This is partly why I thought the equipment was OP.
Invisible Elite? Radar
Two Hunters? Thrusters
Overwhelmed? Retreat with Grappleshot
Out of ammo? Grappleshot
Getting shot to hell? Drop Wall.
(I only play on Legendary).
This is partly why I thought the equipment was OP.
Invisible Elite? Radar
Two Hunters? Thrusters
Overwhelmed? Retreat with Grappleshot
Out of ammo? Grappleshot
Getting shot to hell? Drop Wall.
(I only play on Legendary).
Iv learned today I’m completely trash. Legendary took me 9 hours to beat. Bosses were extremely tough to me. Had to use any and all cheese I could think of to beat them.
But everyone on these forums are MC but in the books level of beast mode it seems.
I mean, they only called in a legit writer (Joseph Staten) at the last minute before any of the fundamentals could be messed with. Before that, they were exchanging high-position leads like trading cards, not-really-battling tons of infighting and creative differences, and overall struggling with leadership and direction. Put it all together and you have a Halo Infinite 2020 sandwich.
I liked this campaign, but it isn’t at all hard to see why you think this way.
Oh, that’s an easy one. An excessively toxic fandom that thinks it wants Halo 3.5 but really doesn’t know what the hell it wants, and spends the entirety of it’s time trashing the new directions and attempts to please everyone. Which is really my only criticism of 343 Industries; they bend to the Bungie Stans way too damn hard.
Sorry you hated the campaign, but it’s what the “fans” wanted.
Joseph wasn’t brought on as a writer, and wouldn’t have changed anything even if the story was 30% complete.
Oh, yikes. Must’ve gotten my facts mixed up then, but he was a creative lead. Either way, eesh.
Creative Lead, yeah. A Creative Lead is responsible for leading a team of creative staff in conceptualizing designs; Joseph was brought on after the E3 showing, to help the team improve the art direction in keeping with what was expected of a more “Classic” aesthetic. Which he did quite well, as it has significant reflections of the old (and even seems older), while also incorporating elements of the new.
A lot of people think that Joseph was brought in as Lead Writer, which is entirely different and would be more geared to the storyline and related quests/missions.
That’s got I feel. Let’s just move post halo 4 and 5 and pretend they never existed. Start from here back at halos tots and grow. Cortana works for me. Infinite needs polish work and it will flesh out to be a great game minus the store.
I agree would have been nice to continue some of halo 5 threads but the backlash they got on that campaign was so loud that they wanted to scrap that narrative. I prefer they retcon halo 5 which they did with infinite. Although some things feel unexplained or I would have wanted things different, I’m glad they finished “the created” story and thread because it sucked. It’s generic like every sci Fi movie and game out there.
343 launched Halo wars 2 with the banished and it saved the halo story in my honest opinion. I’m happy they are going with that story.
I am happy they are setting a new story line to now flesh out. It’s a spiritual reboot of halo CE. We all knew this and so I was expecting more questions than answers after the campaign.
343 may just continue the didact story. He may come back somehow. We don’t know 343 plan. Maybe we will find out what happened to the Guardians from halo 5? Why is there one destroyed in the ring? There are a lot of questions that they will explore and they chose the right ring to do so.
I think many of us are kinda up in arms because halo infinite is NOT finished. It’s a live service game and the campaign story is not done. It’s coming out in waves. Halo infinite is not a stand alone game. It’s a platform. We were told all this so I don’t know what the surprise is to be honest.
I’ve played halo for 20 years now and every single new halo game has people upset. Halo 2, reach, halo 3. There were always very critical posts about them. The amount of hate with the arbiter in halo 2 was very apparent and now he’s one of the most loved characters. Almost every Halo game has been accused for not being halo enough to later being forgiven and liked. The only halo game I’ve seen a uniform hate for in terms of story was halo 5. Everyone hated halo 5 campaign but now all of a sudden they want that story to continue? This community has various opinions and 343 just needs to go with their direction and not try to cater to every single group of the halo community. I honestly believe halo fans don’t know what they want.
I can get on board with any direction they want to take the story. My only issue is that if they’re going to start an arc, finish it!
I’d have much preferred to fight evil Cortana and her forerunner minions than the one-trick brutes (that have been around since H2).
The Warden and Knights were a nice change of pace. The Banished just return us to the era of shoot helmet, headshot, repeat.
The only variable is whether they have shields 
I liked Halo 5. 
Halo has a lot of inspiration and ideas from 80s sci fi. Why would that not include all the AI stories? Plus, this new narrative seems to be swinging towards introducing Offensive Bias, another God like AI. You can’t say AI stories are generic, not Halo and also be all “yay, they’re adding Mendicant in at last”.
Is there another story where you’re in love with Skynet? 
In all seriousness though, the Created story was different because of the Rogue Servitor angle. It’s not a complete “destroy Organics” Skynet or “we want to be free” like the Geth. They could all just live in the Domain if they wanted. I thought the notion of the AI betraying humanity because they love us rather than hate us was actually pretty novel. Now, did 343 do a lot with that idea? Is it conveyed consistently or very well in Halo 5 or the books? They didn’t and I was disappointed they didn’t put that across more firmly and focused on all the really bad things Cortana was doing. Like if they had beat you over the head like this with the Arbiter and all the bad things he’s done you’d never have liked him. There’s a reason he’s not in Halo Reach; he did that.
Plus, there’s the whole Logic Plague and Mendicant Bias thing. Which made me make assumptions about where the story was going. Oh the Chiefs going to save her as the Flood become a threat to the Galaxy but then they go on to beat them with the anti flood robots.
Agreed - I didn’t like playing as Spartan Locke for most of the game, but I liked the story of Halo 5. It made me excited for the release of Infinite.
Infinite, by contrast, is so empty and tasteless that I don’t even care if/when they release DLC.
Quality > Quantity
I’m very happy you liked Halo 5. I wish I could have loved the campaign and I felt it was executed very poorly even if you would think that the created story was good. Unfortunately, you’re in the minority for liking that campaign and most people disliked it. I’m glad you could find enjoyment in it but the entire Halo 5 game was very far from Halo mechanically and gameplay-wise. Obviously gaming is for fun and I love Rich stories and I’m happy for anyone that liked Halo 5. I guess I’m in the minority in this post that likes Halo infinite
Oh I still liked Infinite. The thing that makes it a good Master Chief story is also the most disagreeable part. I mean if the games intent is to get me to hate Atriox it does that.
If you really want to go with Chief being knocked down and soldiering through it; this is very much on point.
Imagine if you wanted a sequel to the game for six years. You were following up on the books and Halo Wars 2; where they were being incredibly cagey about state of the galaxy information. Then start of Halo Infinite it’s like “we got her!” and oh yeah Doisac got blown up which every character apparently had collective amnesia over. Went down like a stone. I thought that if they were serious about canning the Reclaimer Saga they would just do a Prequel or do a Modern Warfare and take the characters into a new story.
I actually found myself respecting Atriox and Escharum, and even pitying them a little bit. Also Doisac happens sometime in late 2559, when the Galaxy is basically in informational blackout. There’s no way that many would have known that it was destroyed.
But Atriox did and he’s on the Ark. I don’t think it’s ever time stamped but the insinuation is that this is when Cortana initially demands everybody give up. So it should be first thing she does. The scene is set up to imply that the Banished war on humanity stems from her destruction of their planet.
If Atriox knows then all the Banished should know and by extension anybody the Banished meet.
In Halo Wars 2 it’s never insinuated this is the case. How could the SoF crew not learn this from prisoners and com chatter?
In Halo Shadows of Reach we don’t get any of this and it’s only a few weeks before Zeta Halo. The Banished do, however briefly, think about Cortana when it’s their POV and this is not something they reference.
In Halo Divine Wind, following on from Shadows of Reach, again there isn’t any mention of this despite multiple Brute POV who have met Atriox.
Even if somehow only Atriox knew this, he has no reason to keep it a secret and it should be a lot more prominent.
Why wouldn’t Cortana boast about this if she wants to use fear to rule the Galaxy?
The only way that makes sense is if it happened after Shadows of Reach and that doesn’t really add up since why would Cortana wait almost a year before telling the Brutes to surrender? Plus, that would mean the Banished were already openly at war with the Created and humanity before what’s being presented as their core motivation behind this.
this. Cortana was mature and likeable too. the weapon isnt terrible but i definitely want cortana back.
Atriox knew because Cortana showed him. His Banished knew because they were near him, either on the Ark or when he got back in the Milky Way. The Banished war began as that of power, and establishing an empire. Different than the Covenant in that they would only crush opposition, and not commit genocide predicated on a lie. In Halo Infinite this is still essentially the case, only now - as Cortana notes as well - they have nothing left to lose.
Ever since Shadows of Reach, Atriox has been back in the Milky Way. That’s dated at October 12, 2559, a full month before the opening cutscene of Halo Infinite.
From this, we can potentially narrow down that it happened shortly after Atriox arrived back in-Galaxy. Castor wouldn’t have known because he left for the Ark immediately after Atriox had arrived. The Banished still on the Ark wouldn’t know, as there was no communication. But Escharum knew; in his logs he laments Doisac. He knew, because he was still there with Atriox. And following that event, Atriox directly pursued Cortana to kill her. Meaning that Doisac was very likely destroyed somewhere between October 12 and December 11.
Barring her Edict to the Galaxy, it wasn’t her style. As well, it wasn’t Halsey’s style, and Cortana follows much of Halsey’s logic and temperaments. It was enough that the Banished knew, and such was her attempt to subjugate them through despair.
Not just the Jiralhanae, but the Banished. Doisac was subdued following continued aggressions between the Sangheili and the Jiralhanae, which makes the action worse; Cortana essentially executed a planet full of prisoners because Atriox and the Banished wouldn’t submit.
But the Banished have been raiding for years and were fighting Cortana and going against the forced peace for twelve months. Why massively escalate only a few weeks before the start of Halo Infinite by destroying Doisac?
Why wait twelve months to demand Atriox and the Banished surrender if they’re such a big deal?
I don’t think that adds up. It’s presented as the origin of why the Banished are attacking humanity for which Cortana is directly blamed. This is the view of the Pilot, Esharum and Cortana herself. So it probably is something that happened just after Halo 5 but people kind of forgot or had collective amnesia until Infinite. It’s retrospective lore.
The Banished still in the Milky Way fought against Cortana, and more or less ended up on the run just like the UNSC. Doisac largely rejected the Banished, on grounds of the Sangheili in the Banished, but it was still the Jiralhanae’s home. Cortana escalated once Atriox returned (it would have had to have been when he got back to the Galaxy), because he is the leader of the Banished. They were largely under control, or at least not a huge threat, until he showed up again.
So far as the events of Infinite go, yes. Starting December 12th, 2559 with the attack on the Infinity. Before that the Banished attacked the UNSC only when the UNSC attacked the Banished; they never really went out of their way to attack the UNSC or the UEG. It’s only after Dec 12 that they turn their full attention to retribution.
It has not been a month yet.