I've always supported BR starts. Until now

After playing my first game of BR starts on BIGSHIP I cannot play this game. I’m sorry its just impossible. This game has turned into the campiest game I have ever played. Call it MAPCONTROL. or whatever helps you sleep at night. But halo 3 and 2 had one thing in common. The battle rifle was at most a medium range utility weapon and the dmr didn’t exist. If you decide to do any movement on the map you will get instantly killed from all sides of the map unless you camp on your side of the map surrounded by walls Bigship is hands down a result of sprint which I also used to support fully. Pistol starts in this game is fantastic. I think that’s the way the game should go. and they need to nerf the Br’s range.

I respectfully 100% disagree with every single word you just said.

I don’t understand the term Bigship, since it works fine for 4v4, but I’ll role with it.

I really think Halo 5 should have AR starts. Having the BR just makes you die so much faster at close and far range. AR is more fun and still competitive. It also lowers kill times. You also have the pistol to balance a far-away firefight. I also like that 1-2 out of your 4 team can pick up the BR to change up how you kill the enemy.

You’re trying to tell me that the Halo 2 Br, the 3-round-burst gun with zero spread wasn’t used for long range? The Halo 2 BR is literally more accurate than the DMR.

Bigship, ha. Thats a really good name for it. But I gotta agree, the BR could use a nerf. The firepower and range feel about the same as previous BRs, but the rate of fire is so much higher. Not only are there shorter pauses between trigger pulls, but there is less time between the bullets of a single burst.

> 2535406025775236;4:
> You’re trying to tell me that the Halo 2 Br, the 3-round-burst gun with zero spread wasn’t used for long range? The Halo 2 BR is literally more accurate than the DMR.

The mixed views on the BR is very perplexing to me too.

I’ve realized this as well. I used to accept that the new maps Eden and Regret sucked so that’s why I hated it. As it turns out, it’s the BR as a primary entirely. AR starts made this game fun, and it’s also when you’d see people talking about how fun the game was.

The problem isn’t the BR, the problem (or problems) is the control scheme, smart scope, and map design. First of all, if you don’t use the default control scheme, you are at a disadvantage. Why? Because you have to click the stick to zoom in, while other players just pull a trigger. This would be fine and dandy, except for the fact that when you get shot, you have to let go of the stick and click it again. But if you just pull a trigger, it automatically zooms back in. A click on the stick really can mess with your aim, while holding the trigger doesn’t.

Why does this matter? Because if you aren’t zoomed in, your gun is less accurate. In previous Halo titles, zoom had no effect on the bullet spread. Personally, I liked shooting without zooming in because after you get someone out of their zoom, they usually couldn’t hit you. But now, you don’t zoom in and your bullets don’t land.

Map design is probably the biggest reason. There is cover everywhere. Camping is encouraged by so many points to thrust behind. Halo has never been as run around and chaotic as Call of Duty, but it also wasn’t ever a camp fest. Now if you don’t camp, you will most likely be camped upon. I remember controlling the map on maps like The Pit or Lockout, but I would roam around, not just sit in the same place looking down the same hallway. Halo 5 is too campy in most matches.

Hopefully some of those things will be changed or updated. Could be much better IMO.

AR starts with BR pickups is just better.

BR starts just ruin the flow of combat. People stop playing aggressively since it’s most ideal just to sit and take pot shots at each other.

Legitimate question for you guys.

Why haven’t you said things like this since Halo 2? It’s pretty much always been like this whenever the BR was a starting weapon…

> 2659938529934783;8:
> Map design is probably the biggest reason. There is cover everywhere. Camping is encouraged by so many points to thrust behind.

THIS. THIS. THIS.

BR starts just don’t work when we have thrust and cover EVERYWHERE. Seems like most matches end up with the 2 teams camping near their sides of the map, shooting across the map at each other, and everyone just thrusting behind back into the little area they’re camping in before they get killed. It’s gotten very repetitive and boring to me.

AR starts force the teams to come out of their little nooks and actually run around the map. It just works better for the symmetrical maps.

If we’re gonna have BR starts with thrust, there needs to be less cover all over the maps, and we need more asymmetrical maps.

> 2533274808578327;11:
> Legitimate question for you guys.
>
> Why haven’t you said things like this since Halo 2? It’s pretty much always been like this whenever the BR was a starting weapon…

Who do you think are the ones who actually enjoy BR starts in this game? lol

But seriously, Halo 2 and Halo 3 were not that great with BR starts. I don’t know if people expressed this back then, but they definitely express it now in the MCC forums.

> 2533274812240562;13:
> > 2533274808578327;11:
> > Legitimate question for you guys.
> >
> > Why haven’t you said things like this since Halo 2? It’s pretty much always been like this whenever the BR was a starting weapon…
>
>
> Who do you think are the ones who actually enjoy BR starts in this game? lol
>
> But seriously, Halo 2 and Halo 3 were not that great with BR starts. I don’t know if people expressed this back then, but they definitely express it now in the MCC forums.

They weren’t? Pray tell which versions of 2 and 3 did you get to play?

There was really no competition versus the BR except up close with dual wielding (ideally with a bullet and plasma weapon) and that is if such weapons were even on the field to begin with.

There’s a reason why the only other weapons in BR focused playlists is power weapons.

If you don’t enjoy BR starts you don’t enjoy having a fighting chance off your spawn…
Whenever I or anybody I know plays an AR start we fight for the BR, why? Because if you’re using it you’re guaranteed a few kills without having to push into the enemies AR’s.

> 2533274808578327;14:
> > 2533274812240562;13:
> > > 2533274808578327;11:
> > > Legitimate question for you guys.
> > >
> > > Why haven’t you said things like this since Halo 2? It’s pretty much always been like this whenever the BR was a starting weapon…
> >
> >
> >
> > Who do you think are the ones who actually enjoy BR starts in this game? lol
> >
> > But seriously, Halo 2 and Halo 3 were not that great with BR starts. I don’t know if people expressed this back then, but they definitely express it now in the MCC forums.
>
>
> They weren’t? Pray tell which versions of 2 and 3 did you get to play?
>
> There was really no competition versus the BR except up close with dual wielding (ideally with a bullet and plasma weapon) and that is if such weapons were even on the field to begin with.
>
> There’s a reason why the only other weapons in BR focused playlists is power weapons.

I never got a chance to play Halo 2 online, only splitscreen. I played Halo 3 though, and it was fun, but I remember enjoying AR starts more.
With AR starts, the BR almost becomes a power weapon on its own. “One gun to rule them all” type of thing, so matches have a bit more diversity.

> 2783251376865316;15:
> If you don’t enjoy BR starts you don’t enjoy having a fighting chance off your spawn…
> Whenever I or anybody I know plays an AR start we fight for the BR, why? Because if you’re using it you’re guaranteed a few kills without having to push into the enemies AR’s.

You can have a fighting change and not need to rely on the BR. I’ve done it too numerous to count in the past in non BR starting matches.

Be intelligent and not enforce the stereotype of just spray and pray, running straight ahead AR users.

> 2533274812240562;16:
> > 2533274808578327;14:
> > > 2533274812240562;13:
> > > > 2533274808578327;11:
> > > > Legitimate question for you guys.
> > > >
> > > > Why haven’t you said things like this since Halo 2? It’s pretty much always been like this whenever the BR was a starting weapon…
> > >
> > >
> > >
> > >
> > > Who do you think are the ones who actually enjoy BR starts in this game? lol
> > >
> > > But seriously, Halo 2 and Halo 3 were not that great with BR starts. I don’t know if people expressed this back then, but they definitely express it now in the MCC forums.
> >
> >
> >
> > They weren’t? Pray tell which versions of 2 and 3 did you get to play?
> >
> > There was really no competition versus the BR except up close with dual wielding (ideally with a bullet and plasma weapon) and that is if such weapons were even on the field to begin with.
> >
> > There’s a reason why the only other weapons in BR focused playlists is power weapons.
>
>
> I never got a chance to play Halo 2 online, only splitscreen. I played Halo 3 though, and it was fun, but I remember enjoying AR starts more.
> With AR starts, the BR almost becomes a power weapon on its own. “One gun to rule them all” type of thing, so matches have a bit more diversity.

Ironically that cuts diversity severely. The BR should NOT be treated as a power weapon. There’s a difference between a versatile jack of all trades weapon (like the poor Carbine) and an uber weapon that makes you question why pick up anything that’s not a power weapon.

And Halo 2 was relatively the same, the glitches really hurt and made the BR even more of an issue then it normally is though. But CQB was very fierce.

> 2533274808578327;17:
> > 2783251376865316;15:
> > If you don’t enjoy BR starts you don’t enjoy having a fighting chance off your spawn…
> > Whenever I or anybody I know plays an AR start we fight for the BR, why? Because if you’re using it you’re guaranteed a few kills without having to push into the enemies AR’s.
>
>
> You can have a fighting change and not need to rely on the BR. I’ve done it too numerous to count in the past in non BR starting matches.
>
> Be intelligent and not enforce the stereotype of just spray and pray, running straight ahead AR users.

I consider myself an extremely intelligent player. The fact of the matter is unless it’s Slayer and you have a lead you can’t just sit in a base with walls around you waiting for the enemy to come feed you CQB kills.
If you’re facing any semi-decent team you will absolutely get destroyed once they get map and BR control. The only way you can counter map control is with a gun in your hand that can reach them, not a fxcking AR or SMG. They are great guns in their own right. However, I would never want a spawn gun aside from a BR in any Halo game because that severely impedes your chances of winning.

I don’t understand all those in favor of not spawning with a BR. Makes 100% no sense.

> 2783251376865316;19:
> > 2533274808578327;17:
> > > 2783251376865316;15:
> > > If you don’t enjoy BR starts you don’t enjoy having a fighting chance off your spawn…
> > > Whenever I or anybody I know plays an AR start we fight for the BR, why? Because if you’re using it you’re guaranteed a few kills without having to push into the enemies AR’s.
> >
> >
> >
> > You can have a fighting change and not need to rely on the BR. I’ve done it too numerous to count in the past in non BR starting matches.
> >
> > Be intelligent and not enforce the stereotype of just spray and pray, running straight ahead AR users.
>
>
> I consider myself an extremely intelligent player. The fact of the matter is unless it’s Slayer and you have a lead you can’t just sit in a base with walls around you waiting for the enemy to come feed you CQB kills.
> If you’re facing any semi-decent team you will absolutely get destroyed once they get map and BR control. The only way you can counter map control is with a gun in your hand that can reach them, not a fxcking AR or SMG. They are great guns in their own right. However, I would never want a spawn gun aside from a BR in any Halo game because that severely impedes your chances of winning.
>
> I don’t understand all those in favor of not spawning with a BR. Makes 100% no sense.

It’s better now that the AR is actually a GOOD weapon. There was no competition for the mid range role weapon (put your fingers down if you are gonna type the Carbine, the poor thing was never picked up willingly, so don’t), and now the AR is rather decent at such distance.

And like you I consider myself intelligent lol, also played competitive so I know about facing decent players, and it’s not extremely hard to counter. Then again I don’t really have a choice since a BR is force into my arms regardless.