who else is excited to have a flamethrower Cyclops leader this week?
If Michael Bay wasn’t play Halo Wars 2 yet, he will be soon. Fire and explosions…
343i’s solution to infantry rushing. FIRE.
I just hate the flame thrower units. What awful unit in 500 yrs in the future. In ww2 they were used to clear bunkers and caves. Not head to head units because they get shot and explode too quickly.
Keep snipers with their awesome rail gun snipers and red and blue laser marking.
But yes I can see mech flame throwers as a unit of the future, or part of the halo universe.
Super hyped!
I just hope it knows I am a season pass owner. 
> 2533274809201791;4:
> I just hate the flame thrower units. What awful unit in 500 yrs in the future. In ww2 they were used to clear bunkers and caves. Not head to head units because they get shot and explode too quickly.
>
> Keep snipers with their awesome rail gun snipers and red and blue laser marking.
>
> But yes I can see mech flame throwers as a unit of the future, or part of the halo universe.
You must not purge many Xenos.
Sounds good to me.
> 2533274809201791;4:
> I just hate the flame thrower units. What awful unit in 500 yrs in the future. In ww2 they were used to clear bunkers and caves. Not head to head units because they get shot and explode too quickly.
>
> Keep snipers with their awesome rail gun snipers and red and blue laser marking.
>
> But yes I can see mech flame throwers as a unit of the future, or part of the halo universe.
Napalm is still effective. They didn’t stop using it because it was no longer effective. The United nations signed an agreement to stop manufacturing of it because the results of it were just horrific. In enough density, the compound could produce so much heat that it altered wind patterns and created literal fire storms.
Fun Fact: America never signed that agreement.
> 2661949065475413;8:
> > 2533274809201791;4:
> > I just hate the flame thrower units. What awful unit in 500 yrs in the future. In ww2 they were used to clear bunkers and caves. Not head to head units because they get shot and explode too quickly.
> >
> > Keep snipers with their awesome rail gun snipers and red and blue laser marking.
> >
> > But yes I can see mech flame throwers as a unit of the future, or part of the halo universe.
>
> Napalm is still effective. They didn’t stop using it because it was no longer effective. The United nations signed an agreement to stop manufacturing of it because the results of it were just horrific. In enough density, the compound could produce so much heat that it altered wind patterns and created literal fire storms.
>
> Fun Fact: America never signed that agreement.
*USA
I’d it not coming out this Wednesday
> 2533274867382575;10:
> I’d it not coming out this Wednesday
Huh?
> 2533274862668889;1:
> who else is excited to have a flamethrower Cyclops leader this week?
Not me. She looks and behaves too similar to a slightly enlarged SC2 Firebat.
> 2533274795969372;11:
> > 2533274867382575;10:
> > I’d it not coming out this Wednesday
>
> Huh?
At lax they said kinsano would be out this week, noe my interpretation would be wrong, but that means this wednesday
I think that looks ridiculous good. That Cyclops hero unit! WOW!!! Wow, just frigging amazing.
And that ability to throw fire within a range, holy molly… People loving to use Forge bomb I think will love this one. Me personally I will try it out but later I will try to see how Isabel can support Kinsano. Isabel will remain my main XD (well, we will see, Kinsano looks gorgeous, at least more gorgeous on the Hero Unit Picture XDD)
so kinsano is for season pass owners? i feel special 
> 2535463912565082;15:
> so kinsano is for season pass owners? i feel special 
They said you’ll be able to buy the leaders a la carte, however no price mentioned yet…