It's time to take a stand

Lol those are funny points but very far from any actual sense. Bud when the are went missing what replaced it the battle rifle. When thos maps werent in the next game what replaced it but an equal amount of different maps like every other damn multiplayer in the world. Yall are really making mute points to justify a game. I’ve never once said the game was bad I’ve said incomplete games e made with bad decisions and others of the like. I think they nailed gameplay it feels great it flows wonderfully and reminds me of halo 3 with new bells and whistles. A lot of you make points but have no base line to prove why your opinion is the ideology of what this game should be. They prioritized making money in this sense why well because every other game is doing it. When I refer to that it follows moms saying of if all your friends jumped off a bridge would you jump too the smart answer is no you wouldnt. So in reality why should we let our beloved games keep falling prey to these tactics. Well folks like yourself saying it’s fine, it’s not a big deal only these games are doing it. Well bub what happens when every game is doing it to compete for YOUR money not their own money what do they need to compete with that for they need more money your money. With enough people saying enough is enough things change. Just look at all the refunds cyberpunk had to dish out.

Guys this isnt ok in any means and to say it is all your doing is being part of why it’s a problem. When is it going to be enough for you when they start charging 60$ for each armor piece individually? Or are you just going to say eh that’s ok I dont have to look good or different. Well go play battlefield or call of duty then.

I’ll make one huge point on the whole but it’s free to play. So is warzone so is Apex. But you know what’s not free in warzone? The standard multiplayer same with cold war and vanguard as well as battlefield. Their multiplayer modes aren’t free their battle royals are but not their standard multiplayer. And each of these games sells cosmetics on the side and have higher player bases. So when you all use free to play as an excuse for this. That’s all I’m going to view it as is an excuse for a poorly developed and rushed game

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Those were complete, finished games at launch. Infinite is not finished.

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It won’t stop unless legal action can be taken and I don’t ever see that happening.

I 100% agree with this^ but at the same time, I can’t even believe that this is how they call running a business. No, it’s running a mess…

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Those were complete, finished games at launch. Infinite is not finished.

Really? Because it looks like all the content they said would be available at launch is available.

Bud when the are went missing what replaced it the battle rifle.

@ShinigamiWolfie So are you saying that the dev team just had designers and engineers sitting around doing absolutely nothing and not working on any other content or systems during the entire development cycle of Halo Infinite? They just had extra heads not doing anything and that’s why these features aren’t included at launch?

Less content than 1,2,3, and Reach.

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Dont forget odst and both halo wars games were complete at launch as well

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Less content than 1,2,3, and Reach.

This is the dumbest thing I’ve read on this forum.

  1. The amount of content each game has is irrelevant to whether or not the game is complete.
  2. How on EARTH do you figure Halo Infinite doesn’t have as much content as Halo 1 & 2? I could see some truly stupid reasoning to argue that Halo 3/Reach have as much or more content as Infinite, so I won’t bother with that.

Close but no cigar keep in mind how big the team at 343 is the question to ask isnt what they werent doing but why so many of them were put into working on the monetary gain instead of what is expected of them. Dude it’s a 60$ incomplete game skyrim fallout cod battlefield. Each of them launched with their intended design not to be updated later for anything more than dlc and balancing. Yet here is 343 having to work on forge, custom games, and a whole new leveling system involves the most predatory battle pass since the introduction of the battle pass. Which btw does not work in halo as with other battle pass games they are adding cosmetics and such that werent in a previous game yet 343 is monetizing content that was already in the game. You’re essentially doing nothing more than providing invalid points to anyone and everyone who actually has a problem with this. If you’re going to troll n not offer a discussion find another thread.

As for your reply to how halo 1 and 2 have more content let me flash it out. 1 had level select splitscreen and 4 player couch multiplayer not to mention a total of 6 more maps fleshed out around 10 in total. Halo 2 had more maps 3 new revamped weapons dual wielding and the previous campaign and multiplayer options as 1 with the bonus of our first fps multiplayer online the birth of xbox live as we know it. And heres infinite missing key parts its predecessors have. Any more dumb questions

Edit: amd lets also not forget that it had a wider spartan armor color selection

Close but no cigar keep in mind how big the team at 343 is the question to ask isnt what they werent doing but why so many of them were put into working on the monetary gain instead of what is expected of them

Monetization designers/engineers are a completely different job title than someone who makes maps, works on Forge, or engineers co-op. This is actually the stupidest thing you’ve said yet because you don’t know what you’re talking about.

1 had level select splitscreen and 4 player couch multiplayer n

This isn’t content. This is systems.

a total of 6 more maps fleshed out around 10 in total

Halo Infinite has 10 multiplayer maps that each took 100x the work as a single Halo CE multiplayer map.

Halo 2 had more maps

See my previous point. I guarantee it takes more money and man-hours to make a single Halo Infinite Multiplayer Map than it does to make 5 Halo 2 maps.

3 new revamped weapons

Halo Infinite has more weapons/gear than Halo 2.

dual wielding

This is a system. Not content.

with the bonus of our first fps multiplayer online the birth of xbox live as we know it

Not content. Systems. And Halo Infinite blows Halo 2’s online system out the water so I don’t know what you’re talking about. Halo 2 didn’t have dedicated servers, my guy.

Edit: amd lets also not forget that it had a wider spartan armor color selection

You mean… like, the 10 colors you could select in Halo 2? You think Halo 2 has more armor content than Halo Infinite. K…

Any more dumb questions

It’s amazing that you wrote this immediately after saying they pulled designers off content to work on monetization, which is so incredibly stupid.

The lack of game modes is a problem. So is not being able to play the campaign with others which is a huge let down. What was everybody doing all this time? They almost nailed it with the gameplay then hold back with everything else.

Your leverage is just stop giving money. If the “community “ (I hate that word) canceled the Xbox live/game pass subscription until things changed it would be huge. That’s all they really care about is money.
I though am happily enjoying the campaign. The weekly challenges are doodoo though.

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I’m only answering to one of these as you say they are systems not content and yet these are the things players are complaining about to begin with these are point you yourself used and um it doesnt take more people just more man hours which can be time balanced with more people working on smaller parts of the same structure. Aka artistic design. See the lead devs work on the core systems aka multiplayer and campaign. Art devs are more level designers and character creators no one has said anything on the art style or against it that’s constantly changing with each iteration. But what doesnt change until now is the systems. See you point only at how pretty the game is during you’re entire response to both of mine. Nothing about what’s missing oh the armor content guess what ya gotta pay for it period any other halo game hasn’t required that and right now infinite does not have 10 mp maps it has 6 that rotate depending on what mode your playing btb only has 3 of those maps. Again you’ve just proven mute points that mean nothing now kindly take your actual off topic self to another post

The lack of game modes is a problem.

Game modes like CTF/Slayer? You’re saying Halo CE has more game modes than Halo Infinite?

So is not being able to play the campaign with others which is a huge let down

This isn’t content.

What was everybody doing all this time?

Wait so your only reply to my question of how Halo 1/2 had more content than Infinite is to complain about no split screen and less game modes?

Let me ask you a question: There are undoubtedly more people with higher skills working on Infinite than Halo CE and Halo 2. Why do you think they don’t have campaign co-op at launch?

As for thos lovely multiplayer modes yeah they are missing from the game that is content splitscreen campaign while a system is content forge is content because it makes custom games content firefight is a game mode that is content. Brush up on your definitions dude you’re clearly speaking with your foot wedged so far down your own throat you’re not even properly able to argue.

I’m only answering to one of these as you say they are systems not content and yet these are the things players are complaining about to begin with these are point you yourself used and um it doesnt take more people just more man hours which can be time balanced with more people working on smaller parts of the same structure.

Jesus Christ I’m gonna need you to write at a 5th grade level at least. I actually don’t know what you’re saying.

Aka artistic design

Artistic design? Do you mean art or design? I don’t know what you’re talking about.

See the lead devs work on the core systems aka multiplayer and campaign

No. There are tons of different leads that work on every single areas of the game. Lead enemy design, Lead level design, lead environment artist for campaign, lead environment artist for multiplayer, etc, and each of them is part of a team of individual contributors who aren’t leads. You really don’t know what the hell you’re talking about.

Art devs are more level designers

No… You have artists and you have designers. A level designer will create a level and then an environment artist will make it look pretty.

But what doesnt change until now is the systems

WRONG AGAIN. Each Halo game has had tons of changes to their core systems.

Nothing about what’s missing oh the armor content guess what ya gotta pay for it period any other halo game hasn’t required that and right now infinite does not have 10 mp maps it has 6 that rotate depending on what mode your playing btb only has 3 of those maps

I have played all 10 maps during matchmaking: Aquarius, Bazaar, Behemoth, Deadlock, Fragmentation, Highpower, Launch Site, Live Fire, Recharge, and Streets.

From now forward folks ignore this guy. any and every post hes made on the forums is protecting and boasting about 343s decisions.

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To get back on topic guys what are some ways we could go about actually getting a change done where games are no longer released like this I want actual examples of how to do this so we actually get back on topic.

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Why do I have to go down the list? You know what’s there and what isn’t, I don’t know why co op isn’t there. It’s a trademark with them not to have coop on their games. It’s weird.

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games free and it came out early, you stand on wet sand at this point