Hey all – we wanted to share an update that we’ll be making to our ranked Arena playlists later this morning. We appreciate the steady flow of feedback that you all provide, and we’ll continue to make changes where we can based on that input.
To read up on today’s change, please see the section below:
What is happening?
Based on data and community feedback, we will be removing the map and mode pairing of Behemoth CTF from our ranked playlists for the time being. This change will come into effect this morning via an update in our online services and will not require a download.
Why is this happening?
We’ve seen enough data to show us that the map is not performing in ranked as intended. Most of this data revolves around spawning and effective cover around the map.
Spawning on the perimeter of the bases with a direct line of sight to the flag stand, in addition to BR 75 starts, is creating a more frenetic match pace than desired. This leaves players feeling that even a well-coordinated team push into the enemy base can fall apart quickly; resulting in flag pulls being much more difficult than they should be.
Similarly, players seem to be respawning in places that can often feel unpredictable and therefore frustrating to deal with. This goes for both attacking and defending teams.
There also appears to be a lack of viable cover opportunities throughout the map, which is exacerbated when all players are wielding a BR 75. As a result, players often find themselves engaged in firefights with limited options from the outside of the map.
Overall, we want to improve the Ranked CTF experience on the map before reintroducing it to these playlists.
What happens next?
We’re going to take some time to address the areas mentioned above and make changes to improve the ranked Behemoth experience. If we are confident that we are able to do so successfully, and verify that through rigorous testing, then we will consider adding it back into the ranked experience in the future.
Thank you again for playing and providing us with plenty of data and feedback on this. We’ll continue to monitor the performance of all our map and mode combos in Halo Infinite’s playlists throughout the life of the game.