With all the negative threads today decided not to make a another complaint thread just a clarifacation one.
I have recently seen certain debates regarding issues such as kill times, aim assist etc.
People have complained about kill times in Halo 4 being a lot quicker than the previous games.
People’s rebuttal to this statement is that the kill times were actaully quicker in H2/3 compared to Halo 4 :o.
This is infact true, the kill times in H2/3 were quicker (I don’t quite remember the figures but im sure you can find it somewhere). But what I would like to say is that its relative.
What I mean is while the kill times were quicker in H2/3 there are certain factors in H4 which makes it feel the kill times are quicker. For example, Instant Respawn Very often people will spawn in the very same area after you killed them with in milli seconds. Sprint This allows for people that have recently been killed to run back to that area they died in to get a revenge kill.
Ordinance In previous Halos the quick kill power weapons were on map so it was limited as to who would have them and the amount on the map, with ordinance you have at any given time multiple one hit weapons (rockets, snipers, shotguns), speed boost damage boost, different grenades etc.
There are more facotrs bu tI thought I would give the main ones, all these varying factors means that kill times are indeed faster in H4 than previous halos (on average of corse).
The second point I would like to clarify is the auto aim (aim assit) (bullet magnetism) arguement, One arguement that people have to defend the incredibly high aim assist in H4 is the that, halo 2 compared to halo ce had the same difference, from lets say halo 3 to halo 4.
The counter to this that H2 being one of the early games on xbx to feature online capability had to compensate for players varying connection, aim assist had nothing to do with making the game easier for noobs etc it was just a nessescity.
The problem in H4 is not aim assist it is the aim assist + increased hit boxes, these two things togther makes it feel like you controller is on auto pilot a lot of the time.
You could argue that 343 thought that because the game is faster as wel as having sprint that it needed to be that way, who knows.
Sorry for the long read, as I said this is just a clarification thread not a complaint or debate thread, hope this clears up any misunderstanding.