Jorge's and Emile's Kits Have Swapped Visor Colours

I’m slightly confused as to why this never gets brought up.

But anyway, as the title says, the armor kits for Jorge and Emile have the wrong visor colours. I’m not sure most people just ‘forgot’ / didn’t notice, but am I the only one who wants to see this fixed?

In Halo Reach, Jorge’s visor was red, with Emile’s being a gold colour, whereas in Infinite they’re swapped. Maybe people just assumed it was correct because Emile = edgy = red visor?
But either way, surely I’m not the only one who wants to see this fixed.

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Along side this, Emile’s coating and kit are the wrong shade of red. They are more pink in Infinite, but Maroon/crimson in Reach.

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Honestly, that’s the least of my concerns with Emile’s armor. The fact he didn’t get his shoulder armor color coded correctly AND they never put the belt of nades on the Sapper waist is the biggest let down/sin of all!

If 343 would just release another variant of that sapper chest with the nade belt on it, I’d happily remake Emile’s look… piece by piece… instead of using his preset avatar, but I know it’ll never happen. A year and a month after release and it’s still not Emile, so I don’t expect a fix to ever show up.

But yea, visors are the least of it.

Just to add… 343 helped The Coalition with developing gears 5. They also helped with designing Emile for multiplayer in gears 5. How is it they perfectly recreated him for gears but not in their own game? It just baffles me and makes me think devs working on the game don’t even know the game.

I didn’t even think of that, although in Gears it may have just been a “direct” model port, before being tweaked to fit

Whereas with Infinite it’s individual pieces made to match up. I guess the mistake just slipped through with that level of modularity.

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