Is this strategy annoying or overpowered?

I have been general for probably over 2 years now and still play like crazy. Over time I began to stop using my usual Anders strategy and decided to just start doing new things. I would never use Forge or Brute Chieftan because they are WAY overpowered and too easy to use so I stick to the other 4.

What I noticed was how the Forges of almost all my games just did the typical 3 Spartan tanks thing which works but was always boring to me. The idea I had came when I saw a forge do what he usually does and said to myself:
“Why get like two or three one star Spartan when you can just get one 2-3 star Spartan with enough rebels to get a one star tank?”

So I thought about it and decided I’ll do just that and several games later I am able to get a 9-11 star tank before even meeting any opponents. The results of doing this right are so perfect effective that I decided to pretty much only build 3 units to attack the whole game and end up winning. (I use 2 Spartan wolverines and 1 Spartan tank) I don’t like using several tanks since they too are way to easy to win with.

I don’t really have much of a point to make and this is how I play now as it works most of the time when I’m not rushed by two leaders at once with no one to help me.

P.S. Does anyone believe Veterancy is too focused on in games?
P.S.S. The Poll is a “check all that apply” type.

The correct option isn’t up there so I’ll just reply. Unless you plan on super turtling, it plays a virtually inconsequential part in the game. Spartan tanks are situational and can be good for defending a rushing arby early, but other than that are a luxury unit that you build once you have nothing else to do with your money (which means the game is probably over anyway). Starring up covey leaders in a legit game is a joke, and scarabs are joke, starred or not.

In any game above 35 ts veteran stars play no part in winning the game (save a situational spartan tank, but I feel that this is classified differently) so annoying, no you’re wasting time to give me a free win. Overpowered, it’s exactly the opposite.

> luxury unit that you build once you have nothing else to do with your money

And that pretty much sums it all up. Honestly, I think that units with veterancy have too much money poured into them for what little benefit they give back. The times I laugh hardest in this game are when someone loses a starred-up leader/spartan unit to a Cryo-MAC.

> I would never use Forge or Brute Chieftan because they are WAY overpowered and too easy to use so I stick to the other 4.

> I don’t like using several tanks since they too are way to easy to win with.

This is absolutely hilarious.

All the options are negative? I have no problem with it.

As everyone else has said - Spartans are a luxury once you hit max pop PT or 5-7 PT when you are against a good arbiter.

In all situations, the amount of resources in spartan tanks will be better spent in getting more non-spartan tanks or gremlins / a few cobras or t3/t4 in a tank mirror unless you are against a good arbiter. Spartan tanks are only worthwhile if you can keep the spartan alive after losing the tank, which is almost never the case vs Gauss or vs Cani.

Also, getting stars is only viable in deathmatch on specific maps, while getting a barracks on less than a station fortress + tech 4 in teams is a terrible idea 99% of the time. Then again, you shouldn’t be building tanks on teams or on half the maps in 2s, as Gauss is just vastly superior.

You can’t build spartans in teams - you can’t really build spartan tanks pre max pop on any map other than Chasms / Pirth and even then it’s situational.

How do people honestly have trouble with this? HOW?! I’ve seen some strats on here which’ve seemed somewhat viable, but this is just…

Any opponent worth his salt would’ve destroyed your base, turned on his other Xbox, and won another game before you had a 9 star tank…

Joker your name is appropriate because you are a very, very funny guy, whether you mean to be or not. Veterancy is a joke. My team-mates and I always gut-laugh when we go to our opponent’s base and on the way there find that their leader has spent his whole time hammering away at the nearest expansion with little to no health left. It’s so funny when I send my hogs to their leader and ram him to death whilst watching the little star above his head disappear.

From the way that you were writing it looks like you seem to think that gaining veterancy is the way that most people are, and all people should be, playing the game. I wonder how many times people have attacked your base with hogs while you have only managed to build 3 spartans. I bet you send them messages calling them “rushing noobs”.

By the way, Forge and Brute are not OP. That was another laughable comment of yours. Honestly, you are another example of a person who has been playing for quite a while but has failed to pick up even the most basic of concepts regarding this game. It’s not too late though. You still have time. Forget about veterancy and you may find that you will get better. Good luck.

Everyone who tries to earn stars to their spartans are noobs. 1) They are surrend everytime their stupid spartans die from arbiter or something like this. 2)When they got 3 spartan tanks I can build army of tanks with turret and gremlins. Forge is overpowered? hahahaha. Anders is much more OP cuz of gremlins, and faster and cheaper upgrades. For me the best strategy is to capture 2nd base as fast as u can by hogs and build tanks with turret and gremlins (if u re Anders). -Yoink- everyone who earn stars to leaders or spartans instead of building army! PS Brute isnt OP too

Joker, did you reset the polls just because people disagreed with you?
I’m gonna vote for “Ruins the game” option, because so many of the UA pop have been brainwashed into thinking it’s useful, so they derp out on me and kill bases as oppose to attacking/defending early.

The only time veterancy should appear on your unit is when you’re not trying to get it.
Admittedly, veterancy has been useful in a handful of games I’ve played; as I play Arby 99.9% of the time, getting the extra star due to raging well/clearing out a base for my teammate usually does mean that I can survive 1 more Canny than usual.

I think a high level player, Metaloid Monkey, stated that an Arby with a star and Fiendish Return is equal to that of a Vicious Blades Arby. I don’t know how true this is, but it’s undeniable that an Arby with a star’s better than an Arby, of equal tech, without one.

But yeah still, Spartank carry strat sucks.

> I think a high level player, Metaloid Monkey, stated that an Arby with a star and Fiendish Return is equal to that of a Vicious Blades Arby. I don’t know how true this is, but it’s undeniable that an Arby with a star’s better than an Arby, of equal tech, without one.

Well yeah, because those non-special upgrades are unit upgrades and all unit upgrades increase the veterancy of units by 1, which is why merely buying flashbangs for flamethrowers passively increases their health AND damage in addition to granting the flashbangs. This is why tech leads are so desirable, power turret sure does help your tanks fight things like warthogs because it’s easier to micro them and for your tanks to retaliate, but in a tank vs tank fight merely having extra turret speed may not even be worth 900 power and the time you have to spend getting it, however it has that passive buff to damage and health.

So yeah, one upgrade = one star of veterancy.

> > I think a high level player, Metaloid Monkey, stated that an Arby with a star and Fiendish Return is equal to that of a Vicious Blades Arby. I don’t know how true this is, but it’s undeniable that an Arby with a star’s better than an Arby, of equal tech, without one.
>
> Well yeah, because those non-special upgrades are unit upgrades and all unit upgrades increase the veterancy of units by 1, which is why merely buying flashbangs for flamethrowers passively increases their health AND damage in addition to granting the flashbangs. This is why tech leads are so desirable, power turret sure does help your tanks fight things like warthogs because it’s easier to micro them and for your tanks to retaliate, but in a tank vs tank fight merely having extra turret speed may not even be worth 900 power and the time you have to spend getting it, however it has that passive buff to damage and health.
>
> So yeah, one upgrade = one star of veterancy.

So is it the Shield icon on your unit’s picture that matters most? Wouldn’t that imply that a 3 star unteched Arby matches a 0 star Ghastly, on damage and health, at least?

1 star = 1 point for your ‘shield level’

Shield level is total number of upgrades (not including upgrades for your special) + veterancy stars.

Each ‘shield level’ buffs hp and damage by around 15%, but things like vicious blades increase damage even more because that’s the perk of that upgrade, so no would be the answer to that since vicious blades alone is going to exponentially increase your damage since it grants whatever buff it initially grants in addition to the +15 for the extra shield level.

However because none of the chieftain’s upgrades are for damage/health, rather it’s a stun, pull and aoe-stun, a 3-star chieftain with 0 upgrades would do the damage and have the same health as a fully upgraded 0-star chieftain, yes.

Thanks, dude.