It's time for Mark VII

Ever since reading about Mjolnir Mark 7 in Halseys journal i have wanted to see and wear this armor in game.

Should 343 put it in multiplayer? Or better yet give it to chief?

Also for halo 5 multiplayer it would be cool to have Mark IV- VII for multiplayer.

I’d imagine that the Mk VII is gonna be something that’s saved for Chief later down the road.

We probably wont see it until 343 believes that people are bored of Chief’s current Mk VI.

> I’d imagine that the Mk VII is gonna be something that’s saved for Chief later down the road.
>
> We probably wont see it until 343 believes that people are bored of Chief’s current Mk VI.

If Chief’s on the run or gone rogue, then I think it’s more likely Locke will be wearing it.

> > I’d imagine that the Mk VII is gonna be something that’s saved for Chief later down the road.
> >
> > We probably wont see it until 343 believes that people are bored of Chief’s current Mk VI.
>
> If Chief’s on the run or gone rogue, then I think it’s more likely Locke will be wearing it.

Making predictions on anything past Halo 5 isn’t something I’d recommend.

> Ever since reading about Mjolnir Mark 7 in Halseys journal i have wanted to see and wear this armor in game.
>
> Should 343 put it in multiplayer? Or better yet give it to chief?
>
> Also for halo 5 multiplayer it would be cool to have Mark IV- VII for multiplayer.

It was also mentioned in the Kilo-Five trilogy however they did say that the Mark VII is extremely expensive and aside from being lighter and upgrading in cryo sleep, the Kilo Five trilogy did not say if it was able to do everything with what Halsey had in mind with her Journal nor if it had any other noticeable features.

Not to mention our switch from Mark V to VI had effects gameplay wise, the health system disappeared because the suit had biofoam injectors and the shield reload time was obviously faster. In Halo 4 Gen2 armor was exactly the same as Mark VI gameplay wise but cannon wise it was meant to allow non augmented humans to be as strong as augmented ones (at least with the suit on), so to explain an abundance of Spartans in the game.

> Not to mention our switch from Mark V to VI had effects gameplay wise, the health system disappeared because the suit had biofoam injectors and the shield reload time was obviously faster. In Halo 4 Gen2 armor was exactly the same as Mark VI gameplay wise but cannon wise it was meant to allow non augmented humans to be as strong as augmented ones (at least with the suit on), so to explain an abundance of Spartans in the game.

I haven’t read anything about normal people, non-augmented, being able to wear Gen 2 armor. I was under the assumption that all spartan 4’s are augmented.

The impression I’ve gotten of the Gen2 armor is that it’s stronger, lighter and more flexible as well as having a better Motion sensor system. Not only that but a lot of the manufacturing has been widespread as well to non-military manufacturers. That and it being cheaper to manufacture on a larger scale.

> > Not to mention our switch from Mark V to VI had effects gameplay wise, the health system disappeared because the suit had biofoam injectors and the shield reload time was obviously faster. In Halo 4 Gen2 armor was exactly the same as Mark VI gameplay wise but cannon wise it was meant to allow non augmented humans to be as strong as augmented ones (at least with the suit on), so to explain an abundance of Spartans in the game.
>
> I haven’t read anything about normal people, non-augmented, being able to wear Gen 2 armor. I was under the assumption that all spartan 4’s are augmented.
>
> The impression I’ve gotten of the Gen2 armor is that it’s stronger, lighter and more flexible as well as having a better Motion sensor system. Not only that but a lot of the manufacturing has been widespread as well to non-military manufacturers. That and it being cheaper to manufacture on a larger scale.

Yeah I messed up there, it should be augmented but it is way weaker augmentation than the previous ones, the Gen2 armor was made to compensate for this weaker augmentation making them inside the suit equally as strong as Spartan 2’s in Mark VI (which they can not wear with the weaker augmentation).

> > > Not to mention our switch from Mark V to VI had effects gameplay wise, the health system disappeared because the suit had biofoam injectors and the shield reload time was obviously faster. In Halo 4 Gen2 armor was exactly the same as Mark VI gameplay wise but cannon wise it was meant to allow non augmented humans to be as strong as augmented ones (at least with the suit on), so to explain an abundance of Spartans in the game.
> >
> > I haven’t read anything about normal people, non-augmented, being able to wear Gen 2 armor. I was under the assumption that all spartan 4’s are augmented.
> >
> > The impression I’ve gotten of the Gen2 armor is that it’s stronger, lighter and more flexible as well as having a better Motion sensor system. Not only that but a lot of the manufacturing has been widespread as well to non-military manufacturers. That and it being cheaper to manufacture on a larger scale.
>
> Yeah I messed up there, it should be augmented but <mark>it is way weaker augmentation than the previous ones, the Gen2 armor was made to compensate for this weaker augmentation making them inside the suit equally as strong as Spartan 2’s in Mark VI</mark> (which they can not wear with the weaker augmentation).

When was this confirmed?

Outside of Palmer’s comments just before her augmentations in Initiation I thought we were in the dark regarding how the augmentations of the SIVs compare to that of the IIs and IIIs.

As far as I know we have nothing officially stating that the SIVs have inferior or maybe even superior augmentations in comparison to IIs or IIIs.

I don’t think it’s even been confirmed on how an SIV in GEN2 compares to an SII in MK VI.

> > > > Not to mention our switch from Mark V to VI had effects gameplay wise, the health system disappeared because the suit had biofoam injectors and the shield reload time was obviously faster. In Halo 4 Gen2 armor was exactly the same as Mark VI gameplay wise but cannon wise it was meant to allow non augmented humans to be as strong as augmented ones (at least with the suit on), so to explain an abundance of Spartans in the game.
> > >
> > > I haven’t read anything about normal people, non-augmented, being able to wear Gen 2 armor. I was under the assumption that all spartan 4’s are augmented.
> > >
> > > The impression I’ve gotten of the Gen2 armor is that it’s stronger, lighter and more flexible as well as having a better Motion sensor system. Not only that but a lot of the manufacturing has been widespread as well to non-military manufacturers. That and it being cheaper to manufacture on a larger scale.
> >
> > Yeah I messed up there, it should be augmented but <mark>it is way weaker augmentation than the previous ones, the Gen2 armor was made to compensate for this weaker augmentation making them inside the suit equally as strong as Spartan 2’s in Mark VI</mark> (which they can not wear with the weaker augmentation).
>
> When was this confirmed?
>
> Outside of Palmer’s comments just before her augmentations in Initiation I thought we were in the dark regarding how the augmentations of the SIVs compare to that of the IIs and IIIs.
>
> As far as I know we have nothing officially stating that the SIVs have inferior or maybe even superior augmentations in comparison to IIs or IIIs.
>
> <mark>I don’t think it’s even been confirmed on how an SIV in GEN2 compares to an SII in MK VI.</mark>

This.
They have not said much about how Spartan IV’s differ from the others. All we know is that they have been former special troops like ODST’s and such.

From the Halo Wikia: An average SPARTAN-IV in GEN2 MJOLNIR armor can take on an average SPARTAN-II in GEN1 MJOLNIR armor due to the GEN2 armor being more advanced. However, without armor, SPARTAN-IIs are superior.

But I always assumed that Spartan IV’s didn’t have any augmentations and that the Spartan IV armor was their kind of “augmentation”. So without armor they’d be regular people.

> > I’d imagine that the Mk VII is gonna be something that’s saved for Chief later down the road.
> >
> > We probably wont see it until 343 believes that people are bored of Chief’s current Mk VI.
>
> If Chief’s on the run or gone rogue, then I think it’s more likely Locke will be wearing it.

Actually I read awhile back on these forums that it was guessed that Locke was wearing a suit called “REAP-X”.

> > > I’d imagine that the Mk VII is gonna be something that’s saved for Chief later down the road.
> > >
> > > We probably wont see it until 343 believes that people are bored of Chief’s current Mk VI.
> >
> > If Chief’s on the run or gone rogue, then I think it’s more likely Locke will be wearing it.
>
> Actually I read awhile back on these forums that it was guessed that Locke was wearing a suit called “REAP-X”.

The REAP-X appears to be some kind of outside operation from ONI.
http://halo.megabloks.com/en-us/oni

> > > > I’d imagine that the Mk VII is gonna be something that’s saved for Chief later down the road.
> > > >
> > > > We probably wont see it until 343 believes that people are bored of Chief’s current Mk VI.
> > >
> > > If Chief’s on the run or gone rogue, then I think it’s more likely Locke will be wearing it.
> >
> > Actually I read awhile back on these forums that it was guessed that Locke was wearing a suit called “REAP-X”.
>
> The REAP-X appears to be some kind of outside operation from ONI.
> http://halo.megabloks.com/en-us/oni

The link doesn’t work for me.

However we do know that Locke is a Section 3 ONI Assassin.

> > > > > I’d imagine that the Mk VII is gonna be something that’s saved for Chief later down the road.
> > > > >
> > > > > We probably wont see it until 343 believes that people are bored of Chief’s current Mk VI.
> > > >
> > > > If Chief’s on the run or gone rogue, then I think it’s more likely Locke will be wearing it.
> > >
> > > Actually I read awhile back on these forums that it was guessed that Locke was wearing a suit called “REAP-X”.
> >
> > The REAP-X appears to be some kind of outside operation from ONI.
> > http://halo.megabloks.com/en-us/oni
>
> The link doesn’t work for me.
>
> However we do know that Locke is a Section 3 ONI Assassin.

Strange o.0
http://halo.megabloks.com/en-us/oni

Fixed it.

I always thought Spartan IIs have superior augmentations because they began the process very young. Whilst Spartan IVs go though an accelerated process receiving augmentations in adulthood.

An armour selection for multiplayer through the ages would be nice. I’d like to use Mark V for my avatar. I’m hoping the new remastered Mark V will look something like this: Link. I never really liked the redesigned Mark V’s in any of the Halo sequals.

Mark IV. What does it look like? Isn’t the armour in Halo wars supposed to be Mark IV? But also isn’t the Armour in Forward unto dawn supposed to be Mark IV? I’m a little confused.

> I always thought Spartan IIs have superior augmentations because they began the process very young. Whilst Spartan IVs go though an accelerated process receiving augmentations in adulthood.
>
> An armour selection for multiplayer through the ages would be nice. I’d like to use Mark V for my avatar. I’m hoping the new remastered Mark V will look something like this: Link. I never really liked the redesigned Mark V’s in any of the Halo sequals.
>
> Mark IV. What does it look like? Isn’t the armour in Halo wars supposed to be Mark IV? But also isn’t the Armour in Forward unto dawn supposed to be Mark IV? I’m a little confused.

What if I told you…there are multiple Mark IV variants.

> What if I told you…there are multiple Mark IV variants.

I though the Mark_ armours were standard issue armour sets. But if that’s how it’s being justified. OK. Seems a bit weird to me that Spartans would even have armour variants in the early days. It seems to go completely against the mantra of being a Spartan. I thought the program stripped away individuality leaving only Spartan first names as a humanizing identifier.

> > What if I told you…there are multiple Mark IV variants.
>
> I though the Mark_ armours were standard issue armour sets. But if that’s how it’s being justified. OK. Seems a bit weird to me that Spartans would even have arour varients in the early days. It seems to go completely against the mantra of being a Spartan. I though the program stripped away individuality leaving only Spartan first names as a humanizing identifier.

The Mark refers to an overall iteration of the armour. Each Mark can have differing versions within its overall generation, but they don’t up the number unless there’s a significant change that will be mass produced.

Basically, Marks I to III were large, bulky, robotic looking suits with a number of drawbacks. Marks I and II were tethered to a generator, restricting their range but Mark II was slimmer, had increased mobility, a refractive coating and superior self sealing in the event of a breach in vacuum. Mark III was able to receive power wirelessly, but like the first two iterations, it had too many issues which prevented it from actual battlefield use.

Mark IV was the first Mjolnir iteration as we know it today. It removed all the problems of its predecessors. The system was in use longer than any other Mjolnir iteration and saw many different variants (these are things like EVA, Recon, Scout etc) and even had some which leaned towards Mark V (such as versions with experimental energy shields). The Mark IV seems to have had a number of baseline iterations, likely due to the long time it was in use. The reason for this is likely due to many small improvements being made, but none large enough to justify a new iteration.

The ‘Black’ iteration came into use during this time. Visually it looks like the baseline Mark VI but has many features seen in Mark V and VI, as well as some seen in no other version. It was top secret and as such, not counted in the ‘Mark’ groupings. It was likely too expensive to see widespread use.

Mark V came in two baseline forms. Both featured a universal application of energy shielding, but only the later form had the ability to house an AI. The AI capable form was issued to all Spartan IIs around the time of the Battle of Reach. The other form was developed earlier and given to groups such as Noble Team.

Mark VI improved every aspect of the previous iteration, with better shielding, faster recharge time and better synchronisation (making Spartans stronger and faster than ever before). It also has integrated biofoam, removing the need for medical kits.

“Mark VII” has only been mentioned in The Thursday War and has advanced nanotechnology which can repair and upgrade the armour on the fly. As for the issue of including it in game, it may already be there. Its background in Thursday War is identical to GEN 2’s. Halo 4 also says that Mark VI was the last armour of GEN 1, so it may be that all GEN 2 armour is actually Mark VII.

Armour customization I see as a fun feature added for multiplayer. Then justified in Cannon afterward. I would expect a real spartan army to be very uniform. More this and less this.