shield stacking and shields going up while base is unserattack or in combat.
for example building 3 shueld generators and starting a 4th as soon as your base starts being attacked. the enemy took your 3 shields down.but the 4th finished so now you have to kill 4 shield fenerators equaking 7. while an army sit beneith the shield picking your troops off, HOW IS THIS BALANCED.
example 2 you atrack a base wuth 4 shield gens abd manage to take them down. now the guys army shows up so you fight him while the shield is on a static timer of 30 seconds. 30 aeconds after killing 3/4 of his stuff the shield goes up, he places his 1/4th of a army under 4 shield gens and ends up winning cause of the shields.
first of all shields generators should be instantly reset if anything i mean antthing hits the any part of the base vefire 30 seconds are up. this game is complete garbage whoever thought of one housibg troops beneuth a shield and 2 allowing timers with no way to reaet are an awful awful developer.
> 2533274813317074;2:
> This was mentioned in the latest community update
> https://www.halowaypoint.com/en-us/news/know-scope
>
> > - Player gamertag and rank hidden in pre-match screens. - Banished shield stacking bonuses reduced. - Garrison bonuses reduced for hero units.
right however that only refers to the BONUS which probably means reducing the anount a double shield awards the bases shields.
what that DOES NOT reference is all the stupid cheesy bull -Yoink- you can do with shields abd a static timer,
honestly if they dont do this im done with this garbage of a balanced game
remove the static bull timers and replace it with a reset on.damage taken timer.
bases with 3 shield generators already built do not award and additional 4 when the 4th finishes equaling 7. this is so -Yoinking!- broken like seriously if you defend this you lose all all respect from me.
> 2533274904506600;3:
> > 2533274813317074;2:
> >
>
> 2. bases with 3 shield generators already built do not award and additional 4 when the 4th finishes equaling 7. this is so -Yoinking!- broken like seriously if you defend this you lose all all respect from me.
> 2533274927740213;5:
> > 2533274904506600;3:
> > > 2533274813317074;2:
> > >
> >
> > 2. bases with 3 shield generators already built do not award and additional 4 when the 4th finishes equaling 7. this is so -Yoinking!- broken like seriously if you defend this you lose all all respect from me.
>
> This happens? How have you tested this?
yes it works
it literarly the most broken cheesy mechanic i have ever seen in any rts.
all you do is build 3 shield generators, and start a 4th as soon.as you start getting hit. by the time they take your 3 shields worths if base shields down, the 4th finishes instantly recharging the vases shields as if it had 4. so essentually you go tjrough 7 now lets say they deconstruct 1 and start building a 4th agsin its like a never ending cycle.
keep in mine they gave troops beneith the shield picking your crap off while your trying to kill 7 shields.
like the longer this season continues, the more and more common is becoming in high level 3v3 ranked. its complete -Yoink!-
> 2533274927740213;5:
> > 2533274904506600;3:
> > > 2533274813317074;2:
> > >
> >
> > 2. bases with 3 shield generators already built do not award and additional 4 when the 4th finishes equaling 7. this is so -Yoinking!- broken like seriously if you defend this you lose all all respect from me.
>
> This happens? How have you tested this?
What he means is when the 4th is built it auto charges the shield meaning you will now have killed 7 shield gens worth of shield before you defeat his base.
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> > 2533274927740213;5:
> > > 2533274904506600;3:
> > > > 2533274813317074;2:
> > > >
> > >
> > > 2. bases with 3 shield generators already built do not award and additional 4 when the 4th finishes equaling 7. this is so -Yoinking!- broken like seriously if you defend this you lose all all respect from me.
> >
> > This happens? How have you tested this?
>
> What he means is when the 4th is built it auto charges the shield meaning you will now have killed 7 shield gens worth of shield before you defeat his base.
and thats not including if he salvages 1 and starts a new one resulting in 10 shields.
keep in mind if he has a army beneith the shield then your damage output is giing to go down which in other words means a incredibly unfayr defence