Jetpacks should be in h4 but not an AA

I think that there should be no AAs in Halo 4 but instead equipment, some old, some new, like the jetpack, I think it would be fun as a pickup instead of spawning with one

Pick up please.

I would say keep jetpack and sprint but have them as pickups.

Edited by a moderator. Please refrain from flaming or attacking other members.

> Edited by a moderator

It was called his opinion, and there could be maps made just for jetpack.

> http://halo.xbox.com/Forums/yaf_postsm437830_Jetpacks-should-be-in-h4-but-not-an-AA.aspx#post437830**[/size]

You say what my mind thinks, I just have a filter.

> http://halo.xbox.com/Forums/yaf_postsm437830_Jetpacks-should-be-in-h4-but-not-an-AA.aspx#post437830

You could have jusr said “I hate loadouts”, because the jetpack is nowhere as overpowered as a rocket which any 12 year old can get a kill on you if you don’t get it first.

EDIT: It wasn’t the communities fault that Reach went from 1# to #8, it was Bungie who gave Sage Merill all the freedom to do what we wanted, and he had never developed a Halo game!

Ok Computer;437830, chill out it was a harmless suggestion by somebody who doesn’t even use the jetpack! I just thought it was a nice feature and would fit in well with equipment, and like frozensword14 said maybe most of the maps wont have jetpacks and some will be designed for that sort of combat, like a boarding action re-imagining. Don’t call me a “12 year old noob” when I was probably playing halo before you even heard of it, so keep your aggressive opinions to yourself, there was nothing wrong with what I said or the jetpack, so please calm down and be reasonable.

Edited by a moderator. Please do not flame or attack other members.

Also HumanDruid thats what I was saying anyway

> > Edited by a moderator
>
> You could have jusr said “I hate loadouts”, because the jetpack is nowhere as overpowered as a rocket which any 12 year old can get a kill on you if you don’t get it first.
>
> EDIT: It wasn’t the communities fault that Reach went from 1# to #8, it was Bungie who gave Sage Merill all the freedom to do what we wanted, and he had never developed a Halo game!

DERP the person who has rockets either won them, timed them correctly on the respawn or the other team was too stupid to go and fight for rockets. Also there is one set/no sets of rockets at any given time on a map (bar annoying server resets).

That is completely different to the jetpack situation.

I agree OP, this would be awesome.

I agree with OP. Also the jetpack is NOT overpowered. Anyone with over 3 brain cells can easily kill someone using a jetpack. If it really matters that much, then maybe if you shoot the jet pack when the players shield are down, it could loose control like with the Brutes in Halo 3.

> I agree with OP. Also the jetpack is NOT overpowered. Anyone with over 3 brain cells can easily kill someone using a jetpack. If it really matters that much, then maybe if you shoot the jet pack when the players shield are down, it could loose control like with the Brutes in Halo 3.

If you have ever played anyone who is competent with the jetpack you wouldn’t say that, high level arena games for example are horrid.

> > I agree with OP. Also the jetpack is NOT overpowered. Anyone with over 3 brain cells can easily kill someone using a jetpack. If it really matters that much, then maybe if you shoot the jet pack when the players shield are down, it could loose control like with the Brutes in Halo 3.
>
> If you have ever played anyone who is competent with the jetpack you wouldn’t say that, high level arena games for example are horrid.

I have and there are very few who are competent with the jetpack so they deserve the kills they get as they’re obviously skilled with it. See it’s not overpowered because very few people can use it effectively.

Yes, I agree. Sprint should be unlimited to everyone because maps will be huge in Halo 4. I agree with your ideas.

> Yes, I agree. Sprint should be unlimited to everyone because maps will be huge in Halo 4. I agree with your ideas.

Faster default movement is better than slower movement speed and sprint.

> > > I agree with OP. Also the jetpack is NOT overpowered. Anyone with over 3 brain cells can easily kill someone using a jetpack. If it really matters that much, then maybe if you shoot the jet pack when the players shield are down, it could loose control like with the Brutes in Halo 3.
> >
> > If you have ever played anyone who is competent with the jetpack you wouldn’t say that, high level arena games for example are horrid.
>
> I have and there are very few who are competent with the jetpack so they deserve the kills they get as they’re obviously skilled with it. See it’s not overpowered because very few people can use it effectively.

Nope, because that forces everyone to become good with jetpack or suffer, which defeats the point of being able to ‘choose’ which armour ability you want if your simply going to be disadvantaging yourself by not picking jetpack.

Edit oops double post sorry

> Yes, I agree. Sprint should be unlimited to everyone because maps will be huge in Halo 4. I agree with your ideas.

Source?