So I’m curious; why does everyone seem to want a jump pack of some kind? I get it, after two games we’re all used to having a jetpack and whatnot, but I just don’t understand the reason for wanting one.
The reason I don’t understand this is because we’ve got perfectly good movement mechanics in the game already, and they all go very underused. Two of the three also have reprecussions for their use, reprecussions that would then be largely ignored if we had a jump pack of some kind because a jump pack likely wouldn’t damage the player. If it doesn’t damage the player, it’s already leagues ahead of the other jumps, invalidating them.
[/li]- Spring Jumps -(non damage, but offer about 25% more height than a regular jump)
- *[/li]- Grenade Jump -(Low Damage double jump. High damage if performed incorrectly.)
<strong>- *[/li]- Concussion Rifle Jump -(Low to high damage depending on how high or how far you want to go. Can be combined with grenade jumps and vehicles for sometimes hilarious effects.)[/list]</strong>
<strong>__- *It just seems weird to completely ignore these. Frankly, these are far more balanced than a jump pack or jetpack will likely ever be.</strong>
<strong>- *The spring jump requires either incredibly good timing, or a full stop in order to complete. Grenade jumps are the same, but offer more height at the cost of health, taking it to a risk versus reward scenario. Concussion rifle is like Grenade jump, but more or less damaging depending on how it is performed.</strong>
<strong>- *Two of these (grenade and concussion) also have a limited number of uses, as one requires controlling weapons on the map in order to aquire in the first place.</strong>
<strong>- *So why should we overlook arguably better mechanics?**__</strong>
