is there reason to believe 343 learned from MCC?

> 2533274946634226;16:
> > 2533274816299345;4:
> > Most games have A 2-3 year dev cycle. MCC was given, from what we know, around 11 month which is the reason the outsourced to meet an unreasonable due date. With all of that considered i think they did pretty good.
>
>
> This is absolutely NOT true. MCC had been decided on, planned out, and put into motion almost (maybe even just over) 2 YEARS prior to E3 2014.
> So sick of hearing this lie that 343 and their outsourced clients were thrown under the bus. This was NOT some last minute operation. AT ALL!! Remember E3 2013??? Remember how they told you you’re Halo experience on Xbox One WOULD start in 2014…but never told you that it was going to be HALO 5???
>
> Search this thing called the internet. Ive even seen a video interview with Phil Spencer and heard him refer to WHEN this game was fully decided on and committed to. How is this “last minute, rushed project” lie still alive???

Oh sorry, did we hit a nerve? You seem angry.

Sorry to burst your entitled bubble but according to 343, this used to be Halo 2 Anniversary. It was originally hatched as such and development started for it individually. But then they thought after E3 2013 in witch they said that a Halo game was coming in 2014 to make it all the Halo games.
Halo 2: Anniversary was not a last-minute operation, the MCC was. The collection was stuck together last-minute with duct tape and twine while the polished Halo 2: Anniversary was dragged kicking and screaming to be grouped with a bunch of new ports just earlier in the year of its own supposed launch.

I even have a source.

> 2535438961934440;17:
> I think they learned from the MCC.
>
> I think the better question is did they learn from H4?

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> > 2533274819446242;7:
> > Not really. People keep parroting the ‘separate teams’ line, but I don’t particularly care.
> >
> > *The fact that the MCC was released in the state it was in and has continued to languish many months after launch can’t be hand-waved away simply because different teams are working on Halo 5 and MCC.
> >
> > It still has their name on it and as a result the reputation of both 343 and the parent company MS has been lowered. If we are supposed to believe then that this other Halo 5 team is that more competent or well equipped to handle the task than the MCC team, then the MCC was basically given the B-team(or multiple) to put the 3 games that put the series on the map and they botched it.
> >
> > It may very well be that Halo 5 works flawlessly at launch, but it still is not exactly reassuring that they can’t put in the full effort unless it is a mainline title.
> >
> > It is not as if the MCC was the time 343’s reputation has sunk for a lot of players. I really thought they understood once they took over Reach and implemented the TU with many of the features players had been clamoring for since that game launched. Then Halo 4 dropped and I stopped playing Halo altogether for a year, and it doesn’t really inspire confidence when the Halo developers had to be told that Halo players don’t want perks/killstreaks and their next ‘innovations’ include ADS and ‘mobility’ mechanics that are the flavor of the week as far as Shooters go.
>
>
> “People like to use logic and reason to reach a sensible conclusion in arguments, and not let anger cloud their vision but I don’t particularly care.”

That’s total fallacy.

Maybe reading the other 4 paragraphs would make his argument a little more clear.

"To be successful, a straw man argument requires that the audience be ignorant or uninformed of the original argument.
The so-called typical “attacking a straw man” argument creates the illusion of having completely refuted or defeated an opponent’s proposition by covertly replacing it with a different proposition (i.e., “stand up a straw man”) and then to refute or defeat that false argument (“knock down a straw man”) instead of the original proposition."

One thing I realized is that when it comes to anything, the internet over reacts and blows things out of proportion and everything usually ends up fine in the end.

Im not going to get anyone or anything bother me. I’ll get Halo 5 and I’ll enjoy it without worrying about anything else.

> 2535460843083983;23:
> > 2533274950614657;11:
> > > 2533274819446242;7:
> > > Not really. People keep parroting the ‘separate teams’ line, but I don’t particularly care.
> > >
> > > The fact that the MCC was released in the state it was in and has continued to languish many months after launch can’t be hand-waved away simply because different teams are working on Halo 5 and MCC.
> > >
> > > It still has their name on it and as a result the reputation of both 343 and the parent company MS has been lowered. If we are supposed to believe then that this other Halo 5 team is that more competent or well equipped to handle the task than the MCC team, then the MCC was basically given the B-team(or multiple) to put the 3 games that put the series on the map and they botched it.
> > >
> > > It may very well be that Halo 5 works flawlessly at launch, but it still is not exactly reassuring that they can’t put in the full effort unless it is a mainline title.
> > >
> > > It is not as if the MCC was the time 343’s reputation has sunk for a lot of players. I really thought they understood once they took over Reach and implemented the TU with many of the features players had been clamoring for since that game launched. Then Halo 4 dropped and I stopped playing Halo altogether for a year, and it doesn’t really inspire confidence when the Halo developers had to be told that Halo players don’t want perks/killstreaks and their next ‘innovations’ include ADS and ‘mobility’ mechanics that are the flavor of the week as far as Shooters go.
> >
> >
> > “People like to use logic and reason to reach a sensible conclusion in arguments, and not let anger cloud their vision but I don’t particularly care.”
>
>
> That’s total fallacy.
>
> Maybe reading the other 4 paragraphs would make his argument a little more clear.

>
> "To be successful, a straw man argument requires that the audience be ignorant or uninformed of the original argument.
> The so-called typical “attacking a straw man” argument creates the illusion of having completely refuted or defeated an opponent’s proposition by covertly replacing it with a different proposition (i.e., “stand up a straw man”) and then to refute or defeat that false argument (“knock down a straw man”) instead of the original proposition."

Having actually read the entire post, I can say he pretty much hit the nail on the head. The fact that they are separate teams is a factor, and the fact that MCC is such a unique game is also a factor. But ultimately Halo 5 is going to work not because it’s a mainline game or because it’s a different team, but because Halo 5 is a simpler game purpose built for the Xbox One, where as MCC wasn’t. It was a hodge podge of incompatible games duct taped together and crammed into the X1 in less than half the time it takes to make a far simpler game.

So yeah Halo 5 will work.

Because why would 343i want Halo 5 to turn out like MCC?

1 Like

> 2535436686414108;9:
> Not really. I can’t really think of anything noteworthy that 343 has ever done in their career. Halo 4’s gameplay design was so atrocious that everyone abandoned the game within 3 months. It functioned fairly well but it still had lots of glitches and annoyances such as killcams never working. It took them 3 months to create a functioning file browser and it took a whole year for them to release a title update to address the most complained about issues.
>
> The MCC is obviously an even bigger failure and their attempts at fixing the game have shown nothing that would suggest 343 knows what they’re doing. The game is still unplayable 6 months after launch and I doubt 343 will ever be able to fix it. Even if they manage it they’ve already lost most of their population

“Halo 5 is Awful”

Kinda sad someone made an account on Waypoint just to say that. Even then, games are bound to have bugs, and Halo 4’s were fixed. MCC is undeniably broken as all hell and will probably not be fixed until next year. However, it was a rushed game that was outsourced to multiple developers and stitched together quickly to fit a ridiculous deadline. I’m not defending 343, they should have pleaded with all their hearts with Microsoft to extend the deadline, but there is no reason Halo 5 will be as broken as MCC. Halo 4 had it’s bugs, but it wasn’t a broken game in terms of playability. Halo 5 is one game with a single, new engine.

> 2533274867157068;27:
> > 2535436686414108;9:
> > Not really. I can’t really think of anything noteworthy that 343 has ever done in their career. Halo 4’s gameplay design was so atrocious that everyone abandoned the game within 3 months. It functioned fairly well but it still had lots of glitches and annoyances such as killcams never working. It took them 3 months to create a functioning file browser and it took a whole year for them to release a title update to address the most complained about issues.
> >
> > The MCC is obviously an even bigger failure and their attempts at fixing the game have shown nothing that would suggest 343 knows what they’re doing. The game is still unplayable 6 months after launch and I doubt 343 will ever be able to fix it. Even if they manage it they’ve already lost most of their population
>
>
> “Halo 5 is Awful”
>
> Kinda sad someone made an account on Waypoint just to say that. Even then, games are bound to have bugs, and Halo 4’s were fixed. MCC is undeniably broken as all hell and will probably not be fixed until next year. However, it was a rushed game that was outsourced to multiple developers and stitched together quickly to fit a ridiculous deadline. I’m not defending 343, they should have pleaded with all their hearts with Microsoft to extend the deadline, but there is no reason Halo 5 will be as broken as MCC. Halo 4 had it’s bugs, but it wasn’t a broken game in terms of playability. Halo 5 is one game with a single, new engine.

It is a game that even custom game mode is run on the MS’s servers. If their servers still broken as the MCC then the whole multilayer part of it would be broken as the MCC no matter what engine it use.

From what i saw in the beta, the only thing H5 beta is better than the MCC at that time is that H5 beta took less time to find a match.