You can really tell that some people here have nice and spoiled lives just based on how hard they go after the OP for quitting. Must be nice having these types of problems.
you are ruining peoples experience Selfish people. Dont you understand video games are SERIOUS
Part of this is your fault, but most of the blame lies on 343i. First, for making the progression system like it is. Second, for making it to where you can’t queue for the game modes you want - relying on luck to get the game mode you want. Infinite has so much potential, but I feel that it won’t be realized until next summer, at least.
It was input for matchmaking where low rated players would be matched with other low rated players. The more you got reported, the lower your rating. Sort of like quit bans. The more you quit, the closer you get to a ban and the longer your ban is.
Has quit bans
Has server browser - up to server host to decide about quit bans. Also has many times more player and so a quit a far smaller percentage of the overall team.
Halo Ce didn’t even have online. 2 and 3 had a major problem with quitters. Even back then it was an issue in the forums. IIRC you got penalized for quitting in H3. H2, understandably was still very early days and so they didn’t get a lot of systems up and running (do you remember all the standby exploits people took advantage of)?
Has quit penalty
Last I checked has quitting penalty.
Other games also have leave penalties too.
As I’ve said, these are okay once in a while because life pops up. But if you join a sports league for example, and you regularly leave the game early (especially at the start of the game), because you don’t like the other team or some other reason, you will likely get kicked out.
If you play with a group of people but then just regularly dip at the beginning of mamy games because “you didn’t want to play that sport, that day and how could you know that was the sport the group wanted”, you will naturally see less and less invites until you see none.
Because in the same way it’s not fun to dominate bots, it’s not fun to just steamroll another team because one loser on their team decided to quit because they didn’t like the mode. You also feel bad for the other team because they are in a disadvantaged situation because of the selfish actions of another. Have you ever played sports? Do you know what sportsmanship is? It’s also more fun to play something that is fair rather than unfair in the same way that the VAST majority just wouldnt/doesn’t find it fun to win with cheats enabled only for themselves.
The fact of the matter is that in any team modes, if you quit, you are degrading the community. It doesn’t make you evil, but yea it doesn’t make you a good person, and it’s still selfish, that’s for sure.
It’s funny reading this because I have a challenge to play 1 game of Total Control. It’s a BTB mode so I should be able to get it fairly easy. Jump in the BTB queue and play everything but TC for a few hours. I jump off to get dinner and pull up a Twitch stream; The first thing they play is BTB Total Control. LOL. 343 really needs to pull their heads out of the sand on this mode challenges on a game that won’t let you choose the mode you play.
wicked and crazy idea: instead of having longer bans… how about fixing the problems CAUSING the quitting? Ah I know… theres no time to pit proper work in the game when you have to count all the money from selling colors on the store…
Lol that’s what a corporate representative might suggest, rather than fixing the root of the problem first using already developed and proven methods that could practically just be dropped-in.
It also prevents customers from being locked out of the game for any significant period of time.
You joined games, and put other people in a problematic situation because they were down a player, causing other people to lose hope in the multiplayer, lose, get upset at the game, and/or get slaughtered because you decided you didn’t want to wait until after the game to try again? Gotcha, selfish, condescending, and not thinking about the game as a game, but instead as a ‘complete the challenges’. Garbage teammate, and garbage personality. Blame it on being drunk all you want, but you are part of the reason people are getting frustrated with the game. If I could ‘hate’ a post, it would be yours.
Waaaa.
You got stomped in multiplayer because everyone left because they’re scrambling to complete the weekly challenges.
Waaaa.
It’s a videogame. I know it sucks when someone ditches the match right away, it’s ridiculous.
But is that not cause for shining the light on the true problem instead?
343i elected not to include game mode playlists or pregame lobbies, which is the entire reason this problem exists in the first place.
Focus your “wrath” there. Because it means nothing to me. I fully understand my role in this.
Apples and oranges. Low player rating is not the same as a ban and you know it.
In CS:GO and only in Comp. Does not exist in anything other than Comp. Nobody gets banned for quitting out of causal games
CE had multiplayer on PC and it is great. And the problems were there in 2 and 3 it did not ruin or kill the game. It was nothing major. 3’s penalty was a lose of XP. Not a ban.
Only in the newest one. All the other games worked fine and had long lives without it.
Must be something that was added recently. I’ve played this form 2007 up till a few years ago and there was no quit ban.
Do other games have penalties? Yes. Are those penalties a ban? Mostly no.
OK fair. Most of us are not in a MLG league so we are not restricted to stay.
In real life sports you have both teams playing objective. You do not have people that don’t go for scoring points and only attack the other team.
Feel free to make a poll. I assure you that the vast majority does not care or like it when the other team is a person down.
That is an opinion. Not a fact.
Is it fun when you are the only one on your team playing the objective CTF/Oddball/Zones while the rest are playing slayer for some reason? Is it fun when the other team spends the 15 minutes stomping you at spawn in an objective objective without scoring? Is it fun when half your team is AFK? Is having teammates that go 1 - 21 in slayer fun? I see your point about quitting at the start of a match but some matches are not worth playing through to the end.
I just played a 50 minutes game of one flag in Halo 2 anniversary. You know why? It loaded us in 2v4. I was in the team of 2. And did you know the game can go on forever if the one team holds the flag without scoring because I found that out today. It was not fun. My teammate went AFK after 20 minutes. That game did not feel like it was building up the community. All I knew was that if I quit I get a ban in MCC. And I did not want that ban. I got a lucky stick on the flag carrier and the flag flew off the map and the match finally ended. I wanna hug.
The CAUSE of the quitting is people caring more about the stupid challenges than caring about playing the game normally… so yes they should all get banned
That is the world you live in. Look to the architects of your fate for answers (343i)
They rely on the people who want to complete the challenges, not you, who innocently desire to play for fun.
I don’t want to feel like I have to match-hop. Believe me. And yet this time I did.
Play for fun? Ruin for others?
Seen plenty of people do weird stuff in MM, and objective ignoring. Far more so than previous Halos, and I don’t think that behaviour came by itself.
It’s such a strange feeling when you get annihilated in a CTF match, but still win with captures as the timer runs out. Enemy team scoring double the kills your own team managed.
Did my team win? Yeah, was it a fun match? Not in the slightest.
No, quitting isn’t great, but do not pretend that the surge in quitting isn’t due to actions taken by i343.
Lastly, your own fun is in the end more important to you than 7 strangers, if you solo, you’ve never met.
If challenges are part of that fun, then yes, challenges to you are more important than seven strangers’ “fun”.
Even then, OP isn’t looking to get the ban lifted or forgivneness for it.
OP is pointing out that it took 16 quits, that’s 16 matches, to get a ban. That’s 16 matches not including the mode required for the challenge.
The challenge, and MM system, created by i343 for you to progress a Battlepass, created by i343.
i343 creates a system, doesn’t put in the architecture of conveniently completing the challenges, and then prohibit you from playing after you refrain from playing matches which in basically there’s no way can progress your battlepass.
At the time of the writing, 16 matches alone wouldn’t even have been enough for a whole level.
Lastly, if changes are made to make it easier to get the required game modes, it’s not thanks to you having a go at OP for quitting and wanting to complete the challenges faster.
Or do you not want to have an easier time completing extremely specific game mode challenges?
Working against getting it better.
Or do you prefer three playlists with random game modes?
Ps: it’s not just quitters who should get banned if challenge chasing isn’t allowed.
As challenges require some specific criteria which alter playstyle immensly, repeatedly picking up the specific weapon and failing to meet the criteria should be a bannable offense, as you’re not playing the game normally.
Not directly related, but I just got banned in ranked for who knows how long since my game crashed twice followed by a couple of other games where I spawned in 1v4…in ranked. Doesn’t help that I’m unable to submit a trouble ticket since the page is not loading.