kill enemy's but they die faster then they spawn

some matches on warzone they tell you kill 60 enemy’s (jackels,grunts) but they die faster then then they spawn i was playing a match and it told us to kill 60 jackels but only 35 spawned and the rest WOULD NOT spawn in within 30 secounds the rest would spawn in how do you expect us to kill them but they don’t spawn in fast enough and they take up enemy’s slot (like adding a grunt or elite with the group) when it could be used so the problem doseint happen anymore or lower the amount of enemy’s you need to kill

I’ve never had this issue.

That means there are still some you still haven’t found/killed.
Has happened to me too, that’s how I know.

I’ve had that some times even when I basically lapped the whole map finding it hard to find any enemies.

On Christmas Day FF got so much easier for some reason with reduced difficulty on all 3 modes and less enemies than normal. It could have some thing to do with enemies spawning in locations that are out of bounds.

The amount of enemies still isn’t always normal, and I still think the difficulty is lower but that may be down to less enemies.

I’ve lost a match like that because the bosses never spawned. Also hate it when hunters spawn on parts of the map we can’t reach.

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> some matches on warzone they tell you kill 60 enemy’s (jackels,grunts) but they die faster then then they spawn i was playing a match and it told us to kill 60 jackels but only 35 spawned and the rest WOULD NOT spawn in within 30 secounds the rest would spawn in how do you expect us to kill them but they don’t spawn in fast enough and they take up enemy’s slot (like adding a grunt or elite with the group) when it could be used so the problem doseint happen anymore or lower the amount of enemy’s you need to kill

Its not a bug and they won’t spawn its there is a often spawned bunch that no one has found, I have the issue a lot in the temple map.

There could be as little as a couple of grunts not found and killed to stop the next spawn wave. Happened on Apex.