**Original Post. Click at your own discretion.**
Well just finished my version of Valhalla ( PC Steam Version )
- It has approx. 28 weapons at each team base including abilities. WHY? Because
I believe that a user should have the ability to use the weapon the like using
most of the time in a map. Including BR’s
NOW EVEN THE CRAPPY WEAPONS KILL PEOPLE!! ![]()
-
There are 10 vehicles on each team.
-
There are teleoporters to get on top of your base where the Air vehicles are located.
-
There are teleporters to get you on top of the mountains on right side and
left side of the mountains on both team bases. -
There are two auto re-supply ammo boxes on far right and far left in the
center of the map. It will re-supply any weapon. ( See VIdeo ) -
There is a ejection seat for all vehicles. What this does when the vehicle
is about about to blow up, you hit your exit key and you will jump 100 feet in
the air so you don’t die by you vehicle and you may be able to kill the person
on the way down that blew up your vehicle.
( see video )
Now I have a total of 5 maps that are ready for rotation as soon as we get a
Custom Game Browser that will allow us to rotate our maps.
- Bloodgulch
- Danger Canyon
- Valhalla
- Halo Online of version of Diamondback
- Battlefield 3 Operation Metro ( WIP )
All of my maps are always setup for defense only and pretty much all maps are setup
the same way. I never put have “NETURAL SPAWNS” in any of my maps. You will never spawn in the middle of the map. You will “ALWAYS” re-spawn at your base.
Respawn Times:
User’s will respawn in 3 seconds. Vehicles will respawn in 60 seconds. Most weapons
will respawn in 60 seconds. Flag out in the open for 10 seconds before it is returned
to your base. Instant respawn when you touch the flag.
Map Rotation Info:
As soon as we get a Custom Game browser that will allow us to be able to rotate our
maps like in Halo MCC. I will setup my maps like the old Halo Days.
I will setup the Capture The maps as follows:
5 caps or 30 mins, which ever comes first. The the server will rotate to the next map after the game is over.
Well that’s it for now. I won’t be making anymore maps till they fix Forge. There are
way too may issues that needs to be fixed before I make anymore maps. It’s a pain in the rear to use.
IMHO Halo MCC Forge is 1000 times better when it comes to moving objects than Halo Infinite Forge.
Well that’s it.
Enjoy ![]()
Here is the video:
https://www.youtube.com/watch?v=TRmeKsGezZI