Just One Spartan...

So does anyone miss the ability to build 3 spartans, put them into Grizzlys and rank up as you tear down the competition? I’m not sure why they took out such an amazing feature from the first game. Not only that but why the heck would they make the hijacking look and sound dumb? The first one looked better when the spartan would jump onto the vehicle and start smashing it, whereas in HW2 it looks like the vehicle is dazed and clicking like a time bomb. It’s just not “Halo Wars” material.

I think the new jacking animation makes more sense, actually. The Halo Wars 1 animation made it look like the boarded vehicle should be damaged a decent amount in the process. The new one minimizes the chance for damage.

Also, you’re limited to only 1 Spartan now because they’re stronger than their Halo Wars 1 counterparts. That, and you’re using one of the actual members of Red Team now.

I do wish they didn’t start off with only dual magnums, though. And that their weapon upgrade wasn’t essential/forced.

> 2533274846254259;1:
> … build 3 spartans, put them into Grizzlys and rank up as you tear down the competition?

Haha, competition.

3 Spartan Scorpions isn’t a competitive strategy. Glad they removed it so that that class of player can’t rely on it and is actually forced to try out different strategies.

There’s nothing strategic or competitive about Building 3 Spartans, destroying Rebel bases for veterancy and then placing them in Scorpions, wasting valuable game-time while your teammates are left fighting a lopsided battle while you’re off doing this.

“It’s ok guys, just give me 15 minutes to do this thing and be totally useless until I’m ready”

> 2533274809541057;3:
> > 2533274846254259;1:
> > … build 3 spartans, put them into Grizzlys and rank up as you tear down the competition?
>
> Haha, competition.
>
> 3 Spartan Scorpions isn’t a competitive strategy. Glad they removed it so that that class of player can’t rely on it and is actually forced to try out different strategies.
>
> There’s nothing strategic or competitive about Building 3 Spartans, destroying Rebel bases for veterancy and then placing them in Scorpions, wasting valuable game-time while your teammates are left fighting a lopsided battle while you’re off doing this.
>
> “It’s ok guys, just give me 15 minutes to do this thing and be totally useless until I’m ready”

So say you just wanted them in other vehicles to make them stronger as need changes throughout the game? Or you need to jack some annoying enemy vehicles set up somewhere or something.

Also what about his other comments Rudy? Doesen’t it look and sound worse than last game?

Personally, Brutaka, I think they added and changed a ton of sounds that either were better in the original and/or are better cut out. Too much trying to overdo it IMO.

Speaking of Spartans.

Since when did Red team (Omega?) got shields on their MK IV? Not the bubble shield personal shields.

> 2533274820642782;4:
> > 2533274809541057;3:
> > > 2533274846254259;1:
> > > … build 3 spartans, put them into Grizzlys and rank up as you tear down the competition?
> >
> > Haha, competition.
> >
> > 3 Spartan Scorpions isn’t a competitive strategy. Glad they removed it so that that class of player can’t rely on it and is actually forced to try out different strategies.
> >
> > There’s nothing strategic or competitive about Building 3 Spartans, destroying Rebel bases for veterancy and then placing them in Scorpions, wasting valuable game-time while your teammates are left fighting a lopsided battle while you’re off doing this.
> >
> > “It’s ok guys, just give me 15 minutes to do this thing and be totally useless until I’m ready”
>
> So say you just wanted them in other vehicles to make them stronger as need changes throughout the game? Or you need to jack some annoying enemy vehicles set up somewhere or something.
>
> Also what about his other comments Rudy? Doesen’t it look and sound worse than last game?
>
> Personally, Brutaka, I think they added and changed a ton of sounds that either were better in the original and/or are better cut out. Too much trying to overdo it IMO.

Spartans were useful, and there was nothing wrong with using them. It’s more the style of play that evolved around them that was the problem. Like I outlined here, people trying to gain veterancy for them and then placing them in Scorpions with no regard for their allies’ welfare and no attempt or consideration for scouting and adapting to their enemy.

The look doesn’t bother me. I like that it’s more visible so you can see if your vehicle is about to be jacked. Maybe it’s not the most realistic look, but it serves a function, IMO.

> 2533274939879023;5:
> Speaking of Spartans.
>
> Since when did Red team (Omega?) got shields on their MK IV? Not the bubble shield personal shields.

They didn’t, but it was added despite lore because it would suck if they didn’t.

And not Omega! That was a seprate team that got a whole 1-5min of screen time. They aren’t one and the same!

> 2533274809541057;6:
> > 2533274820642782;4:
> > > 2533274809541057;3:
> > > > 2533274846254259;1:
> > > > … build 3 spartans, put them into Grizzlys and rank up as you tear down the competition?
> > >
> > >
>
> Spartans were useful, and there was nothing wrong with using them. It’s more the style of play that evolved around them that was the problem. Like I outlined here, people trying to gain veterancy for them and then placing them in Scorpions with no regard for their allies’ welfare and no attempt or consideration for scouting and adapting to their enemy.
>
> The look doesn’t bother me. I like that it’s more visible so you can see if your vehicle is about to be jacked. Maybe it’s not the most realistic look, but it serves a function, IMO.

With Rudy on this one, Spartans in the first game were just annoying. Tank rushes were 70% of what you saw, and it sucked. It’s nice seeing people have to use their brains and use different strategies, balance is so much better in this game.

> 2533274809541057;6:
> > 2533274820642782;4:
> > > 2533274809541057;3:
> > > > 2533274846254259;1:
> > > > … build 3 spartans, put them into Grizzlys and rank up as you tear down the competition?
> > >
> > >
>
> Spartans were useful, and there was nothing wrong with using them. It’s more the style of play that evolved around them that was the problem. Like I outlined here, people trying to gain veterancy for them and then placing them in Scorpions with no regard for their allies’ welfare and no attempt or consideration for scouting and adapting to their enemy.
>
> The look doesn’t bother me. I like that it’s more visible so you can see if your vehicle is about to be jacked. Maybe it’s not the most realistic look, but it serves a function, IMO.

But what if they actually did it well (while going scorps) and worked with their team? say, every push destroying an enemy supply pad or two to gain veterancy?

The therapist in me says you have played a lot of unarranged 3s where your teammates did what you say and y’all lost, regardless of your skill you couldn’t save the game.

It’s sad but I believe there is more than one way to veternise spartan scorps/any other unit and still think they should have more than one at once. I see many more benefits than risks. Bad teamwork is different than a mechanic in the game. We all know it’s not you that needs to get better though. you have served your time in wars 1 well indeed
*salutes

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> > 2533274809541057;6:
> > > 2533274820642782;4:
> > > > 2533274809541057;3:
> > > > > 2533274846254259;1:
> > > > > … build 3 spartans, put them into Grizzlys and rank up as you tear down the competition?
> > > >
> > > >
> >
> > Spartans were useful, and there was nothing wrong with using them. It’s more the style of play that evolved around them that was the problem. Like I outlined here, people trying to gain veterancy for them and then placing them in Scorpions with no regard for their allies’ welfare and no attempt or consideration for scouting and adapting to their enemy.
> >
> > The look doesn’t bother me. I like that it’s more visible so you can see if your vehicle is about to be jacked. Maybe it’s not the most realistic look, but it serves a function, IMO.
>
> But what if they actually did it well (while going scorps) and worked with their team? say, every push destroying an enemy supply pad or two to gain veterancy?
>
> The therapist in me says you have played a lot of unarranged 3s where your teammates did what you say and y’all lost, regardless of your skill you couldn’t save the game.
>
> It’s sad but I believe there is more than one way to veternise spartan scorps/any other unit and still think they should have more than one at once. I see many more benefits than risks. Bad teamwork is different than a mechanic in the game. We all know it’s not you that needs to get better though. you have served your time in wars 1 well indeed
> *salutes

If it’s done well, and with flexibility in mind, then it would be fine. But that’s almost never the case. And yes, I’m talking about 3’s UA. In Arranged, you generally know what your teammates are doing, so it’s not as bad. But still, you need to scout and adapt and not try to bulldoze with an inflexible strategy.

Right from the get-go these players have decided, “I will make 3 Spartans, boost their veterancy by destroying Rebel bases and place them in Scorpions.”

They have no intent to scout, don’t give a damn what their allies are doing (and usually don’t help if they are being rushed), and will not adapt their own “strategy” regardless of what their enemies end up doing. That’s the problem.

> 2533274809541057;3:
> > 2533274846254259;1:
> > … build 3 spartans, put them into Grizzlys and rank up as you tear down the competition?
>
> Haha, competition.
>
> 3 Spartan Scorpions isn’t a competitive strategy. Glad they removed it so that that class of player can’t rely on it and is actually forced to try out different strategies.
>
> There’s nothing strategic or competitive about Building 3 Spartans, destroying Rebel bases for veterancy and then placing them in Scorpions, wasting valuable game-time while your teammates are left fighting a lopsided battle while you’re off doing this.
>
> “It’s ok guys, just give me 15 minutes to do this thing and be totally useless until I’m ready”

Give that Man a Cookie!

> 2533274809541057;3:
> > 2533274846254259;1:
> > … build 3 spartans, put them into Grizzlys and rank up as you tear down the competition?
>
> Haha, competition.
>
> 3 Spartan Scorpions isn’t a competitive strategy. Glad they removed it so that that class of player can’t rely on it and is actually forced to try out different strategies.
>
> There’s nothing strategic or competitive about Building 3 Spartans, destroying Rebel bases for veterancy and then placing them in Scorpions, wasting valuable game-time while your teammates are left fighting a lopsided battle while you’re off doing this.
>
> “It’s ok guys, just give me 15 minutes to do this thing and be totally useless until I’m ready”

It seems to me that you’ve played with teammates who turtle too much and don’t know how to manage their Spartans correctly. How does one, including yourself not think it’s a strategy? You can change the tide of battle with three Spartans, gain veterancy and jump into a grizzly. Anyone whose a veteran from HW1 (myself included) would know how easily a game can be won this way.

The covenant had leaders. The UNSC had Spartans. I for one enjoyed the challenge when using three Spartans instead of a single slow Spartan in HW2.

> 2533274809541057;6:
> > 2533274820642782;4:
> > > 2533274809541057;3:
> > > > 2533274846254259;1:
> > > > … build 3 spartans, put them into Grizzlys and rank up as you tear down the competition?
> > >
> > > Haha, competition.
> > >
> > > 3 Spartan Scorpions isn’t a competitive strategy. Glad they removed it so that that class of player can’t rely on it and is actually forced to try out different strategies.
> > >
> > > There’s nothing strategic or competitive about Building 3 Spartans, destroying Rebel bases for veterancy and then placing them in Scorpions, wasting valuable game-time while your teammates are left fighting a lopsided battle while you’re off doing this.
> > >
> > > “It’s ok guys, just give me 15 minutes to do this thing and be totally useless until I’m ready”
> >
> > So say you just wanted them in other vehicles to make them stronger as need changes throughout the game? Or you need to jack some annoying enemy vehicles set up somewhere or something.
> >
> > Also what about his other comments Rudy? Doesen’t it look and sound worse than last game?
> >
> > Personally, Brutaka, I think they added and changed a ton of sounds that either were better in the original and/or are better cut out. Too much trying to overdo it IMO.
>
> Like I outlined here, people trying to gain veterancy for them and then placing them in Scorpions with no regard for their allies’ welfare and no attempt or consideration for scouting and adapting to their enemy.

Hence what I stated in a previous comment, you must’ve been playing with people who turtle a lot and not support the team (including yourself). There are many players out there who can manage this tactic and be able to support the team. Maybe not in the quickest manner but enough to pull it off in the end.

<mark>This post has been edited by a moderator. Please refrain from making non-constructive posts.</mark>

*Original post. Click at your own discretion.

> 2533274846254259;11:
> > 2533274809541057;3:
> > > 2533274846254259;1:
> > > … build 3 spartans, put them into Grizzlys and rank up as you tear down the competition?
> >
> > Haha, competition.
> > 3 Spartan Scorpions isn’t a competitive strategy. Glad they removed it so that that class of player can’t rely on it and is actually forced to try out different strategies.
> > There’s nothing strategic or competitive about Building 3 Spartans, destroying Rebel bases for veterancy and then placing them in Scorpions, wasting valuable game-time while your teammates are left fighting a lopsided battle while you’re off doing this.
> > “It’s ok guys, just give me 15 minutes to do this thing and be totally useless until I’m ready”
>
> It seems to me that you’ve played with teammates who turtle too much and don’t know how to manage their Spartans correctly. There’s nothing wrong with having three Spartans, gain veterancy, and change the tide of battle. It sounds as if you’re defending not to have three Spartans because you know they were amazing. The covenant had leaders. The UNSC had Spartans. I for one enjoyed the challenge when using three Spartans instead of a single slow Spartan in HW2.

hahahahaha this is gold, i shouldn’t be amazed, but this hilarious! This is the type of player, that we’ve all had to deal with, face palming thinking why why? Asking our selves do these guys actually think they are helping, do they know how bad they are? This guy answered it, no they are clueless, in fact they think there amazing! They have no idea they totally screwed us over for first half of the game and the only reason we’re still in it, is because we managed to hold back 3 players. while he did this terrible strategy.
Look forward to the next response!

I did enjoy trying to get a fully stacked unit while optimizing the Spartan in it, but, it’ll be interesting to have a bit of a different strategy while using a Spartan. I just finished downloading the game tonight so I’ll have a bit more of an opinion soon to come.

> 2533274809541057;9:
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> > > > 2533274820642782;4:
> > > > > 2533274809541057;3:
> > > > > > 2533274846254259;1:
> > > > > > … build 3 spartans, put them into Grizzlys and rank up as you tear down the competition?
> > > > >
> > > > >
> > >
> > > Spartans were useful, and there was nothing wrong with using them. It’s more the style of play that evolved around them that was the problem. Like I outlined here, people trying to gain veterancy for them and then placing them in Scorpions with no regard for their allies’ welfare and no attempt or consideration for scouting and adapting to their enemy.
> > >
> > > The look doesn’t bother me. I like that it’s more visible so you can see if your vehicle is about to be jacked. Maybe it’s not the most realistic look, but it serves a function, IMO.
> >
> > But what if they actually did it well (while going scorps) and worked with their team? say, every push destroying an enemy supply pad or two to gain veterancy?
> >
> > The therapist in me says you have played a lot of unarranged 3s where your teammates did what you say and y’all lost, regardless of your skill you couldn’t save the game.
> >
> > It’s sad but I believe there is more than one way to veternise spartan scorps/any other unit and still think they should have more than one at once. I see many more benefits than risks. Bad teamwork is different than a mechanic in the game. We all know it’s not you that needs to get better though. you have served your time in wars 1 well indeed
> > *salutes
>
> If it’s done well, and with flexibility in mind, then it would be fine. But that’s almost never the case. And yes, I’m talking about 3’s UA. In Arranged, you generally know what your teammates are doing, so it’s not as bad. But still, you need to scout and adapt and not try to bulldoze with an inflexible strategy.
>
> Right from the get-go these players have decided, “I will make 3 Spartans, boost their veterancy by destroying Rebel bases and place them in Scorpions.”
>
> They have no intent to scout, don’t give a damn what their allies are doing (and usually don’t help if they are being rushed), and will not adapt their own “strategy” regardless of what their enemies end up doing. That’s the problem.

Then I believe you have stated the problem as UA3s, not Spartans. Sure they are bad but I’m sure you have enough friends so you never have to play UA anyway anymore :slight_smile:

> 2533274820642782;15:
> > 2533274809541057;9:
> > > 2533274820642782;8:
> > > > 2533274809541057;6:
> > > > > 2533274820642782;4:
> > > > > > 2533274809541057;3:
> > > > > > > 2533274846254259;1:
> > > > > > > … build 3 spartans, put them into Grizzlys and rank up as you tear down the competition?
> > > > > >
> > > > > >
> > > >
> > > > Spartans were useful, and there was nothing wrong with using them. It’s more the style of play that evolved around them that was the problem. Like I outlined here, people trying to gain veterancy for them and then placing them in Scorpions with no regard for their allies’ welfare and no attempt or consideration for scouting and adapting to their enemy.
> > > >
> > > > The look doesn’t bother me. I like that it’s more visible so you can see if your vehicle is about to be jacked. Maybe it’s not the most realistic look, but it serves a function, IMO.
> > >
> > > But what if they actually did it well (while going scorps) and worked with their team? say, every push destroying an enemy supply pad or two to gain veterancy?
> > >
> > > The therapist in me says you have played a lot of unarranged 3s where your teammates did what you say and y’all lost, regardless of your skill you couldn’t save the game.
> > >
> > > It’s sad but I believe there is more than one way to veternise spartan scorps/any other unit and still think they should have more than one at once. I see many more benefits than risks. Bad teamwork is different than a mechanic in the game. We all know it’s not you that needs to get better though. you have served your time in wars 1 well indeed
> > > *salutes
> >
> > If it’s done well, and with flexibility in mind, then it would be fine. But that’s almost never the case. And yes, I’m talking about 3’s UA. In Arranged, you generally know what your teammates are doing, so it’s not as bad. But still, you need to scout and adapt and not try to bulldoze with an inflexible strategy.
> >
> > Right from the get-go these players have decided, “I will make 3 Spartans, boost their veterancy by destroying Rebel bases and place them in Scorpions.”
> >
> > They have no intent to scout, don’t give a damn what their allies are doing (and usually don’t help if they are being rushed), and will not adapt their own “strategy” regardless of what their enemies end up doing. That’s the problem.
>
> Then I believe you have stated the problem as UA3s, not Spartans. Sure they are bad but I’m sure you have enough friends so you never have to play UA anyway anymore :slight_smile:

Whether I’m playing UA or not, the problem still remains.

It’s selfish play. A player caught up in their own world, not playing to their opponents or team. Simply doing a set, unchangeable strategy. Not engaging their opponents until they themselves are good and ready, and losing if attacked before that point.

> 2533274846254259;12:
> > 2533274809541057;6:
> > > 2533274820642782;4:
> > > > 2533274809541057;3:
> > > > > 2533274846254259;1:
> > > > > … build 3 spartans, put them into Grizzlys and rank up as you tear down the competition?
> > > >
> > > > Haha, competition.
> > > >
> > > > 3 Spartan Scorpions isn’t a competitive strategy. Glad they removed it so that that class of player can’t rely on it and is actually forced to try out different strategies.
> > > >
> > > > There’s nothing strategic or competitive about Building 3 Spartans, destroying Rebel bases for veterancy and then placing them in Scorpions, wasting valuable game-time while your teammates are left fighting a lopsided battle while you’re off doing this.
> > > >
> > > > “It’s ok guys, just give me 15 minutes to do this thing and be totally useless until I’m ready”
> > >
> > > So say you just wanted them in other vehicles to make them stronger as need changes throughout the game? Or you need to jack some annoying enemy vehicles set up somewhere or something.
> > >
> > > Also what about his other comments Rudy? Doesen’t it look and sound worse than last game?
> > >
> > > Personally, Brutaka, I think they added and changed a ton of sounds that either were better in the original and/or are better cut out. Too much trying to overdo it IMO.
> >
> > Like I outlined here, people trying to gain veterancy for them and then placing them in Scorpions with no regard for their allies’ welfare and no attempt or consideration for scouting and adapting to their enemy.
>
> Hence what I stated in a previous comment, you must’ve been playing with people who turtle a lot and not support the team (including yourself). There are many players out there who can manage this tactic and be able to support the team. Maybe not in the quickest manner but enough to pull it off in the end.

Your comment is revealing about your play-style.

If I am putting pressure on my opponents then it is supporting my team. Any pressure on my enemies knocks them off balance, rather than giving them all the time in the world to follow their own set strategy.

"There are many players out there who can manage this tactic and be able to support the team. Maybe not in the quickest manner but enough to pull it off in the end."

What you are saying here is that you cannot support your team when they need it. You can only support them if they survive long enough for your non-strategy to be completed – "in the end". Essentially, you can support them once you have Spartans with veterancy in Scorpions, which takes upwards of 10 minutes for you guys, which is way too long to wait to engage your enemy or provide support to your teammates.

Anyone can build a strong army when left unopposed, and that’s all your doing, thinking you have the greatest “strategy.” You simply mop-up and enjoy the fruits of your teammates labor. Or you all sit on your -Yoink- and get rushed…

Your “turtle” comment seems to mean that anyone that doesn’t provide you with the time to fulfill your set build is a turtler… You yourself are the anchor that pulls your team down by being a non-producing asset for the first 10-15 minutes of the game, and then claims to be the deciding factor when you roll in with Spartan tanks. Your team bought you that time. They did the heavy lifting. Not you.

> 2533274846254259;1:
> So does anyone miss the ability to build 3 spartans, put them into Grizzlys and rank up as you tear down the competition? I’m not sure why they took out such an amazing feature from the first game. Not only that but why the heck would they make the hijacking look and sound dumb? The first one looked better when the spartan would jump onto the vehicle and start smashing it, whereas in HW2 it looks like the vehicle is dazed and clicking like a time bomb. It’s just not “Halo Wars” material.

BECAUSE IT WAS F-ING OP THAT’S WHY!!!

> 2533274809541057;17:
> > 2533274846254259;12:
> > > 2533274809541057;6:
> > > > 2533274820642782;4:
> > > > > 2533274809541057;3:
> > > > > > 2533274846254259;1:
> > > > > > … build 3 spartans, put them into Grizzlys and rank up as you tear down the competition?
> > > > >
> > > > > Haha, competition.
> > > > >
> > > > > 3 Spartan Scorpions isn’t a competitive strategy. Glad they removed it so that that class of player can’t rely on it and is actually forced to try out different strategies.
> > > > >
> > > > > There’s nothing strategic or competitive about Building 3 Spartans, destroying Rebel bases for veterancy and then placing them in Scorpions, wasting valuable game-time while your teammates are left fighting a lopsided battle while you’re off doing this.
> > > > >
> > > > > “It’s ok guys, just give me 15 minutes to do this thing and be totally useless until I’m ready”
> > > >
> > > > So say you just wanted them in other vehicles to make them stronger as need changes throughout the game? Or you need to jack some annoying enemy vehicles set up somewhere or something.
> > > >
> > > > Also what about his other comments Rudy? Doesen’t it look and sound worse than last game?
> > > >
> > > > Personally, Brutaka, I think they added and changed a ton of sounds that either were better in the original and/or are better cut out. Too much trying to overdo it IMO.
> > >
> > > Like I outlined here, people trying to gain veterancy for them and then placing them in Scorpions with no regard for their allies’ welfare and no attempt or consideration for scouting and adapting to their enemy.
> >
> > Hence what I stated in a previous comment, you must’ve been playing with people who turtle a lot and not support the team (including yourself). There are many players out there who can manage this tactic and be able to support the team. Maybe not in the quickest manner but enough to pull it off in the end.
>
> Your comment is revealing about your play-style.
>
> If I am putting pressure on my opponents then it is supporting my team. Any pressure on my enemies knocks them off balance, rather than giving them all the time in the world to follow their own set strategy.
>
> "There are many players out there who can manage this tactic and be able to support the team. Maybe not in the quickest manner but enough to pull it off in the end.**"**What you are saying here is that you cannot support your team when they need it. You can only support them if they survive long enough for your non-strategy to be completed – "in the end". Essentially, you can support them once you have Spartans with veterancy in Scorpions, which takes upwards of 10 minutes for you guys, which is way too long to wait to engage your enemy or provide support to your teammates.
>
> Anyone can build a strong army when left unopposed, and that’s all your doing, thinking you have the greatest “strategy.” You simply mop-up and enjoy the fruits of your teammates labor. Or you all sit on your -Yoink- and get rushed…
>
> Your “turtle” comment seems to mean that anyone that doesn’t provide you with the time to fulfill your set build is a turtler… You yourself are the anchor that pulls your team down by being a non-producing asset for the first 10-15 minutes of the game, and then claims to be the deciding factor when you roll in with Spartan tanks. Your team bought you that time. They did the heavy lifting. Not you.

Just look at my Halo Wars 1 PvP record and come back to me. I’ve tried explaining and your coming up with more accusations than true facts. I push as I have three Spartans, build a small army, get tanks, put 3-5 stars into the tanks, and soon research grizzlys. I’m not a player who camps 25 minutes to get grizzlys, unless it’s against AIs then I have fun. You’re looking at the bad side since the player base of doing that is much higher than players not supporting the allies.

No matter what I say, you intend to thrash about my tactics as I’ve tried explaining them so I won’t continue this discussion with you unless you can come to a reasonable understanding. I support three Spartans, you don’t. We can move on and see what other people have to say.

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> > > > > > 2533274820642782;4:
> > > > > > > 2533274809541057;3:
> > > > > > > > 2533274846254259;1:
> > > > > > > > … build 3 spartans, put them into Grizzlys and rank up as you tear down the competition?
> > > > > > >
> > > > > > >
> > > > >
> > > > > Spartans were useful, and there was nothing wrong with using them. It’s more the style of play that evolved around them that was the problem. Like I outlined here, people trying to gain veterancy for them and then placing them in Scorpions with no regard for their allies’ welfare and no attempt or consideration for scouting and adapting to their enemy.
> > > > >
> > > > > The look doesn’t bother me. I like that it’s more visible so you can see if your vehicle is about to be jacked. Maybe it’s not the most realistic look, but it serves a function, IMO.
> > > >
> > > > But what if they actually did it well (while going scorps) and worked with their team? say, every push destroying an enemy supply pad or two to gain veterancy?
> > > >
> > > > The therapist in me says you have played a lot of unarranged 3s where your teammates did what you say and y’all lost, regardless of your skill you couldn’t save the game.
> > > >
> > > > It’s sad but I believe there is more than one way to veternise spartan scorps/any other unit and still think they should have more than one at once. I see many more benefits than risks. Bad teamwork is different than a mechanic in the game. We all know it’s not you that needs to get better though. you have served your time in wars 1 well indeed
> > > > *salutes
> > >
> > > If it’s done well, and with flexibility in mind, then it would be fine. But that’s almost never the case. And yes, I’m talking about 3’s UA. In Arranged, you generally know what your teammates are doing, so it’s not as bad. But still, you need to scout and adapt and not try to bulldoze with an inflexible strategy.
> > >
> > > Right from the get-go these players have decided, “I will make 3 Spartans, boost their veterancy by destroying Rebel bases and place them in Scorpions.”
> > >
> > > They have no intent to scout, don’t give a damn what their allies are doing (and usually don’t help if they are being rushed), and will not adapt their own “strategy” regardless of what their enemies end up doing. That’s the problem.
> >
> > Then I believe you have stated the problem as UA3s, not Spartans. Sure they are bad but I’m sure you have enough friends so you never have to play UA anyway anymore :slight_smile:
>
> Whether I’m playing UA or not, the problem still remains.
>
> It’s selfish play. A player caught up in their own world, not playing to their opponents or team. Simply doing a set, unchangeable strategy. Not engaging their opponents until they themselves are good and ready, and losing if attacked before that point.

As much as I know you are a great player and really don’t like to contradict you or anything you are referring to UA exclusively.

That or just bad players that loose anyway.

Litterally everything you just mentioned has to do with that alone unless you have bad teammates and if that’s the case then get better teammates.

I still don’t see as many downsides to upsides of having multiple Spartans