Keep CEA Graphics

I’d enjoy it if 343i kept the CEA graphics for halo 4. CEA has really awsome graphics, thanks 343i

No, improve them.

> No, improve them.

or this too

They wont be using the Saber 3D Engine, and they have a 200+ dev team, so I think they can definitely beat CEA, which had worse graphics than Reach.

  • Graphics, not textures. Completely different.

I have a feeling that the OP is referring to the aesthetics, more than the graphics.

I agree. I did not even know that xbox 360 could even go as far as cea, but it did. I have like a 4th for 5th generation xbox, and if they go too far, i don’t want to have to spend money on a 7th generation xbox to play to the full extent.

Why the hell would you want them to keep CEA’s graphics when 343 like any other developer will improve them?? Did you think at all before clicking make thread, typing this up, and hitting post??

Halo 4 better have better lighting than reach…reach had the gayest lighting ever.

EDIT: and multiplayer maps that are like halo 2/3 not reach ones. DON’T make maps from campaign only get ideas not direct copys…

> They wont be using the Saber 3D Engine, and they have a 200+ dev team, so I think they can definitely beat CEA, which had worse graphics than Reach.
>
> * Graphics, not textures. Completely different.

It has texture issues too. So much pop-in.

I really like the CEA graphics so I would not mind too much. Perhaps just a little polishing, though. Then again, I don’t really place a high priority on graphics when it comes to games.

> They wont be using the Saber 3D Engine, and they have a 200+ dev team, so I think they can definitely beat CEA, which had worse graphics than Reach.
>
> * Graphics, not textures. Completely different.

Not really. Textures figure into the graphic fidelity of a game. I don’t know how you think CEA’s were worse than Reach’s since a lot of the characters and textures were borrowed from Reach.