Sorry for the “all capitals” title. I am not trolling, it honestly won’t let me type it in lowercase.
I am a very big halo fan, been a fan since halo 2, I am not the Call of Duty type of guy in case your thinking.
However, last week, for the first time, I played a call of duty title, which was MW3. While at my friends house doing so, I managed to get only a few care packages out of all my games in all of the 8 hours i was at his house. I must say, killstreaks are actually a very good incentitive, however I do see why they wouldn’t belong in a halo game.
But what if it worked differently, Okay, keep the same halo formula, everyone still starts with the same weapons, the Primary way of getting weapons and vehicles is still through salvaging them when they spawn on the map. Now think of this, if a player gets a kill they get “Service points”, which can be used to Purchase guns and even vehicles if the map is large enough, from an armory.
Killing someone will give them 10 service points, and getting medals will earn you additional points, excluding killing spree medals so that camping isn’t promoted. for example,
double kill +25 points,
triple kill +50,
overkill+100,
reload this +5,
first strike +5,
Savior +20,
Sticking someone +20,
Headshot (Not sniper) +5,
Headshot(sniper) +15
and weapons will be priced like this
Assault Rifle 30 points
Battle rifle 30 points
SMG 20 points
Rocket launcher 200 points w/ 2 spare clips
Sniper rifle 200 points w/ 1 spare clip
frag grenade reload 20 points
Warthog 300 points
Banshee 250 points
Wraith 400 points
Scorpion 450 points etc.
What do you guys think? would this make halo more fun to play? Notice how everything in the list above me is high priced, so the main mode of earning things will still be off the map, however if a player gets 30 kills + medals totaling in 450 points, doesn’t he deserve a scorpion for doing so? plus, note that killing spree medals do not earn any extra points so camping will not become a problem!
