You know it’s about taking risks in order to make the actual game well as possible as it can though. make something new in a game or take ideas from other games can possible make the game itself even funnier. it depends how they make it and how it works.
Make same settings and same games modes all the time doesn’t appreciate everyone. people want to see something beyond the past games.
Honestly, i think it’s good to see a couple changes. but some of the changes are might not good thought as promised or not even good at all.
But make changes can also show the community the game can be better than we have expected, so far as i know for someone can changes get awful for them or they knew what happen last time. But complaing before the game has relased is pretty much ridiculously. guess we don’t know how it actually works? or do we? answer is ‘‘NO’’ we don’t know how it works at all.
Only because it all happen in the last game and ever thing went wrong ‘‘it don’t make the game bad at all’’ the problem is they have to make the armor abilities make them actually work perfect and their are balanced to the gameplay.
An exemple: Jetpack, if jetpack is going to work, the map have to work with the jetpack. imagine the map anchor 9? if the were two ship; one the other side you can actually fly to.
The enemy base is on the other place of another ship. and your base is on another ship, and you have to fly over to the enemy base to get their flag or oddbal whatever.
‘‘YOU CAN ONLY FLY OVER’’
That is possible how the armor abilities should work.
So i hope the ‘‘abilities’’ would work like in that way.
Do you agree or disagree? do you have any ideas how they should work? armor abilities is going nowhere, but can we still make them work or will they at all?