I have a concern with Halo that’s bothered me for awhile now - Bungie and now 343 Industries continue to use this standard of evaluating a player’s effectiveness by using the kill/spread “ratio”. In addition, many (if not all) 3rd party websites like halotracker.com do the very same thing. Why do they use this stat but at the very least, why do they not include the Kill/death spread stat that is arguably a much better indicator of skill?
Now I’ve heard numerous people claim that at the end of a game that the person with the better kill/death ratio is better…but this is wrong in my opinion. There are people out there in the halo community that believe that a person who averages 3 kills and 1 death is better than the other play who averages 30 kills and 11 deaths per game. One player is +2 and the other is +19.
This is an extreme example but is serves the purpose of point out the flaw in using the Kill/death ratio. Obviously the plahyer who averages +19 is far better than the player that averages +2. Possibly the reasoning is that using the k/d ratio is flawed in that a player who strives to have the best kill spread, in the end sacrifices his K/D ratio in order to help the team actually win games. The more you camp and stay out of the action, then the higher your K/D ratio would be…but I wouldn’t say that player is better or more skillfull for camping during all their games in order to reach a higher k/d ratio. I believe that the higher the kill spread you acheive in a given game, then the more you have to be attacking people and in effect, your k/d ratio decreases with the rise in kill/spread.
In the end, I propose that the better indicator of skill is by looking at someones average “Kill/death “spread” per game”. I ask you this, who would you rather have on your team…the person that has an average kill spread of +19 per game and a kill/death ratio of 2.72…or would you rather want the player that on average goes +2 and has a kill/death ratio of 3.
This brings me to my final question…which do you think should be the standard for evaluating a player at a glimpse? If you choose K/D spread, then I know that you understand what I mean…but if you choose K/D ratio, please try to explain to me the reasoning behind your choice. (As I just cannot see any good reasoning to support that opinion).