Kinetic damage in mp

might be overstepping, but i don’t like how kinetic damage works in multiplayer right now. to start, why does a br headshot make up for 4 shots of body damage? should be more like 2. mangler will rip shields off in 2 hits but will take an additional 3 or 4 to rip health off. ma40 should be buffed too but only a bit.