It's looking good so far

I’ve played nearly 4 hours of this Technical build and I’ve enjoyed it a lot. It’s definitely a good step into the future of halo but as always things need tweaking and I’d love to give some insight on my thinking. I’m not really a fan of “Weapon Bloom/Spread” as some may call it, I never liked it in reach at all, but so far it doesn’t seem to bad and fits Halo: Infinites gameplay, but I personally would like to see the weapon bloom and or spread for the VK78 Commando reduced a hair in the next flight, it seems a bit much for a weapon that should be sprayed in medium distances. I’ve had countless times so far using this weapon where I am 100% hitting the AI bot in his head from medium to long range distances when the AI’s shield is down, but holding down LMB and spraying the bot in the head doesn’t hit him. Idk if that makes sense, it also could be just the hit registration not connecting my shots to the bots head (as this is a brand new flight with guaranteed issues). Anyways enough rabbling on, it’s really good so far.

PSA - I’m not bashing 343i I’m just simply stating something I’ve noticed and I love what I have played so far.