Kill Cams seem....broken.

This isn’t a complaint thread, I promise. I don’t think that Kill Cams are bad or that they “don’t belong in Halo” or whatever. Just something I noticed while watching the Vortex gameplay. Whenever he watches the Kill Cam…it seems like the person that killed him wasn’t even hitting him at points and would still kill him…just concerned and hope it gets fixed.

well they were using an older build of the game so im positive they fixed the kill cams

Yeah they confirmed somewhere that killcams are glitchy in the demo builds for some reason. Hopefully it’s not in the release build.

> well they were using an older build of the game so im positive they fixed the kill cams

This.

The older builds had many Kill Cam glitches that were more than likely fixed in the final build.

> > well they were using an older build of the game so im positive they fixed the kill cams
>
> This.
>
> The older builds had many Kill Cam glitches that were more than likely fixed in the final build.

I dunno, I think I’ve seen videos of the final build with all the same problems. I suppose I can ignore it, but I would prefer it work properly.

I’m willing to bet the killcams will be that glitchy in the final build.

> I dunno, I think I’ve seen videos of the final build with all the same problems. I suppose I can ignore it, but I would prefer it work properly.

maybe you have mistaken old videos for new ones???

I fail too understand the logic behind adding killcams to H4. 343i has promoted a faster paced experience, but by adding killcams and assuming the player watches it, it will take said player longer too respawn. Thus slowing the game down. Ill personally skip it everytime. If youre that curious as to how you died, just go to theatre.

I’m anti kill cam but have got too excited for halo to mind about the little things and am just going to see how it plays.

But if the kill cams are glitchy it would really rub salt into the wounds

> I’m anti kill cam but have got too excited for halo to mind about the little things and am just going to see how it plays.
>
> But if the kill cams are glitchy it would really rub salt into the wounds

Well, it won’t make a difference to me. I’ll just smash the Respawn as soon as I die, like I’m sure countless others will.

It seems to still happen in the gold version of the game.

The “Sitrecs” are the only thing I dislike about Halo 4, they’re a daft gimmick that should have stayed in CoD.

> The “Sitrecs” are the only thing I dislike about Halo 4, they’re a daft gimmick that should have stayed in CoD.

compared to looking at my dead body (getting t-bagged) I think killcams are a million times better.

I hope they function properly, if not then I guess they could always just fix it with a patch so I guess theres nothing to worry about.

this is one of the best things they could borrowed from cod so Im kind of looking forward to it, lets hope for the best.

> I fail too understand the logic behind adding killcams to H4. 343i has promoted a faster paced experience, but by adding killcams and assuming the player watches it, it will take said player longer too respawn. Thus slowing the game down. Ill personally skip it everytime. If youre that curious as to how you died, just go to theatre.

Theater… know how long that takes? Most people just want to know whether it was a fluke or not. God.

> > The “Sitrecs” are the only thing I dislike about Halo 4, they’re a daft gimmick that should have stayed in CoD.
>
> compared to looking at my dead body (getting t-bagged) I think killcams are a million times better.
>
> I hope they function properly, if not then I guess they could always just fix it with a patch so I guess theres nothing to worry about.
>
> this is one of the best things they could borrowed from cod so Im kind of looking forward to it, lets hope for the best.

This

If they are glitchy in the final product… I’m just gonna hit X immediately! lol.