IMO, the BTB maps are baaaad
in halo’s history, BTB has been about vehicle-based maps, as well as large open maps that are good with cover and weaponry, if you knew what you were doing, you’d survive
Take some of H3’s maps, two examples being Sandtrap and avalanche
both of those maps offer a GREAT vehicle vs. vehicle playspace, as well as some vehicle vs. Infantry spaces
and both ALSO have good infantry-only areas, ussualy the middle of the map
now, look at reach’s maps
Hemorrhage for example, is based too much on vehicular gameplay, combined with the fact that DMR’s wreck vehicles, and that the fact that vehicles take to damn long to respawn sometimes, often times, teams ind themselves walking into impossible teritory
now, look at some other Reach maps, Abridged for example, this maps is based purely on INFANTRY engagements, as there are few vehicles in it,
can you dominate using avheicle givin skill, and/or experience, yes
is it common? no
it’s too-based on infantry, and not enough vehicle, and it just dosen’t work
are both of the maps fun to play on? Yes
could they be better? definitely, some changes could really help BTB
(including nerfing DMR damage to vehicles)