If I didn’t have to spend 40% of my time looking for a grappleshot, and other people didn’t also seem to need to just stand around waiting for their favorite accoutrement, this game would be perfect.
I don’t mean let people spawn in with Cloak or that kind of thing. That’s obviously really strong. But grapple, radar, wall… why not let it just be an option?
Obligatory mention of bad XP system.
Edit: because I apparently wasn’t clear enough: I DON’T WANT LOADOUTS. I WANT EVERYONE TO HAVE EQUIPMENT AT THE START. Not weapons. Not grenade types. NOT LOADOUTS.
You’re going to be hard pressed to gather any support for that here. 343 tried loadouts with H4 and there is a reason it never returned.
Isn’t there an option in the training mode for unlimited equipment?
Yeah I don’t want loadouts. Just one single piece of the lower power equipment for every player. They can even limit what it is depending on map or game type. Right now it looks like 30% of every game is going to be people camping equipment, which would be fine if 30% of the rest of the time they weren’t camping weapons (which is just what Halo is a lot of the time and I’m ok with it) and the remaining 40% doing the -Yoink!- bounties. People are going to spend so little time actually playing objectives it’s going to be painful.
Yeah, that would be cool, especially if they continue to update them. It’s hard because even with the same game type the weapon racks spawn different guns on the same map.
Well it’s better to scavange because these Equips are powerful in their own right.
Having them permanently will cause the same balance problems with Halo Reach and 4.
Get used to it, and play more matches. You will memorize the spawns of these items and if you are good at hoarding and controlling them, you will dominate your opponents.
Yeah those reasons being bolshot, camo, and promy vision. Other than that loadouts were fine. Reach had preset loadouts that nobody ever complained about, outside armor lock of course.
Fair enough, I personally really enjoyed Reach, though I can’t say it is because it had loadouts, having said that, I did always start with the weapon I wanted…
I’m sure there were plenty of complaints though, I wasn’t really involved in the larger community at that time so I have no idea. Certainly Reach never had a competitive community, if that means anything (not really a metric I put much value in).