In the same light that those behind the critically acclaimed, well renown, award winning masterpiece TV show halo confessed to not playing the games or reading source material. Do you think the lackluster state of Infinite is directly associated to the dev’s themselves not really being into halo anymore and not playing it?
I mean sure we have the odd “play with the dev” streams like, 3 in the past 7 months. But outside of that, I hardly see any of them playing on their personal twitch accounts etc. I play warframe and say what you will about that game but, the dev’s actually play it on the reg- streaming in their free time as they seem to enjoy their product. I mean, its probably why its the longest running franchise that’s not needed a sequel yet ala, Warframe 2, 3 , 4 etc.
Anyway back on topic.
Do you think they actually play the game? Or do you think they just do their job and go play something else?
Its entirely possible im onto something here…
How else could you explain it being so fragile to play. Between Desync, Anti Cheat being MIA and 220+ping none localized server settings. It kinda makes sense to assume they themselves don’t play much of their own game.
What do you think?
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I’ve run into Ske7ch quite a few times in Infinite and got more kills than him ヾ(⌐■_■)ノ♪
It’s not that they don’t love Halo, I think it’s more of a case that they make questionable decisions in regards to Halo without much thought for the wider picture
a recent example is changing up the snipers playlist for the sake of change, it’s unnecessary & off-putting.
The developers make the game. They may play the game, but their skill is their skill. As players playing the game we want competitive and challenging interactions and battles with other Spartans that just truly hasn’t lived up to the hype of this game.
There are definitely many 343 employees who love Halo, books and games included.
Even those who love Halo are not going to sink a lot of their free time into the Halo Universe unless they are obsessed. They are going to want to take a break and enjoy other parts of their lives. Whether that means catching up on their favorite TV series, going fishing, or taking part in their kids lives.
You guys act as if devs and humanity are two different things. I mean, devs aren’t machines. They’re just people.
343i were formed around a game/ franchise.
No other video game in the world has this.
Games are made by companies, but this company was made for halo.
It’s the exception.
You’d think they’d be into it.
No, I don’t think that has anything to do with it. That certainly was the case for Halo 4, but it’s been roughly 11 years since that game released.
I believe it’s directly associated with the poor management and non-existent leadership Halo Infinite had during it’s critical early development phases. Years of studio infighting, the development of a new engine and a lack of substantial unified development progress resulted in the game we have now, barely scraped together and missing just about everything we can think of.
No comment, I don’t play Warframe. Good for them though, it’s nice to see a game getting that much love from its makers :]
As a tie-in to your original claim? No comment.
As a standalone question, devoid entirely of any context? They probably play the game internally, but recreationally is debatable. They probably spend their time on other games too, probably where they got some of their design ideas from.
Now this is a take that I can get behind. Could be a similar case to how government folks don’t have to pay for their own gas and consequently don’t have to feel the sting of the price, if you know what I’m saying.
For the sake of clarity though? I think this is something that could be true. With how out-of-touch 343 seems to be sometimes, I think it’s absolutely possible that they aren’t seeing these issues in real time and feeling them like we are.
There’s no subscribe button and this isn’t YouTube, but I’ll give you extra points for formatting your argument nicely. Thank you for not writing a text wall, friend :]
During H5’s supported life cycle, one of the devs said they didn’t play in their spare time much because they have to help play in the office during development. So they’re already playing the game a good amount, but it’s on dev boxes and dev builds mostly in the office. So then when they get home and want to game they usually play something else since they’d already played a good amount of Halo over the week in the office.
Tbf, I think it would be better for them to get more play time on the released builds we play, rather than just dev builds that feature fixes for a lot of common issues.
The Halo TV series and the game as it is now are on the same path, shove it down your throat, take what we give you because we know best, and we want to expand the fan base, WOW!.
The Halo franchise has a massive built-in fan base, I would even go as far as saying it’s much like Star-Trek, not the new Star-Trek. When I think about what a Halo TV series could be, it almost writes itself, but nope they are going to use the excuse of a separate timeline, so really they can be lazy with the writing and create a generic forgettable series.
The Creation of the Halo TV series has been in discussion for years, but always put on pause because apparently, they wanted to be sure it was going to be quality and stay true to the lore and not destroy the franchise … and then this is what they settled with, something that barely resembles Halo, throw in a few scenes that remind people of the game, but that’s it.
I don’t know if anyone here watches Doctor Who, but that series did the same thing, change direction to expand the fan base, discard all previous canon, lazy writing, refusing to acknowledge the mistake, and it has almost killed the franchise, sure there may be a new fragmented fan base, but was it worth it?
343 needs to get it into their head that you must first provide what existed before, which works, before adding the new experimental stuff.
Even Bungie’s experiment with H2, H3 and Reach respected their older titles’ strong points before adding experimental sandbox changes.
In essence, all Bungie era Halo games played roughly the same, just with a slightly different add on with each title. 343 however, opted to reinvent the wheel with every title they make.
I’m old but was young, I can definitely say I played more halo when CE and 2 was kicking about. I still play once a week or every two but not as much as what I did.
Priorities and interests change - you get more - which means less time playing games. These days I run more than I game, only down to health coming first and wanting to see my kids grow old.
I reckon it depends how old they are and how much time they have to play. Either way if they play much or not - they still probably try their best.
It’s so tiring that, if a legacy mode comes to Infinite I have to worry about how they’ve changed it to put their own “spin” on it when the original variation of the mode was fine, it’s so defeating. ಠ_ಠ
I don’t use my work’s software often. Doesn’t mean, I’m not good at my job, I don’t take pride in my work, and I don’t understand the industry. I certainly don’t want to use it when it’s constantly on fire and I have a bucket if water.
Devs don’t get to pick what they work on. Work is not a democracy. They work on what product management tells them to, and they are done when they meet the criteria product set.