I really don’t understand how a triple A game with so much funding can fail so colossally. If a single person quits out of a match before the game has loaded, every other player gets stuck in the loading screen for several minutes. The game rarely finds a player to replace the quitter, and if two people quit, games like slayer and quickplay do not start as 3v3s. This is odd considering how BTB can start as 4v4s. Please fix this.
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> I really don’t understand how a triple A game with so much funding can fail so colossally. If a single person quits out of a match before the game has loaded, every other player gets stuck in the loading screen for several minutes. The game rarely finds a player to replace the quitter, and if two people quit, games like slayer and quickplay do not start as 3v3s. This is odd considering how BTB can start as 4v4s. Please fix this.
I think the issue here is just low population these days. Back in the day the empty slot would have been filled very quickly and there’d have been no problem.