What’s your personal experience with Halo Matchmaking? Is it better/worse then other games you play?
One thing I noticed in the lead-up to the game was a focus on female gamers, or that was the impression I got.
Kiki having project lead and having most of the face time on ViDocs, the cracking down on sexual harassment announcement for voice chat and the campaign having a very feminine arc to it in terms of exploring a relationship.
Oddly this seems to have stopped upon launch.
So I’m intrigued, for any ladies that bother to read the forums, has your gaming experience been any different then other games/Halos?
I haven’t noticed anything different from a female point of view. I think all players are communicating less in Halo 4. It makes team work difficult. I miss Halo 3 big time.
I may not have paid much attention to the vidocs or a lot of the older announcements, but how does Kiki being project lead put more focus on female gamers? And wouldn’t she be shown more in vidocs because of her position rather than because shes a girl?
Someone else already mentioned the sexual harassment crackdown being Microsoft, which I’m pretty sure it was as well.
Also, how does exploring a relationship between Chief and Cortana in the campaign make the experience more feminine? Are you saying that guys wouldn’t normally want to see their relationship fleshed out more like it was in Halo 4?
I’m not really sure where I’m going with all this, but your post bothers me for some reason.
The statements made by Ms. Ross and Ms. Wolfkill did not describe or refer to any possible or actual crackdown. Certain publications badly misreported their remarks, though, which is why some people (somehow still) have the impression that a special Halo 4-specific crackdown is looming ahead.
Xbox LIVE Enforcement considers sexism and discrimination in general a very severe offense. AFAIK they always have.
I’d post a response more directly relevant to the OP, but I’m a dude; my answer would be irrelevant.
I agree. I’m not a fan of the female Spartan. I was really hoping for more female friendly options. I hated Reach, but the flying hearts were a nice touch.
I personally think that Halo is one of the games that I get least respected in.
I can not go into a match that has people with mics call me very insulting names.
The game that I have played most without getting bothered is Battlefield 1943 or 1942 I haven’t played it in such a long time.
> A couple of things.
>
> I may not have paid much attention to the vidocs or a lot of the older announcements, but how does Kiki being project lead put more focus on female gamers? And wouldn’t she be shown more in vidocs because of her position rather than because shes a girl?
>
> Someone else already mentioned the sexual harassment crackdown being Microsoft, which I’m pretty sure it was as well.
>
> Also, how does exploring a relationship between Chief and Cortana in the campaign make the experience more feminine? Are you saying that guys wouldn’t normally want to see their relationship fleshed out more like it was in Halo 4?
>
> I’m not really sure where I’m going with all this, but your post bothers me for some reason.
> The statements made by Ms. Ross and Ms. Wolfkill did not describe or refer to any possible or actual crackdown. Certain publications badly misreported their remarks, though, which is why some people (somehow still) have the impression that a special Halo 4-specific crackdown is looming ahead.
>
> Xbox LIVE Enforcement considers sexism and discrimination in general a very severe offense. AFAIK they always have.
>
> <mark>I’d post a response more directly relevant to the OP, but I’m a dude; my answer would be irrelevant.</mark>
> What’s your personal experience with Halo Matchmaking? Is it better/worse then other games you play?
Currently it’s worse due to random global ordnance, poor personal ordnance implementation, camo crouch glitching, boltshots in starting loadouts, poor playlist implementation, the incredibly high aim assist on the DMR at range and some other things I could go on about. That’s why I haven’t been playing for a few weeks.
> One thing I noticed in the lead-up to the game was a focus on female gamers, or that was the impression I got.
> Kiki having project lead and having most of the face time on ViDocs, the cracking down on sexual harassment announcement for voice chat and the campaign having a very feminine arc to it in terms of exploring a relationship.
> Oddly this seems to have stopped upon launch.
I hadn’t noticed. I don’t focus on my gender. I simply have an opinion the same as any other gamer has an opinion - male or female.
I’ve noticed less “sexual harassment”, but that’s mostly due to chat options that are now implemented in lobby. I’m honestly still not sure if this was intentional, a glitch or the fact that no one speaks anymore because there’s no need for teamwork due to all the random elements and lack of need for map and power weapon control. Either way - I don’t like it. I prefer to be able to hear and speak in pregame lobby. If I want to play on team and party, I can pick that option on my own without it being forced on me.
> So I’m intrigued, for any ladies that bother to read the forums, has your gaming experience been any different then other games/Halos?
On a general level? Besides my current major disappointment in this game not currently living up to its potential - no.
> I haven’t noticed anything different from a female point of view. I think all players are communicating less in Halo 4. It makes team work difficult. I miss Halo 3 big time.
if u r a gurl wil u mary me plzzz???
Jk, but on topic, I don’t think that marketing or campaign will affect how players treat each other in-game. However, I have never heard anyone be sexist on XBL and I have played thousands of games.
> Jk, but on topic, I don’t think that marketing or campaign will affect how players treat each other in-game. However, I have never heard anyone be sexist on XBL and I have played thousands of games.
You don’t play as a girl nearly enough then. It’s very, very prevalent in game chat, IME.
> A couple of things.
>
> I may not have paid much attention to the vidocs or a lot of the older announcements, but how does Kiki being project lead put more focus on female gamers? And wouldn’t she be shown more in vidocs because of her position rather than because shes a girl?
>
> Someone else already mentioned the sexual harassment crackdown being Microsoft, which I’m pretty sure it was as well.
>
> Also, how does exploring a relationship between Chief and Cortana in the campaign make the experience more feminine? Are you saying that guys wouldn’t normally want to see their relationship fleshed out more like it was in Halo 4?
>
> I’m not really sure where I’m going with all this, but your post bothers me for some reason.
Point taken regarding the sexual harassment announcements by Microsoft. Now that it’s mentioned I do remember thinking it was a bit of a beat-up from the articles I read about, then promptly forgot about.
Re the overall “feminine” feel of the campaign, emotions are just a female thing. They are certainly effective as most people can agree on after playing Campaign, but there’s a reason Drama shows or movies are mainly watched by women.
I’ve always had the thought that women are a market that game companies want to exploit a bit more, the Wii has made a bit of headway getting females and older people of all people to play games, it makes sense to push it further, and by extension try to sell shooting games to females.
Just my own thoughts though.