Kills/Death in Objective game modes

I believe that kills and deaths should not be factored into k/d in objective gametypes, and here is why.

I couldn’t care less if an objective gametype brings down my k/d (waypoint tracks each gametype individually anyway). My complaint is that I’m tired of getting teammates in CTF that make no effort for the flag and camp defense the entire time to boost overall k/d.

I’m not arguing against defense in CTF, obviously it’s just as important to protect your own flag as it is to capture the other. But this one group I played with today literally made no effort to win the game. we were loosing by 2 flag captures and they still all camped the spawn. I even brought the enemy flag within a few yards of the capture point but none of them bothered to leave their spots, and just stared at it while the timer went down.

I apologize for the somewhat lengthy read, it’s just frustrating when you get teammates that only care about padding their stats.

Agree? Disagree? Have a different take on the subject? post and let your voice be heard! There have gotta be at least a few of you that find this just as annoying as I do.

Maybe if 343i put in a -Yoinking!- ranking system in the game I would not give a -Yoink- about my k/d. Anyways I have 3.43 :stuck_out_tongue:

K/D is the only good skill indicator.

> Maybe if 343i put in a -Yoinking!- ranking system in the game I would not give a Yoink! about my k/d. Anyways I have 3.43 :stuck_out_tongue:
>
>
> <mark>K/D is the only good skill indicator</mark>.

Only in Slayer. For everything else K/d is meaningless since killing is not the objective. So what I guess i’m saying is that waypoint should only track slayer k/d or other game modes such as regicide where killing is the objective.

> K/D is the only good skill indicator.

Currently, yah. But yo can camp and get 10+ K/D and still be a terrible player. A true rank shows skill. We’ll just have to wait till January for that.

> > Maybe if 343i put in a -Yoinking!- ranking system in the game I would not give a Yoink! about my k/d. Anyways I have 3.43 :stuck_out_tongue:
> >
> >
> > <mark>K/D is the only good skill indicator</mark>.
>
> Only in Slayer. For everything else K/d is meaningless since killing is not the objective. So what I guess i’m saying is that waypoint should only track slayer k/d or other game modes such as regicide where killing is the objective.

Overall its the only good skill indicator. Unless 343i adds in their “ranking system” it will remain as the only good skill indicator.

> > > Maybe if 343i put in a -Yoinking!- ranking system in the game I would not give a Yoink! about my k/d. Anyways I have 3.43 :stuck_out_tongue:
> > >
> > >
> > > <mark>K/D is the only good skill indicator</mark>.
> >
> > Only in Slayer. For everything else K/d is meaningless since killing is not the objective. So what I guess i’m saying is that waypoint should only track slayer k/d or other game modes such as regicide where killing is the objective.
>
> Overall its the only good skill indicator. Unless 343i adds in their “ranking system” it will remain as the only good skill indicator.

Except that it isn’t. There is medals to see if you play objective just to get kills. (like you do). With few flag captures, only once have you captured 2, few bases captured on dominion (one of your most played gametypes), not one hill+10 medal, etc. there is clearly a tendency of yours to play objective for the kills. Hunting players who go capture bases on Dominion, is a fairly easy way to rack up your ratio.

Getting a high K/D ratio on BTB (the slayer gametype you play the most) is no big deal too.

So your 3.whatever K/D ratio doesn’t prove you’ve got good skill. Nice try though.

You realize if you could care less, that means you care.

If you do not care, then you couldn’t care less.

> Maybe if 343i put in a -Yoinking!- ranking system in the game I would not give a Yoink! about my k/d. Anyways I have 3.43 :stuck_out_tongue:
>
>
> K/D is the only good skill indicator.

Combined with win ratio, that’s all we have atm. A 1.1 k/dr with an 80% win ratio probably isn’t all that good, but neither is a 2.0 k/d with a 40% win ratio.

You know it’s gotten real if someone’s a 2.0k/dr+ and has a 75-80% win ratio. Although JIP and Regicide’s system of first or last skews win ratio numbers to a degree.

your k/d doesnt mean anything and hasnt meant anything since halo 3… an

I’ve always wondered why there isn’t a W/L stat. Especially for objective game modes.

Seems like it would be a more accurate indicator of “skill” than just k/d.

Ratio rats are a plague in objetives games, their say “im main slayer i kill the flag carrier” and i say LoL.
Main slayer work in teams not in random games but often have 3-4 “Main slayers” fighting by a sniper and the ball drop in floor…
Are the guys without skill for play FFA and usually very bad teammates.
For me are loosers.

High ratio isnt skill indicator, is a indicator the guy play defensive style.

No k/d ratio in objetives? i not like but i must agree.
People have a bad obsession.

> your k/d doesnt mean anything and hasnt meant anything since halo 3… an

halo 2? lol

Total Games: 7567 | Last Played: 10/1/2008 11:04:33 PM | Total Kills: 72820 | Total Deaths: 69186 | Total Assists: 23625

> I believe that kills and deaths should not be factored into k/d in objective gametypes

I agree. All this does is encourage camping.

In objective gameplay the objective is not K/D. Something like Slayer K/D is the objective.

> > I believe that kills and deaths should not be factored into k/d in objective gametypes
>
> I agree. All this does is encourage camping.
>
> In objective gameplay the objective is not K/D. Something like Slayer K/D is the objective.

True, but if you are bada** enough to be able to storm the enemy base, kill the first three defenders, grab the flag, then proceed to pistol the fourth defender and flagsassinate the fifth; And after that go on a running riot, killing every enemy in your path as you stroll back to your base and then plant the flag. I would certainly hope that that would be reflected in my overall k/d.
However perhaps on the in-game player stats have different categories and an over-all k/d. Then people won’t be so quick to judge you’re skill in that regard. Though as in regards to the camping issue I have this to say, it is a decent strategy to be 1 or 2 flag captures up over your opponent and just hold the fort from then on.

It is impossible for anyone good to win solo, because true skill gives me the dumbest people on earth for teammates. I have a 3.5+ k/d in dominion, am in top 50 in the world for most dominion objective medals, and still only have like a 40% win rate.

I agree with this, I can never win objective game types because the whole team doesn’t know what they’re doing. Occasionally I get some good team mates who don’t concern themselves with K/D and coordinate their efforts to win.