I’m literally arguing with two people that were angry Joe Staten said 343’s highest priority is having a good work/life balance. Aka, they’re not going to crunch to meet deadlines, which he alluded to being the cause for the co-op delay.
At this point, they should just drop the live service tag and label it as an early access title. I didn’t set expectations, because I knew they weren’t going to deliver after the way the Halo community was drip fed these past few months.
I can’t get excited over the new armor cores, because it’s just a gateway to selling more basic colors again like what they’re doing with Yoroi.
Buddy. The point is, a studio with mega budget doesn’t need to crunch to provide basic stability and content. You’re defending an awful excuse to the death.
You realise that our whole argument for pushing on them to deliver on the promises they made is us saying that they need to employ more staff right?
My words were “how you resource this to happen on the schedule you promised is not my problem.” And this was aimed at 343 or microsoft or whoever you want it to be.
I’m sick of people like you defending the gaming industry on a whole for delivering half made games under the guise of “work life balance”.
Resource your team appropriately.
Is the answer then to continue the crappy game industry trend of exploiting contract workers to quickly get co-op out the door? Because that’s the easiest option.
That’s the whole reason they’re in this mess, so no. Why would you think anyone you’re arguing with thinks that is the solution? Everyone you’re arguing with wants 343 to use fully employed individuals with institutional knowledge to develop the game competently.
You’re defending “no crunch” when the only reason they could need crunch is because of their abusive contracting practices. Well, and abysmal management.
No the developers should be approaching their unions in regards to crunch time deadlines.
studios should be hiring more developers. I’m guessing you aren’t familiar with the concept of how to deliver a project… here’s a secret the guy doing the dirty work is not the person we are complaining about.
there are a handful of them on here, there’s one for the ranking system, you’ll know who that is because he will explain how it works in depth like he wrote the patent for it.
another for the match making system/ netcode who always coments “maybe for you but not for me” anytime someone post about desync, one or more for the campaign.
and there’s another here for general damage control that i was in a “debate” with in another thread a few hours ago about player population, that guy started to gaslight and provke me to a full argument that most likely would have seen me banned
if they dont work at least 40h a week they are not working hard enough on this game, taking a two week vacation at launch when the game was a total dumpster fire was the dumbest thing they could have done
If you’re talking about Darwi or Ken, I really don’t think either of them are 343 Devs.
Also, Josh Menke wrote the patent. Clearly, you weren’t kicking around during the H5 Ranked days.
EXACTLY. Their two options to meet that co-op deadline are:
- Crunch
- Hire temp employees
Pick one.
Now this is actually worth talking about, because everyone is pretty sure they’ve had tons of management woes at 343. If they’re actively working on getting their crap together after launch, these delays would also make sense.
I addressed this above. If you want them to just “hire more people” to get a single feature out the door, then they’re just going to need to resort to more contract labor, which is another sucky practice.
I’m sick of people like you who have never worked on a massive video game for a single day in your life pretending like you have even the slightest clue on how they get made. But hey, here we both are.
Cool. So since you obviously know what you’re talking about: What should the team do when all their estimates seemed to be correct but then they hit a massive roadblock with, say, co-op respawning that requires totally new tech to handle it?
Game industry isn’t really known for its stellar tolerance of unions.
The absolute IRONY of this statement.
I’m willing to bet there are a lot of people working more than 40 hours at 343 right now.
Every video game studio pretty much shuts down in December. And they already said they had teams working on issues over the holiday break while everyone else was out. So… you’re just wrong.
i didnt name anyone lol but there are ppl from 343 on here trying to do damage control
can’t wait to see how this goes for me next time I deliver an automated solution for the food industry.
Yes I work within a 100 strong team delivering engineered projects to the manufacturing industry.
Guess what… your pissy excuses about bob’s overtime don’t fly when your even 2 weeks past the delivery date.
Hundreds of thousands are at stake for every week you are behind schedule. You can’t offload your excuses to the customer trust me.
But yeah you’re right 1 year and 3 months… we should give them a break.
This update is absolutely not enough. I won’t come back to the game just for this. Very little content
Is this paragraph supposed to be some kind of “gotcha”?
Good thing none of this is applicable to the current situation.
You mean good thing that the rest of the economy doesn’t rely on such flaky promises?
As I said… You are selling a product you are at the same level of accountability as anyone else out there trying to make a buck by selling a good or service.
Stop trying to make out like we are harassing someone at a lemonade stand. We are harassing a global conglomerate.
…I don’t even know what you’re talking about at this point.
Sure. Has nothing to do with the points I’ve made. Feel free to go back up and address them, or answer my questions, instead of talking about whatever it is you do for a living.
My take on the update.
Positives:
- Public Hot List (if it arrives) - should help with us not feeling like we’re talking to a wall
- Forge being flighted - so we see some official mention of the progress instead of just leaks
- More Modes - they mentioned Tactical Slayer variants - others in Season 2
- Spartan Career is on the Hot List
Negatives:
- Only two new maps after a lenghty Season 1 seems a bit light
- Continuation of Cores-Concept
- Further Delay of Co-Op
This is obvious. Do you know why the regulators have to come in and outlaw loot boxes? Do you understand that the dev studios basically have free reign until people fight back?
We aren’t barraging the game developers individually… merely the shareholders and the studios placing priorities on the dev cycle that make them the most money… whilst the rest of the game suffers.
At the moment there is a huge shift towards games that never deliver on the promises they make during the development cycle. Honestly I thought that the year delay was going to fix that for halo… but no. Now I am genuinely curious what the state of the game they they were going to deliver in 2020.
You asked questions? You had your rhetorical ones… oh you asked me why I didn’t cancel my pre-order?
Oh easy… no coop… surely the rest of the game is polished right?
Definitely wasn’t the update I was hoping for, was definitely disappointed. The good news is that update isn’t all inclusive, but would have been nice to have mentioned more. Still would like that roadmap too…