. no one tries to kill bosses as much anymore. whenever its “blow up core” or “kill warden” most go for core. you have a better chance. so if 2 sides can exploit a broken system its fair? lol you are so silly, silly rabbit, its still unbalanced.
>
> Clearly you havent been reading my posts. if you did you would know i made my own post that solved this issue. only noobs who like to be noobs like the way it is. i prefer a more GoW/Battlefield solution that makes everyone get what they deserve.

I have read all your posts, they contain suggestions so therefore you’re not one of the whiners. Yes, something that is available to both teams is fair. If this means people don’t kill bosses anymore then that’s great because I’ll take that boss kill! Also, I’ve been playing Warzone regularly since launch and I see no difference in how much players prioritise AI kills.

unfair
ʌnˈfɛː/
adjective
not based on or behaving according to the principles of equality and justice.
“at times like these the legal system appears inhuman and unfair”
synonyms: unjust, inequitable, prejudiced, biased, discriminatory; More
not following the rules of a game or sport.
“he was sent off for unfair play”
synonyms: unsporting, foul, unsportsmanlike, dirty, below the belt, illegal, illegitimate, illicit, underhand, unscrupulous, dishonourable; More

It’s by design.

The point is that your entire team isn’t supposed to sit there shooting at the boss. Teamwork and strategy. Have some of your guys shooting the boss, and some of them locking down the area so enemies can’t try to get the last shot.
There are so many situations where an enemy stealing the kill would have been avoided if your team actually had some people focusing oj the area around as well.

> 2533274800212919;7:
> > 2807377803439483;5:
> > These dang socialists always crying about fairness.
>
>
> you are the .1% damage boss kill -Yoinks!- aren’t you? lol

Heck yeah. Or try to be. I almost finished the commendation to kill 63 legendary bosses.