This has been on my mind for a while now and I thought I would get some feedback on the matter at hand.
Once you load up War Games and get into your first glorious match, what will you do? Will you get a kill before your very first Halo 4 death, or will your first kill/ death ratio be 0/1?
What are some ways that you are going to make sure your first experience in Halo 4 is getting a kill and not getting T-Bagged?
I’ll have played Spartan Ops and Forge for a while before I go into matchmaking, so the time that I would spend exploring can be spent making sure that my first Halo 4 game is a good one.
> > its quite simply really.
> >
> > kill or run away, sprint makes this much easier.
>
> Not when you get shot in the back when teying to sprint away and you slow down and are finished off.
>
> Running away isn’t a big option when getting shot brings you back to normal speed.
>
>
>
> You could use Hardlight Shield
> > > its quite simply really.
> > >
> > > kill or run away, sprint makes this much easier.
> >
> > Not when you get shot in the back when teying to sprint away and you slow down and are finished off.
> >
> > Running away isn’t a big option when getting shot brings you back to normal speed.
> >
> >
> >
> > You could use Hardlight Shield
>
> Don’t we have to unlock the HLS?
Probably.
It might be a better idea to play Spartan Ops for a while to get better loadout options.
> > its quite simply really.
> >
> > kill or run away, sprint makes this much easier.
>
> Not when you get shot in the back when teying to sprint away and you slow down and are finished off.
>
> Running away isn’t a big option when getting shot brings you back to normal speed.
>
>
>
> You could use Hardlight Shield
not when i go around a corner so they can’t shoot me.
> HOW IS ANYONE SUPPOSED TO KNOW IF THEY WILL KILL OR BE KILLED ON THEIR FIRST MATCH?!
>
> Some of these threads asking questions require psychic powers. And that’s no AA.
I was asking what you think is going to happen on your first match, and what you’re going to do so you don’t die first.
> > > its quite simply really.
> > >
> > > kill or run away, sprint makes this much easier.
> >
> > Not when you get shot in the back when teying to sprint away and you slow down and are finished off.
> >
> > Running away isn’t a big option when getting shot brings you back to normal speed.
> >
> >
> >
> > You could use Hardlight Shield
>
> not when i go around a corner so they can’t shoot me.
if you were near a corner in the first place the chances that you will survive regardless of sprint is quite high.
> > > > its quite simply really.
> > > >
> > > > kill or run away, sprint makes this much easier.
> > >
> > > Not when you get shot in the back when teying to sprint away and you slow down and are finished off.
> > >
> > > Running away isn’t a big option when getting shot brings you back to normal speed.
> > >
> > >
> > >
> > > You could use Hardlight Shield
> >
> > not when i go around a corner so they can’t shoot me.
>
> if you were near a corner in the first place the chances that you will survive regardless of sprint is quite high.
not really, they could intercept, move into a position to finnish me off, with sprint in can be out of that area in no time so you can’t do any of that.
To Haunted - ok but if they can intercept or move into finish them off when the person is with out sprint then whats to say they cant do that exact same thing with sprint. i honestly can see that since sprint is default for every one people with now take in account for sprint and wont let them get away. that was one of the problems with reach is because you didnt know what the other person had.
> ok but if they can intercept or move into finish them off when the person is with out sprint then whats to say they cant do that exact same thing with sprint. i honestly can see that since sprint is default for every one people with now take in account for sprint and wont let them get away. that was one of the problems with reach is because you didnt know what the other person had.
you can’t shoot while sprinting making the moves redundant, as soon as you get into position you have to stop sprint then shoot at the person in which time he can continue to go around the next corner and get away completely.
i don’t understand how this is so hard for people to grasp…
Unless Killcams are off by default in the classic gametypes, then I plan on not dieing in multiplayer. I’ll use every noob tactic in the book to assure I don’t have to watch them.
Well knowing my luck I’ll be the first person to die in my first ever Halo 4 multiplayer game. I will do something completely by accident which will end up me killing myself in the most hardest way possible.
If I’m not unlucky as usual, I will probably get a killing spree since I will sweat it out on Reach during the final days of 4’s release