> I’m not trying to be rude, I am just honestly asking: Have you played Halo prior to Reach?
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> When people say “classic” it is pretty much a consensus that they are saying base slayer settings from games prior to reach. Meaning: BR or AR starts. Normal radar. No sprint. No ordnance. No AA. With timed weapon spawns on the map.
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> None of the playlists you have mentioned have these settings. They are all more competative than infinity slayer, but they are not what most regard as classic. And it shouldn’t take professional Halo players to understand that.
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> Many casual players from Halo’s prior to Halo 4 don’t like the new infinity settings for the default slayer playlist. They still want 4v4 but don’t like custom loadouts and PO, and to a lesser extent AA and sprint. That shouldn’t mean they should be directed to play 2v2(that still has many of these thing), snipers(snipers), and throwdown(which although it is the closest thing still has sprint, AA, and ordnance, as well as being a competative MLG style playlist, which many casual classic players don’t like(no traditional radar for example)).
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> For as long as this has been an issue, it seems stange to me that a monitor of this forum doesn’t understand the difference, and that gives me even less hope that our “feedback” is being understood or taken seriously.
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> Thank you for the direction. I hope that we understand each other better now.
You are good mate, you have an opinion and you’re asking questions while being mature and I don’t think you are being rude at all.
To give you some reference about my Halo experience:
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Halo CE day 1 (LAN’s and splitscreen almost everyday)
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Halo 2 = dedicated fan (10,000’s of games), some my brother playing on my account. Member of Australian BTB clan and we used to play often with hundreds and close to thousands of members.
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Halo 3 = dedicated ranked objective fan, I ranked 50 in objective, slayer and doubles with high 40’s in FFA and other playlists too. I never really played much besides ranked objective, social skirmish or BTB. Silly Halo Charts ranked me as Australia’s #1 objective for ranked objective playlist. *Note: I don’t seriously think I am anywhere near the best objective player but these statistics were things like most flag caps, most flag kills, most bombs armed, most bomb carrier kills etc. I dominated approx. 6-10 of those statistics in that playlist for about 2 years.
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Halo Reach = quite a different game but I personally still enjoyed it, I did not like Arena or Armour Lock (RAGE!#@!) and not seeing your highest rank consistently displayed. Again massive objective fan but when the TU & Anniversary maps dropped I realised a few things about Halo community population wants.
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Halo 4 = best gunplay, fairest online mechanics, strafe could use a buff, settings are more chaos/random based but they do remove a lot to do with spawn camping and farming kills that has been for “default Halo” trying to be eradicated in favour of the greater good so to speak. Maps really needed the majestic map pack for that cleaner, smaller arena style of play. Great support since XMAS.
Overall I have tried my hand at MLG throughout Halo games lifespan but find I prefer radar, light vehicles for 4v4 or 5v5 objective, a larger sandbox and I’m the biggest assault fan going around. I understand competitive play, over the years I’ve played against a number of Australia players/teams from ACL (Australian league), I’ve had random games against players like Naded or T2 for example. I’ve also been up against Halo 3 50’s with organised regular teams games after games. at the top level of objective 50 or BTB for example there was only a handful of usual teams and you’d play them consistently.
I understand baiting, feinting, team fire, spawn camping, stealth, prediction, pushing, defense, offense, firing cadence, cover, communication, callouts and all the the rest of it.
Do I want the exact classic you wish for? Personally I’m quite happy with the new variants in playlists like doubles or throwdown but I still prefer the 343i version of CTF even over those.
In the end I would prefer the golden days of Halo 2 or 3 ranked objective with CTF or assault and 1 sided games too. However the community over the last 5-6 years has clearly voted with their playlist population statistics that Slayer and other variants like Griffball or Infection/Flood or Invasion are more popular that CTF or assault. Those same playlists are also more popular than classic or MLG as well.
I post on Bungie.net or Waypoint and try to “convice” other members just how great objective is. While I prefer the older style of CTF I realise 343i had to create a new version to bring something fresh to the table. MLG V1 settings to me didn’t do enough to attract new gamers and therefore those playlists with similar settings struggle in the face of say Infinity or Action Sack more recently, in terms of population numbers.
Again if you’re not happy personally become a community cartographer and help make the maps/settings that will define the public matchmaking experience. It’s hard to be in the minority but with objective losing it’s golden days of Halo I totally understand where the classic or ranked players are coming from when they don’t have the exact game from Halo 2 or 3 that they personally know and love.