Some helmets in Halo 5 are huge and others are extremely small. The Tracer helmet is pretty much twice the size as the Stalker helmet. You can fit two Spartan heads in a Tracer helmet and only one in a Stalker helmet if you remove the nose and crush the skull. Why did 343 make helmets this way?
For Halo 6: please keep helmets more or less the same size!
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> I really dont think its that big of deal. The hitbox doesnt change at all.
I know about the hitboxes. But it just looks really, really weird. One person walking around with a watermelon for a head and another walking around with a helmet that you’re wondering how his head could even fit in it without the spartan being in a lot of pain.
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> I agree completely but this:
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> > 2533274816299345;2:
> > I really dont think its that big of deal. The hitbox doesnt change at all.
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> … Is pretty much 90% of the responses you can expect about this topic.
Well, I don’t really need replies. I need 343 to read it before H6 is final.
While it is true that some helmets may look really weird as a result of their design, I could honestly care less about it. The most obvious ones would be comparing the Classic helmets with their GEN2 counterparts, but it’s hardly a big deal. As long as you enjoy how your Spartan looks, you should be A-Okay!
> 2535429593088083;6:
> While it is true that some helmets may look really weird as a result of their design, I could honestly care less about it. The most obvious ones would be comparing the Classic helmets with their GEN2 counterparts, but it’s hardly a big deal. As long as you enjoy how your Spartan looks, you should be A-Okay!
Well, I like how my spartan looks now, but there are a lot of helmets I don’t use simply because they just look bizarre size-wise.
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> I just wish they would concentrate more on making the armor look good. Majority of the helmets and armor is just hideous.
The only problem I have with the armor is you only have sets of armor and you can’t mix and match shoulders, torso, et cetera.
Most helmets are just weird and/or ugly. I can’t believe we have three versions of seeker helmets which is pretty much the most hated helmet in the game. But ODST sorta helmets like nightfall and helljumper are super rare.
They should just delete seeker from the game and make three awesome real versions of ODST.
I find myself in agreement. I do hope that Halo 6’s customization is more quality than quantity; there are a lot of weird helmets in Halo 5 that just look ridiculous, and a lot of armor sets that go completely unnoticed.
100% spot-on, could not agree more. You can tell they didn’t even use a dummy head when they modeled the helmets. Just look at the way some of the visors, which are ostensibly located where the Spartan’s eyes are, don’t match up with the visors on other helmets. And I’m not talking about the ones with obvious mouth visors, like Cyclops and Fenrir. I mean only the ones where it seems like they should be where your eyes see out of. They don’t even match up with each other most of the time.
Things like this are very annoying, and despite all the people who say “who cares, hitbox doesn’t change”, it actually is a significant detriment to many people’s enjoyment of the game. Especially considering the grind to unlock armor mostly consists of opening packs that have weird and ugly armors that nobody wants to wear. It’s just not fun. They could have at least put in the effort to make the helmets more consistent with each other, in terms of their size and the relative locations of their visors.
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> > 2533274816299345;2:
> > I really dont think its that big of deal. The hitbox doesnt change at all.
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> I know about the hitboxes. But it just looks really, really weird. One person walking around with a watermelon for a head and another walking around with a helmet that you’re wondering how his head could even fit in it without the spartan being in a lot of pain.
Sure but it might look weird if things are scaled up, it be like comparing an Odst helmet with a Mark 5 since it would kind of look messed up with the general look of the designs in the lore and we all know things in the lore is confusing as it is because of what 343i decided they wanted to do with redesigning everything.
> 2533274904158628;11:
> Just look at the way some of the visors, which are ostensibly located where the Spartan’s eyes are, don’t match up with the visors on other helmets. And I’m not talking about the ones with obvious mouth visors, like Cyclops and Fenrir. I mean only the ones where it seems like they should be where your eyes see out of. They don’t even match up with each other most of the time.
I think, canonically, where the visor glass is doesn’t matter on some helmets, as it acts as more of a camera receptor, and displays the image inside the helmet to where the Spartan can see. Take, for example, the Gungnir helmet.
> 2533274804813082;13:
> I think, canonically, where the visor glass is doesn’t matter on some helmets, as it acts as more of a camera receptor, and displays the image inside the helmet to where the Spartan can see.
Yes, which is precisely why it bothers me. In Halo Reach I could pretend that my Spartan actually sees out of the visor (save for the Gungnir helmet, for which the “camera visor” was its whole entire gimmick). Now, I have to rationalize away 343’s lazy helmet design by saying “this visor would actually be about where my Spartan’s nose is, but oh well, the visor is just a camera anyway”. That’s perfectly fine for some helmets like Wetwork and the aforementioned Gungnir, but it honestly bothers me when I have to do that for helmets like Protector and Enforcer, which kinda sorta look like they have a visor where the Spartan’s eyes are, but they actually don’t.
343, if you’re reading this, please use a dummy head model when creating the helmets for Halo 6. It is much better when I can clearly say either “my Spartan’s eyes would see out of this helmet” or “this helmet has a camera visor”. I want it to be one or the other, not “hmm if you compare the Reaper helmet with the Technician helmet, then clearly the Reaper helmet has its visor about where my forehead would be, but oh well, it’s just a camera anyway”.
And not to mention having to wonder whether or not a Spartan’s head would actually fit inside of the helmet, which was the original point of this thread.