> 2533274946634226;16:
> > 2533274816299345;4:
> > Most games have A 2-3 year dev cycle. MCC was given, from what we know, around 11 month which is the reason the outsourced to meet an unreasonable due date. With all of that considered i think they did pretty good.
>
>
> This is absolutely NOT true. MCC had been decided on, planned out, and put into motion almost (maybe even just over) 2 YEARS prior to E3 2014.
> So sick of hearing this lie that 343 and their outsourced clients were thrown under the bus. This was NOT some last minute operation. AT ALL!! Remember E3 2013??? Remember how they told you youâre Halo experience on Xbox One WOULD start in 2014âŚbut never told you that it was going to be HALO 5???
>
> Search this thing called the internet. Ive even seen a video interview with Phil Spencer and heard him refer to WHEN this game was fully decided on and committed to. How is this âlast minute, rushed projectâ lie still alive???
Oh sorry, did we hit a nerve? You seem angry.
Sorry to burst your entitled bubble but according to 343, this used to be Halo 2 Anniversary. It was originally hatched as such and development started for it individually. But then they thought after E3 2013 in witch they said that a Halo game was coming in 2014 to make it all the Halo games. Halo 2: Anniversary was not a last-minute operation, the MCC was. The collection was stuck together last-minute with duct tape and twine while the polished Halo 2: Anniversary was dragged kicking and screaming to be grouped with a bunch of new ports just earlier in the year of its own supposed launch.
> 2533274950614657;11:
> > 2533274819446242;7:
> > Not really. People keep parroting the âseparate teamsâ line, but I donât particularly care.
> >
> > *The fact that the MCC was released in the state it was in and has continued to languish many months after launch canât be hand-waved away simply because different teams are working on Halo 5 and MCC.
> >
> > It still has their name on it and as a result the reputation of both 343 and the parent company MS has been lowered. If we are supposed to believe then that this other Halo 5 team is that more competent or well equipped to handle the task than the MCC team, then the MCC was basically given the B-team(or multiple) to put the 3 games that put the series on the map and they botched it.
> >
> > It may very well be that Halo 5 works flawlessly at launch, but it still is not exactly reassuring that they canât put in the full effort unless it is a mainline title.
> >
> > It is not as if the MCC was the time 343âs reputation has sunk for a lot of players. I really thought they understood once they took over Reach and implemented the TU with many of the features players had been clamoring for since that game launched. Then Halo 4 dropped and I stopped playing Halo altogether for a year, and it doesnât really inspire confidence when the Halo developers had to be told that Halo players donât want perks/killstreaks and their next âinnovationsâ include ADS and âmobilityâ mechanics that are the flavor of the week as far as Shooters go.
>
>
> âPeople like to use logic and reason to reach a sensible conclusion in arguments, and not let anger cloud their vision but I donât particularly care.â
Thatâs total fallacy.
Maybe reading the other 4 paragraphs would make his argument a little more clear.
"To be successful, a straw man argument requires that the audience be ignorant or uninformed of the original argument. The so-called typical âattacking a straw manâ argument creates the illusion of having completely refuted or defeated an opponentâs proposition by covertly replacing it with a different proposition (i.e., âstand up a straw manâ) and then to refute or defeat that false argument (âknock down a straw manâ) instead of the original proposition."
One thing I realized is that when it comes to anything, the internet over reacts and blows things out of proportion and everything usually ends up fine in the end.
Im not going to get anyone or anything bother me. Iâll get Halo 5 and Iâll enjoy it without worrying about anything else.
> 2535460843083983;23:
> > 2533274950614657;11:
> > > 2533274819446242;7:
> > > Not really. People keep parroting the âseparate teamsâ line, but I donât particularly care.
> > >
> > > The fact that the MCC was released in the state it was in and has continued to languish many months after launch canât be hand-waved away simply because different teams are working on Halo 5 and MCC.
> > >
> > > It still has their name on it and as a result the reputation of both 343 and the parent company MS has been lowered. If we are supposed to believe then that this other Halo 5 team is that more competent or well equipped to handle the task than the MCC team, then the MCC was basically given the B-team(or multiple) to put the 3 games that put the series on the map and they botched it.
> > >
> > > It may very well be that Halo 5 works flawlessly at launch, but it still is not exactly reassuring that they canât put in the full effort unless it is a mainline title.
> > >
> > > It is not as if the MCC was the time 343âs reputation has sunk for a lot of players. I really thought they understood once they took over Reach and implemented the TU with many of the features players had been clamoring for since that game launched. Then Halo 4 dropped and I stopped playing Halo altogether for a year, and it doesnât really inspire confidence when the Halo developers had to be told that Halo players donât want perks/killstreaks and their next âinnovationsâ include ADS and âmobilityâ mechanics that are the flavor of the week as far as Shooters go.
> >
> >
> > âPeople like to use logic and reason to reach a sensible conclusion in arguments, and not let anger cloud their vision but I donât particularly care.â
>
>
> Thatâs total fallacy.
>
> Maybe reading the other 4 paragraphs would make his argument a little more clear.
>
> "To be successful, a straw man argument requires that the audience be ignorant or uninformed of the original argument.
> The so-called typical âattacking a straw manâ argument creates the illusion of having completely refuted or defeated an opponentâs proposition by covertly replacing it with a different proposition (i.e., âstand up a straw manâ) and then to refute or defeat that false argument (âknock down a straw manâ) instead of the original proposition."
Having actually read the entire post, I can say he pretty much hit the nail on the head. The fact that they are separate teams is a factor, and the fact that MCC is such a unique game is also a factor. But ultimately Halo 5 is going to work not because itâs a mainline game or because itâs a different team, but because Halo 5 is a simpler game purpose built for the Xbox One, where as MCC wasnât. It was a hodge podge of incompatible games duct taped together and crammed into the X1 in less than half the time it takes to make a far simpler game.
> 2535436686414108;9:
> Not really. I canât really think of anything noteworthy that 343 has ever done in their career. Halo 4âs gameplay design was so atrocious that everyone abandoned the game within 3 months. It functioned fairly well but it still had lots of glitches and annoyances such as killcams never working. It took them 3 months to create a functioning file browser and it took a whole year for them to release a title update to address the most complained about issues.
>
> The MCC is obviously an even bigger failure and their attempts at fixing the game have shown nothing that would suggest 343 knows what theyâre doing. The game is still unplayable 6 months after launch and I doubt 343 will ever be able to fix it. Even if they manage it theyâve already lost most of their population
âHalo 5 is Awfulâ
Kinda sad someone made an account on Waypoint just to say that. Even then, games are bound to have bugs, and Halo 4âs were fixed. MCC is undeniably broken as all hell and will probably not be fixed until next year. However, it was a rushed game that was outsourced to multiple developers and stitched together quickly to fit a ridiculous deadline. Iâm not defending 343, they should have pleaded with all their hearts with Microsoft to extend the deadline, but there is no reason Halo 5 will be as broken as MCC. Halo 4 had itâs bugs, but it wasnât a broken game in terms of playability. Halo 5 is one game with a single, new engine.
> 2533274867157068;27:
> > 2535436686414108;9:
> > Not really. I canât really think of anything noteworthy that 343 has ever done in their career. Halo 4âs gameplay design was so atrocious that everyone abandoned the game within 3 months. It functioned fairly well but it still had lots of glitches and annoyances such as killcams never working. It took them 3 months to create a functioning file browser and it took a whole year for them to release a title update to address the most complained about issues.
> >
> > The MCC is obviously an even bigger failure and their attempts at fixing the game have shown nothing that would suggest 343 knows what theyâre doing. The game is still unplayable 6 months after launch and I doubt 343 will ever be able to fix it. Even if they manage it theyâve already lost most of their population
>
>
> âHalo 5 is Awfulâ
>
> Kinda sad someone made an account on Waypoint just to say that. Even then, games are bound to have bugs, and Halo 4âs were fixed. MCC is undeniably broken as all hell and will probably not be fixed until next year. However, it was a rushed game that was outsourced to multiple developers and stitched together quickly to fit a ridiculous deadline. Iâm not defending 343, they should have pleaded with all their hearts with Microsoft to extend the deadline, but there is no reason Halo 5 will be as broken as MCC. Halo 4 had itâs bugs, but it wasnât a broken game in terms of playability. Halo 5 is one game with a single, new engine.
It is a game that even custom game mode is run on the MSâs servers. If their servers still broken as the MCC then the whole multilayer part of it would be broken as the MCC no matter what engine it use.
From what i saw in the beta, the only thing H5 beta is better than the MCC at that time is that H5 beta took less time to find a match.