Key Changes to Make Halo 4 amazing

The problem with reach is the fact that the playlist selection is very poor. Not everyone wasnt to play infinity slayer which is nothing but slayer with tons of random power weapons.

Ordnance drops alone werent a bad idea but they were implemented wrong because they are so random and can make a team based on luck.

These simply things will make this game better:

  • More playlists (halo 4 only has 10 playlists while reach has 19)
  • Competitive Visible Ranking system
  • Remove boltshot, nerf it or add it to ordnance drops
  • Remove Plasma Pistol and plasma grenades in loadouts
  • Preset loadouts for certain gametypes where only your AA, support upgrade, tactical package, primary, and secondary magnum
  • Invis shouldnt be a AA and should only be a pick-up

These main things will change this game so much. Aim assist and bullet magnetism being lowered would drastically change this game as well.

More like…

  • Remove instant respawn
  • give options to not join games late
  • put set load outs in most game types
  • remove makeing your own cllasses accept in infinity slayer game type
  • remove infinity as the default slayer, make it a gametype in slayer playlist
  • weapons on the map, not randomly placed, at random times
  • Make br little slower or more spread, or both, and make it 4 shot, just like in halo 3, to balance it to the DMR
  • add multiple creative game types to all playlists
  • Add more playlists
    -remove default spring, i would rather it be an AA
    -give us options in Custom cames
  • give ranking system
  • change weapon despawning type in the normal slayers when you make infinity slayer a gametype

off the top of my head

Wow a lot of those options sounds like Halo 3. I don’t want that.

> Wow a lot of those options sounds like Halo 3. I don’t want that.

You don’t want options?

Thats a first…

> More like…
>
>
> - Remove instant respawn
> - give options to not join games late
> - put set load outs in most game types
> - remove makeing your own cllasses accept in infinity slayer game type
> - remove infinity as the default slayer, make it a gametype in slayer playlist
> - weapons on the map, not randomly placed, at random times
> - Make br little slower or more spread, or both, and make it 4 shot, just like in halo 3, to balance it to the DMR
> - add multiple creative game types to all playlists
> - Add more playlists
> -remove default spring, i would rather it be an AA
> -give us options in Custom cames
> - give ranking system
> - change weapon despawning type in the normal slayers when you make infinity slayer a gametype
>
> off the top of my head

yeah there is a lot wrong with the game but these main changes i listed above will make this game more tolerable then what its is and would make the game fun again. I didnt list everything but what i think is key to making the game in the right direction and of coarse there is a lot more then what i listed. If they made classic playlists. If they did that then they could have btb objective, ffa, team doubles, team snipers, team slayer without infinity slayer options. The playlist alone with classic options would make the game better.