JIP is ridiculous

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*Original post. Click at your own discretion.

former professional player here,

havent played halo in quite a while and jumped on a friends account

i live in australia at the moment and i must say that join in progress is retarted

i am sick and tired of joining games full of americans who have 0.5 down 0.1 up hosts that cannot support a multiplayer game with only 8 people

whats worse is that you cannot disable this feature, and with 343’s “amazing” ranking you get a loss for the game when you cannot do anything

if this issue is not resolved then the already tiny population will desintegrate into 2 people looking for a game in rumble pit

tl;dr

extremely pissed off, -Yoink- you 343 mentally challenged idiots

Mate, I totally agree, 343 have become masters at shooting themselves in the foot.

Obviously it does not work with ranking, which is not ideal…

Other than that it works exactly how a JIP system should work, and I’m very glad.

Your main complaint is not with JIP, it is with host selection - which yes, I agree, is poor.

If i JiP into a game I quit playing right away its not worth my time getting thrown into a laggy game 20 points behind. I was trying to get my waypoint rank to go up but whats the point when for almost every game i win i get thrown into one i will lose.

Jip just doesn’t work for Halo IMO people who quit need more severe punishment end of story. People will always quit in games but making players who don’t quit get thrown into un-winnable situations when they are trying to rank up and have fun is anything but that.

I even feel like missing the initial hop from the matches start can effect my performance overall in a match but o well it ain’t changing anytime soon.

Which is exactly why I refuse to play JIP games

As soon as I see I’m getting put into a JIP game I abort matchmaking and start again

so i see they is a other topic about the JIP.

let me explain it again for the JIP haters.

without JIP then we have the old problem from matchmaking again that all players hate.
that problem is the quitters problem first you blame the company to do what against the quitters that its not fair more in a march for the team that has the quitters.
now that 343 has fix that problem you guys wane remove that also.
halo need JIP for the quitters problem.

they is a way to fix this JIP problem for all time.
thats a JIP button then can players choose if they wane have it on or off.

remove the JIP is never ever a way for a game.
if you think its become more cod then i have here a question for you.

if they remove the JIP from the game what most the company do then to fix the quitters problem in matchmaking?

edit: here is the link from the first topic about JIP hope you guys read it good all post what the problem can be from removing JIP. https://forums.halowaypoint.com/yaf_postst226321_ATT-343--Get-rid-of-JIP.aspx

JIP = Black Screene Fest

JIP is completely avoidable. When you see you’re about to JIP just change your network to local then back to xbox live. It will abort JIP.

I am pharmassists and I have been JIP free for 4 months now.

CLICK ME For a GREAT video explaining this.

> JIP is completely avoidable. When you see you’re about to JIP juat change your network to local then back to xbox live. It will abort JIP.
>
> I am pharmassists and I have been JIP free for 4 months now.

> they is a way to fix this JIP problem for all time.
> thats a JIP button then can players choose if they wane have it on or off.

That’s a horrible idea. Any player who’s any good at the game will of course turn that off. The only people who wouldn’t turn it off are people who don’t know it exists because they’re no good at the game, and people who don’t care about win or lose because they’re no good at the game. Either way, JiP will replace quitters only with players who are no good. Especially in Slayer games, this can be a very bad thing.

> if they remove the JIP from the game what most the company do then to fix the quitters problem in matchmaking?

Halo 3 had quit penalties that negatively impacted your progression rank, and I think that worked very well.

In Halo Xbox One, JiP should be implemented along with quit penalties and harsher criteria: good connection, even skill, and disabled after a game has passed a certain point.

> > they is a way to fix this JIP problem for all time.
> > thats a JIP button then can players choose if they wane have it on or off.
>
> That’s a horrible idea. Any player who’s any good at the game will of course turn that off. The only people who wouldn’t turn it off are people who don’t know it exists because they’re no good at the game, and people who don’t care about win or lose because they’re no good at the game. Either way, JiP will replace quitters only with players who are no good. Especially in Slayer games, this can be a very bad thing.

It is already like that. The good players know the network trick. Me and my friends are always doing this.

I would say

Ranked playlist: NO JIP
Social playlist: JIP if wanted

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*Original post. Click at your own discretion.

OP you’re a former pro? What events did you place well in?

I agree, JIP is horrrrrrible…

He’s a former pro just like I’m a former NBA superstar on my friends account…

If these 3 things happened it would never be a problem again:

  1. The menu quitters should get penalized very harshly with a (visible) ‘quit game’ like H3 and some serious rank down (make it worse than a bad map would do; like 2 losses or so). Also disable join game options for 10 minutes per quit to make the ‘opportunity cost’ more logical for… less intelligent people.

This alone would fix the vast majority of quits; I would guess well over 80%. So many people care about their rank.

  1. JiP should be enabled for the first minute of the game to replace all of the menu quitters / early quitters. Again, b/c of 1) it will be used much less. Players have full game to still get their win.

  2. Better connection matching (this is pretty obvious and for H5 only (low pop already killed H4 options)).

‘OR’ as a quick fix, JiP as is now (possible H4 fix) does not count to CSR for joining players. So if you join, you get stats like normal but don’t move up or down on CSR. This is the band-aid fix.

> > they is a way to fix this JIP problem for all time.
> > thats a JIP button then can players choose if they wane have it on or off.
>
> That’s a horrible idea. Any player who’s any good at the game will of course turn that off. The only people who wouldn’t turn it off are people who don’t know it exists because they’re no good at the game, and people who don’t care about win or lose because they’re no good at the game. Either way, JiP will replace quitters only with players who are no good. Especially in Slayer games, this can be a very bad thing.
>
>
>
> > if they remove the JIP from the game what most the company do then to fix the quitters problem in matchmaking?
>
> Halo 3 had quit penalties that negatively impacted your progression rank, and I think that worked very well.
>
> In Halo Xbox One, JiP should be implemented along with quit penalties and harsher criteria: good connection, even skill, and disabled after a game has passed a certain point.

so far i understand it good.
is that you guys not care about your team and the match you are playing?
that system from halo 3 and halo reach is still not helping in the match.
that means you have more a 4 vs 2 match in a 8 players play list.
about the black screen its only for what mins or sec.

the first thing i know all 100% sure is when halo 5 has no JIP system the first thing most players do is blame the company for not fixing the quitters problem in a match again.
still you have not answer my quistion.

if they remove the JIP from the game what most the company do then to fix the quitters problem in matchmaking?

> is that you guys not care about your team and the match you are playing?
> that system from halo 3 and halo reach is still not helping in the match.
> that means you have more a 4 vs 2 match in a 8 players play list.

In its current state, JiP doesn’t fix 4v2. Instead of 2 players on the blue team losing because 2 players on the blue team left, 4 players on the blue team lose because 2 players on the blue team left. How is it better to have 4 frustrated players instead of 2?

> still you have not answer my quistion.
>
> if they remove the JIP from the game what most the company do then to fix the quitters problem in matchmaking?

I answered this question:

> In Halo Xbox One, JiP should be implemented along with quit penalties and harsher criteria: good connection, even skill, and disabled after a game has passed a certain point.

here’s proof JIP is flawed to heck right now…

i was playing a dominion, both teams had 3 guests each (inoright?) and the people with said guests quit, making it a 2v2 dominion game (i kid you not, and my random was terrible)

so we started up, and i ran through bases taking them and blocking off the enemies when i could, giving us an ample lead of say 260-140 (i think) so it was easy pickins for me, but then, it JIPs 3 people onto their team.

so now its 5v2 and understandable, we lose… in any other halo game, me being better than the other 2 would of meant i won like i should of, but thanks to JIP they just had ridiculous number superiority.

balanced? no. random? yes.

in short, JIP is one of those ‘adds randomness’ things like ordnance and loadouts that people bash, only with JIP i agree, why should i lose a game i was winning because 343i’s system can’t add people into a match in fair numbers?

> former professional player here,

What was your name when you played, and what Halo were you a “professional player?” Also, how high did you place in your tournaments? I ask because a lot of players claim to be professionals even though they never placed in the money at big tournaments, but instead just attend tournaments every so often and still claim to be a professional. Just asking out of curiosity.

@ DeltaGenesis and Vektor0:
i have found a topic that you guys most read good.
https://forums.halowaypoint.com/yaf_postst225295p2_343I-----Let-me-help-you-Help-ME.aspx

its a topic with players that have suggestions about the JIP problem to fix it.
also you read most of the story’s and scenarios what can happing in each match.

and 1 thing they all hate is quitters.

they only wane chance the JIP system not remove it.

Join in Progress was one of the many things to ruin Halo 4.