It's time to go underwater

Every game undergoes this transition. We’ve seen it in the famed Grand Theft Auto series, where water was seen as instant death. Along came San Andreas, and that changed everything. Not only could you swim on top of the water, but you can also go below the water. Carl Johnson, a normal human being, was able to swim underwater. This feat was accomplished in 2005.

Now, here we are, our SIXTH Halo…and underwater is still a myth. John 117, SUPER SOLDIER, product of the U-N-S-C…you’re telling me this man can’t go underwater?

Meanwhile, in the 26th Century I’m sure by now we’ve developed some sort of built-in oxygen tank into Chief’s suit…whatever the case is this would definitely make sense, believe me. Obviously gameplay-wise it’d be a little complex. I mean, most level barriers are built around water. The thought that you fall into water and you die has been stressed so much. You look at maps like Uncaged where they’re literally built in the sky (or along cliffs) and the probable way that you die is falling into…you guessed it, water. Now of course there is a FALL DEATH animation before falling into said water, but only because they don’t want to delay the inevitable.

How do we fix this, you ask?

Oxygen meter.

That’s right, under your shield bar will be an all new OXYGEN BAR.

Canon-wise, Chief goes under armor upgrades, doesn’t he, Cortana?

Gameplay-wise, it’s going to be something that 343 can tweak. In campaign, 343 will need to play it smart and base there levels around the certain amount of water areas they want to add. In multiplayer, just like you can do with shields, you will be able to adjust the amount of oxygen in your meter. 100% (default) will last thirty seconds. 50% oxygen, 15 seconds. 0% oxygen (for classic Halo-insta-water-death).

So, the people, let your voice to be heard. Please, reply, vote, do whatever you must for 343 to recognize this and let them hopefully implement this, literally ground-breaking feature for Halo 5.

Thank you.

That would be awesome. It would be really cool if there was a map with a deep river that isnt crystal clear or something connecting two bases, then you could go all stealth and infiltrate and/or have underwater battles! This should be an added feature in the new games!

'Chief needs an oxygen meter when he can stay out in outer space for long periods of time without worry (Halo 2) or stay under water without a problem for equally long times (Halo 3)?

It sounds more like a useless game element than something groundbreakingly original and innovative - Besides, it canonically does not make sense.

I’d also like some forgeable gator like animal.

Yes please! That would be awesome!

> 'Chief needs an oxygen meter when he can stay out in outer space for long periods of time without worry (Halo 2) or stay under water without a problem for equally long times (Halo 3)?
>
> It sounds more like a useless game element than something groundbreakingly original and innovative - Besides, it canonically does not make sense.

I don’t think you remember the Silent Cartographer, where you can literally drive a warthog into the ocean. Sure it didn’t make sense, but I’m 100% positive Bungie thought about the possibility of Chief being able to go underwater. And canonically it doesn’t make sense? What doesn’t make sense is having your entire body underwater completely fine, until you stick your head an inch underwater and instantly dying.

Also, HOW IN THE WORLD is this useless? This changes everything. From gameplay, to exploration, to how maps are built, etc.

You could go underwater in Sierra 117 in Halo 3.

> You could go underwater in Sierra 117 in Halo 3.

Well, it’s a glitch, obviously. Just like you can do with Delta Halo in Halo 2.

Nah, canon-wise Chief is too heavy and would sink like a stone. Game-wise, I just don’t see the point. What weapons would he use under water?

> Nah, canon-wise Chief is too heavy and would sink like a stone. Game-wise, I just don’t see the point. What weapons would he use under water?

A new gun? Does he even have to use a gun?

Why does CJ go underwater in San Andreas? To shoot up octopus thugs disturbing his underwater hood?

Even if there is a point, which there is, why would it matter? You SHOULD be able to go underwater, no excuses. It’d also add a lot of exploration to the sandbox, don’t kid yourselves.

> > You could go underwater in Sierra 117 in Halo 3.
>
> Well, it’s a glitch, obviously. Just like you can do with Delta Halo in Halo 2.

No, it isn’t. A glitch would mean exploiting a technical mistake in order to accomplish something. This is fairly easy to do (it involves… wait for it… WALKING INTO TEH WATUR! :O) and it would have been found by gametesters if it was a glitch.

The problem is: All of the electrical equipment would pretty much electrocute him causing death.

EDIT: My response about the complaints I received…

Yes, I understand that Chief’s armour would be waterproof, technology would of majorly increased to make him last long underwater and not get electrocuted, I understand all of that.
All I said was something that would of happened in reality, I know. But I had to make this edit because it seems like people like to try and make me look bad because I explained what happens in reality about the Chief going underwater and swimming etc. by not mentioning “the technology and his advanced armour in 544 years time”. So, there you go.

I know I’ve said this before! Underwater and aquatic vehicles.

But Spartans… Spartan-IIs anyway, are too heavy! They’d sink to the bottom like Link in his iron boots! D:

Gah! Who wants to go underwater? On a Forerunner artificial world? There’s probably another entire Gravemind down there!

Just imagine swimming when suddenly something leaps out and pulls you deep down… gah, leave it to Mass Effect 3: Leviathan…

If you just mean surviving in a small river, I would say yes, but lets stay away from seas and such…

> I don’t think you remember the Silent Cartographer, where you can literally drive a warthog into the ocean.

Thanks a lot… Now I have go try this…

> Now, here we are, our SIXTH Halo…and underwater is still a myth. John 117, SUPER SOLDIER, product of the U-N-S-C…you’re telling me this man can’t go underwater?
>
> Meanwhile, in the 26th Century I’m sure by now we’ve developed some sort of built-in oxygen tank into Chief’s suit…whatever the case is this would definitely make sense, believe me.

If you have ever read Contact Harvest, you know that in one part of the book, the Militia, Johnson, and Byrne (I think that’s his name…) are doing something above the planet (it’s been awhile since I read it…), and at one point, it says that they have a 15-minute air supply in their suits, so presumably, the SPARTANs would have that much at the very least (and the book was the start of the war, almost 20 years before the first game). More proof of this would be when you leave your ship in Reach while boarding the Covenant ship. You are in space for a bit (not very long, but still no air) and don’t die, so why not be able to go underwater?

Canon-wise, it doesn’t make sense, but gameplay-wise, it makes much more sense than a bunch of invisible walls or random cliffs everywhere in every mission or map that currently has water as a boundary…

> But Spartans… Spartan-IIs anyway, are too heavy! They’d sink to the bottom like Link in his iron boots! D:

Who said you need to swim? Also, YAY ZELDA!!!

I’d rather have combat boats and amphibious vehicles. Not that your idea is bad, it’s just I’m not sure actual underwater gameplay would work.

what about the boats?

> I’d also like some forgeable gator like animal.

HAHAHAHAHAHHAHAHA

> Every game undergoes this transition. We’ve seen it in the famed Grand Theft Auto series, where water was seen as instant death. Along came San Andreas, and that changed everything. Not only could you swim on top of the water, but you can also go below the water. Carl Johnson, a normal human being, was able to swim underwater. This feat was accomplished in 2005.
>
> Now, here we are, our SIXTH Halo…and underwater is still a myth. John 117, SUPER SOLDIER, product of the U-N-S-C…you’re telling me this man can’t go underwater?
>
> Meanwhile, in the 26th Century I’m sure by now we’ve developed some sort of built-in oxygen tank into Chief’s suit…whatever the case is this would definitely make sense, believe me. Obviously gameplay-wise it’d be a little complex. I mean, most level barriers are built around water. The thought that you fall into water and you die has been stressed so much. You look at maps like Uncaged where they’re literally built in the sky (or along cliffs) and the probable way that you die is falling into…you guessed it, water. Now of course there is a FALL DEATH animation before falling into said water, but only because they don’t want to delay the inevitable.
>
> How do we fix this, you ask?
>
> Oxygen meter.
>
> That’s right, under your shield bar will be an all new OXYGEN BAR.
>
> Canon-wise, Chief goes under armor upgrades, doesn’t he, Cortana?
>
> Gameplay-wise, it’s going to be something that 343 can tweak. In campaign, 343 will need to play it smart and base there levels around the certain amount of water areas they want to add. In multiplayer, just like you can do with shields, you will be able to adjust the amount of oxygen in your meter. 100% (default) will last thirty seconds. 50% oxygen, 15 seconds. 0% oxygen (for classic Halo-insta-water-death).
>
> So, the people, let your voice to be heard. Please, reply, vote, do whatever you must for 343 to recognize this and let them hopefully implement this, literally ground-breaking feature for Halo 5.
>
> Thank you.

Don’t call GTA farmed, it’s an amazing game, in canon chief or any spartan for that matter, has an in built air filter, they can breathe for 90 minutes in any location, so theoretically in canon he CAN breathe under water, also what would be the point? he would just sink to the bottom, and we’d be walking on an abandoned sea bed, it would be pointless, people would just jump down there and stay AFK the whole game, it’s a silly idea and although in canon spartans can breathe for a short time in any place, in the game it’s pointless.