In games where Join in Progress is supposed to work (In a closely fought match), no one joins and you end up losing a game because of numbers.
In games that are un-salvageable JiP decides to throw you into them.
On another note, what is wrong with Host Migration? Does it even work in this game?
The game finds the worst possible host almost all the time, and then when the host leaves, it finds the next worst connection.
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Honestly I think $4$ have zero clue. They have the “my child can do no wrong” attitude. I have the exact same issues as you consistently. Not just a couple times. I can’t even play my favorite playlist with capture the flag because it constantly puts me in at the near end of a game down 3 to 0. Who the hell enjoys that?
The worst part is it wont get fixed because they are either too stubborn or too oblivious to fix it.
On a positive note… the community test playlist is the best thing to happen to this broken game. I find it hilarious that people with limited tools via forge can make more enjoyable maps than the maps $4$ had 3 years and countless resources to make. Kinda shows you where the talent DOESNT lay.
I recently returned to Halo 4 after not playing for awhile. It only took me about 8 or so games before I started realising why I left in the first place. Connection. This game is almost unbearable to play at times. In the 8 games I played the first 2 had perfect connection, and then after that it got worse and worse to the point where I shot someone with a rocket directly at someone, he teleports out of way and double pummel’s me.
I really wish 343 would introduce a working regional filter or a good connection search option, because I really enjoy Halo 4, but if it continues like this I’ll probably trade it in and get BOII or something Aliens Colonial Marines when it comes out.