Hi, everyone:
I posted this question in the Community Creations discussion, but this isn’t necessarily a community creation (yet) and I wasn’t getting any responses there…
I’ve got a question about Land Mines… I’d like to script them to act as proximity mines (enter a boundary and boom) without getting too close to them. I’m trying to accomplish this with Anti-Vehicle Land Mines (Scriptable). Currently, any Land Mine I place (automatic or scriptable) does not trigger at all - not even if you step on it or bump it with a vehicle… They only blow up if they are shot. I’ve done a ton of research and tried reverse engineering other maps (including Alpine Rally Race), but I’ve honestly found nothing that explains the process of scripting boundary triggers on Land Mines. I think I’ve gotten close as some of my research has pointed me in the right direction, but it’s not complete. I have yet to trigger a Land Mine this way.
If anyone has done this or knows of a map that has implemented this idea, I would extremely appreciate any help with accomplishing this!
*EDIT -
> comedyshermit: “Please don’t cross post topics.”
I know, I just wasn’t sure where the topic should have been posted in the first place. But thanks for locking the one on Community Creations. If I could delete my threads, I would’ve.