Lack of 4k news for halo 5

Does anyone feel there’s a strange lack of 4k news/hype from devs? Seeing halo 5 in 4k was one of my primary reasons for splurging on the scorpio. I wouldn’t have reserved it if they didn’t announce the enhancements for my favorite game. Oddly though we havent seen any comparison screenshots like how tomb raider, assassins creed, and gears have had. Then we had that interview with a dev where they stated we would get minimal HDR content. I don’t care for HDR because for some reason I can’t tell the difference anyway (guess I’ll rly find out when I play gears 4 for the first time on my oled)… But im eager to see the visual improvements for halo 5. Maybe it’s not that significant, hence why no updates??

The X isnt out yet. We will probably see something right around its launch.

I have a feeling the upgrade isn’t going to be significant. I have seen some of the side by side for the H3 4k upgrade and I wasn’t all that impressed. But then again I have only watched that video on a cell phone not a 4k tv so maybe there is a bigger difference. H2A is still the best looking Halo made to date IMO and I don’t even think H5 in 4K will beat it.

4K really isn’t anything special to hype. It’s a quadrupling of pixel counts, it makes things look a bit sharper and a bit cleaner, but that’s all it is. It’s a minor improvement, and expectations should be set accordingly.

> 2533274816788253;3:
> I have a feeling the upgrade isn’t going to be significant. I have seen some of the side by side for the H3 4k upgrade and I wasn’t all that impressed. But then again I have only watched that video on a cell phone not a 4k tv so maybe there is a bigger difference. H2A is still the best looking Halo made to date IMO and I don’t even think H5 in 4K will beat it.

FYI, the Halo 3 upgrade only brings the resolution to 1920p, and the rest of the way it’s just upscaling, not to mention the video you linked is only 1080p, and compressed by YouTube. It’s definitely going to look a bit better on a large display, without video compression. With that said, you should definitely set your expectations accordingly, as I said above. It’s not something that should blow your mind. A nice little improvement in clarity is all it is.

> 2533274825830455;4:
> 4K really isn’t anything special to hype. It’s a quadrupling of pixel counts, it makes things look a bit sharper and a bit cleaner, but that’s all it is. It’s a minor improvement, and expectations should be set accordingly.
>
>
>
>
> > 2533274816788253;3:
> > I have a feeling the upgrade isn’t going to be significant. I have seen some of the side by side for the H3 4k upgrade and I wasn’t all that impressed. But then again I have only watched that video on a cell phone not a 4k tv so maybe there is a bigger difference. H2A is still the best looking Halo made to date IMO and I don’t even think H5 in 4K will beat it.
>
> FYI, the Halo 3 upgrade only brings the resolution to 1920p, and the rest of the way it’s just upscaling, not to mention the video you linked is only 1080p, and compressed by YouTube. It’s definitely going to look a bit better on a large display, without video compression. With that said, you should definitely set your expectations accordingly, as I said above. It’s not something that should blow your mind. A nice little improvement in clarity is all it is.

Yeah I am not setting my expectations to high for 4k gaming.

> 2533274816788253;3:
> I have a feeling the upgrade isn’t going to be significant. I have seen some of the side by side for the H3 4k upgrade and I wasn’t all that impressed. But then again I have only watched that video on a cell phone not a 4k tv so maybe there is a bigger difference. H2A is still the best looking Halo made to date IMO and I don’t even think H5 in 4K will beat it.

The 4k update doesn’t look that good.

Watches 4k update on 1080p screen.

All joking aside, The reason they aren’t showing it, I assume, is because there isn’t a good way to actually show it off. The Halo 3 thing they showed off only worked becasue base Halo 3 is sub-720p. Watching the YouTube video about it is really only showing 640p vs 1080p. With Halo 5 already spending time in 1080p. there isn’t a great way to show off 4k. And even if they did put it in 4k on YouTube it wouldn’t look as good because of compression. It’s going to look good.

> 2533274825830455;4:
> 4K really isn’t anything special to hype. It’s a quadrupling of pixel counts, it makes things look a bit sharper and a bit cleaner, but that’s all it is. It’s a minor improvement, and expectations should be set accordingly.

I strongly disagree with this. I game on a 60" 4k TV and it’s almost a generational leap to compare Halo 5 running at 900p on Xbox One and Halo 5 Forge running maxed out at 4k on my PC on the same screen. It’s a vast upgrade to visual clarity and image quality so much so that gameplay itself is improved since you can see so much more detail on objects at a distance. I will find it disappointing if the X1X upgrade can’t match what is done on H5 Forge at 4k, but if it can get there, it’s not a minor improvement if you are on a 4k screen.

4k Halo 5 is something you need to experience yourself. I got to try it out and I have to say I was impressed with how great Mercy looked. I was a bit sad to go back after a few games haha

> 2533274813317074;8:
> 4k Halo 5 is something you need to experience yourself. I got to try it out and I have to say I was impressed with how great Mercy looked. I was a bit sad to go back after a few games haha

I agree here. While I am keeping my expectations low at the end of the day it will all come down to opinion just how good it is or how much a difference it makes. When I see it with my own eyes I will decide if it’s worth getting a 4k gaming monitor and xbx or just get a xbs and use my current monitor.

> 2592250499807011;7:
> > 2533274825830455;4:
> > 4K really isn’t anything special to hype. It’s a quadrupling of pixel counts, it makes things look a bit sharper and a bit cleaner, but that’s all it is. It’s a minor improvement, and expectations should be set accordingly.
>
> I strongly disagree with this. I game on a 60" 4k TV and it’s almost a generational leap to compare Halo 5 running at 900p on Xbox One and Halo 5 Forge running maxed out at 4k on my PC on the same screen. It’s a vast upgrade to visual clarity and image quality so much so that gameplay itself is improved since you can see so much more detail on objects at a distance. I will find it disappointing if the X1X upgrade can’t match what is done on H5 Forge at 4k, but if it can get there, it’s not a minor improvement if you are on a 4k screen.

Eh, as I said, it makes things look sharper and cleaner, but there is just so much more into graphics than just resolution. I definitely don’t think the difference from Halo 5 on Xbox One to Halo 5: Forge at maximum graphics is anywhere near a generational leap. Of course, how much enjoyment one gets out of a given improvement is a completely personal thing. Personally, I just think 4K gaming is nice, but it’s not something I’d hype to other people, or recommend that they spend hundreds on.

> 2533274800772611;6:
> > 2533274816788253;3:
> > I have a feeling the upgrade isn’t going to be significant. I have seen some of the side by side for the H3 4k upgrade and I wasn’t all that impressed. But then again I have only watched that video on a cell phone not a 4k tv so maybe there is a bigger difference. H2A is still the best looking Halo made to date IMO and I don’t even think H5 in 4K will beat it.
>
> The 4k update doesn’t look that good.
>
> Watches 4k update on 1080p screen.
>
> All joking aside, The reason they aren’t showing it, I assume, is because there isn’t a good way to actually show it off. The Halo 3 thing they showed off only worked becasue base Halo 3 is sub-720p. Watching the YouTube video about it is really only showing 640p vs 1080p. With Halo 5 already spending time in 1080p. there isn’t a great way to show off 4k. And even if they did put it in 4k on YouTube it wouldn’t look as good because of compression. It’s going to look good.

I think this is it

> 2533274816788253;9:
> > 2533274813317074;8:
> > 4k Halo 5 is something you need to experience yourself. I got to try it out and I have to say I was impressed with how great Mercy looked. I was a bit sad to go back after a few games haha
>
> I agree here. While I am keeping my expectations low at the end of the day it will all come down to opinion just how good it is or how much a difference it makes. When I see it with my own eyes I will decide if it’s worth getting a 4k gaming monitor and xbx or just get a xbs and use my current monitor.

Im getting an S soon and giving my original to my son. H5 is almost the only thing i play on One and i dont see the need to spend an extra $200 just for 4k. Also there is the issue where i can barely tell the difference between 1080p and 4k lol

> 2533274825830455;10:
> > 2592250499807011;7:
> > > 2533274825830455;4:
> > > 4K really isn’t anything special to hype. It’s a quadrupling of pixel counts, it makes things look a bit sharper and a bit cleaner, but that’s all it is. It’s a minor improvement, and expectations should be set accordingly.
> >
> > I strongly disagree with this. I game on a 60" 4k TV and it’s almost a generational leap to compare Halo 5 running at 900p on Xbox One and Halo 5 Forge running maxed out at 4k on my PC on the same screen. It’s a vast upgrade to visual clarity and image quality so much so that gameplay itself is improved since you can see so much more detail on objects at a distance. I will find it disappointing if the X1X upgrade can’t match what is done on H5 Forge at 4k, but if it can get there, it’s not a minor improvement if you are on a 4k screen.
>
> Eh, as I said, it makes things look sharper and cleaner, but there is just so much more into graphics than just resolution. I definitely don’t think the difference from Halo 5 on Xbox One to Halo 5: Forge at maximum graphics is anywhere near a generational leap. Of course, how much enjoyment one gets out of a given improvement is a completely personal thing. Personally, I just think playing at 4K is nice, but it’s not something I’d hype to other people, or recommend that they spend hundreds on.

Going from my old dlp 65 inch tk a 55 inch oled, same resolution… Made a massive difference in graphics. So add in 4k and HDR and think I’m in for a treat

> 2533274825830455;10:
> > 2592250499807011;7:
> > > 2533274825830455;4:
> > > 4K really isn’t anything special to hype. It’s a quadrupling of pixel counts, it makes things look a bit sharper and a bit cleaner, but that’s all it is. It’s a minor improvement, and expectations should be set accordingly.
> >
> > I strongly disagree with this. I game on a 60" 4k TV and it’s almost a generational leap to compare Halo 5 running at 900p on Xbox One and Halo 5 Forge running maxed out at 4k on my PC on the same screen. It’s a vast upgrade to visual clarity and image quality so much so that gameplay itself is improved since you can see so much more detail on objects at a distance. I will find it disappointing if the X1X upgrade can’t match what is done on H5 Forge at 4k, but if it can get there, it’s not a minor improvement if you are on a 4k screen.
>
> Eh, as I said, it makes things look sharper and cleaner, but there is just so much more into graphics than just resolution. I definitely don’t think the difference from Halo 5 on Xbox One to Halo 5: Forge at maximum graphics is anywhere near a generational leap. Of course, how much enjoyment one gets out of a given improvement is a completely personal thing. Personally, I just think 4K gaming is nice, but it’s not something I’d hype to other people, or recommend that they spend hundreds on.

I’d say the jump from Halo 4 to Halo 5 is about the same as the jump from Halo 5 to Halo 5 Forge in 4k. If anything, the jump from H5 to 4k H5 Forge is greater. Haven’t seen the X1X at 4k yet to know if it matches H5 Forge, but the difference is night and day to my eyes.

The thing about resolution is that it is literally the most important individual thing about graphics after framerate. Textures, lighting quality, post-processing, effects, everything about the image is enhanced by higher resolution.

As for rather or not it’s worth spending money on an upgrade, that depends on how much someone values graphics. For anyone who does, it’s an easy recommendation. For someone who doesn’t care or doesn’t care all that much, it’s “wait for the price of everything to drop”.

> 2592250499807011;14:
> As for rather or not it’s worth spending money on an upgrade, that depends on how much someone values graphics. For anyone who does, it’s an easy recommendation. For someone who doesn’t care or doesn’t care all that much, it’s “wait for the price of everything to drop”.

100% agree. Idc about graphics that much.

> 2592250499807011;14:
> I’d say the jump from Halo 4 to Halo 5 is about the same as the jump from Halo 5 to Halo 5 Forge in 4k. If anything, the jump from H5 to 4k H5 Forge is greater. Haven’t seen the X1X at 4k yet to know if it matches H5 Forge, but the difference is night and day to my eyes.
>
> The thing about resolution is that it is literally the most important individual thing about graphics after framerate. Textures, lighting quality, post-processing, effects, everything about the image is enhanced by higher resolution.

Neither of these things is something I can agree on. I don’t view graphics features as having some hierarchy of importance. All the individual aspects are small by themselves. The way a bunch of improvements in different areas come together is what impresses me. For example, higher image resolution decreases aliasing and brings out small details, but if the texture resolution is small, there’s not going to be much detail to bring out. Likewise, no matter how detailed the textures and the geometry are, and how high the resolution is, if the lighting is flat, it’ll all just look unnatural.

Different people are impressed by different things in different amounts. I’m not really going to care whether your game runs at 1080p or 4K, but if you have pretty water effects to show, I’m going to be unreasonably excited. We’re all different like that.

Objectively speaking, framerate and resolution are the two most important graphical settings. Of course they aren’t all that matter… Halo 5 at 720p would look better than pong in 4k… But there are no more important individual graphical elements than framerate and resolution. This is the reality of how graphics work.

> 2592250499807011;17:
> Objectively speaking, framerate and resolution are the two most important graphical settings. Of course they aren’t all that matter… Halo 5 at 720p would look better than pong in 4k… But there are no more important individual graphical elements than framerate and resolution. This is the reality of how graphics work.

Importance is in the eye of the beholder. There is no objective notion of importance.

> 2533274825830455;18:
> > 2592250499807011;17:
> > Objectively speaking, framerate and resolution are the two most important graphical settings. Of course they aren’t all that matter… Halo 5 at 720p would look better than pong in 4k… But there are no more important individual graphical elements than framerate and resolution. This is the reality of how graphics work.
>
> Importance is in the eye of the beholder. There is no objective notion of importance.

Sure there is. Would you rather have pong at 4k resolution or photorealistic ray tracing rendered at 2x2 resolution? Or how about pong at 1080p 60fps vs photorealism at 1 fps?
No individual aspects of graphics are as important as framerate and resolution. Framerate and resolution are the means of communicating all graphical information to the player. They are objectively more important than any other single element of graphics in a game.

You might be thinking in terms of “well, I like a higher visual fidelity game at 1080p over a lower fidelity game in 4k”. That’s not what I’m talking about here.

> 2592250499807011;19:
> > 2533274825830455;18:
> > > 2592250499807011;17:
> > > Objectively speaking, framerate and resolution are the two most important graphical settings. Of course they aren’t all that matter… Halo 5 at 720p would look better than pong in 4k… But there are no more important individual graphical elements than framerate and resolution. This is the reality of how graphics work.
> >
> > Importance is in the eye of the beholder. There is no objective notion of importance.
>
> Sure there is. Would you rather have pong at 4k resolution or photorealistic ray tracing rendered at 2x2 resolution? Or how about pong at 1080p 60fps vs photorealism at 1 fps?
> No individual aspects of graphics are as important as framerate and resolution. Framerate and resolution are the means of communicating all graphical information to the player. They are objectively more important than any other single element of graphics in a game.

I can barely tell the difference between 1080p and 4k and i cant tell the difference at all between 720p and 1080p. Resolution isnt everything.