Is there going to be ranked system lvl 1-50?

> > > Separate from that, there will be a reach style progression system most probably.
> >
> > Even though 343 have said the ranking system will incorporate skill and experience?
>
> Keep working on that reading comprehension sport.

I’ll have you know I have the reading age level is a 6-year-old.

> Q: I’m very interested in the multiplayer! I loved the way the ranking systems were done in Halo 2, and wasn’t as happy with the ranking systems in Halo 3. Would there be a chance that they would bring back a similar ranking system in Halo 4 like it was in Halo 2? It felt more competitive and fun in Halo 2 to reach a 35+ level.
>
> A: We have a different career progression model in Halo 4 that spans traditional MP as well as Spartan Ops. It should be a satisfying measure of experience AND skill, but we will have more to say about that and other stat tracking at a later time.

343 are going to try and make it include “experience AND skill” as determining factors…?

Anyways I don’t believe 343 are that stupid not to include some sort of ranking system on top of the “career progression model” that clearly many people aren’t satisfied with.

There’s no 1-50.

Progressive xp lvling up like Reach. With a true-skill system in the background you cannot see.

> > So, there wont be 1-50. I’m sure millions of players out there will be upset about it which I’m one of them. 343 is making one of the biggest mistake because high percent of people out there like to play ranked system than social playlist.
>
> There will still be a skill-based rank. We just don’t know what kind yet.
>
>
> Also, 343i is (in concept) doing high-level competitives a favor. 1-50 had MASSIVE amounts of boosting.
>
> And before anyone says “But I never had a problem with boosters!!!” Let be be the first to say that according to many statistics, you are in the minority of 40s-50s.

Which is what I don’t get. 1-50 was flawed, but it was still MUCH better than the one Reach had, and that made it’s way to Halo 4.

In fact, I’m willing to bet the progression system from credits caused more boosters and AFKers than 1-50 did. Only difference is Inheritor accounts aren’t sold as often as 50, because Inheritor takes a while to get.

am i the only one that doesnt care how the ranking system work i mean i just really dont care about my rank at all i dont even know what rank i was in halo 3 i think the highest in the 1-50 thing was 30 something i never paid attention to it the only reason i wanted to rank up in reach at all was that some of the armor couldnt be bought with out being a certain rank like the mark 5 helmet which i stopped using the only reason i know what my BPR is is because i look at my profile every now and then

> > > So, there wont be 1-50. I’m sure millions of players out there will be upset about it which I’m one of them. 343 is making one of the biggest mistake because high percent of people out there like to play ranked system than social playlist.
> >
> > There will still be a skill-based rank. We just don’t know what kind yet.
> >
> >
> > Also, 343i is (in concept) doing high-level competitives a favor. 1-50 had MASSIVE amounts of boosting.
> >
> > And before anyone says “But I never had a problem with boosters!!!” Let be be the first to say that according to many statistics, you are in the minority of 40s-50s.
>
> Which is what I don’t get. 1-50 was flawed, but it was still MUCH better than the one Reach had, and that made it’s way to Halo 4.
>
> In fact, I’m willing to bet the progression system from credits caused more boosters and AFKers than 1-50 did. Only difference is Inheritor accounts aren’t sold as often as 50, because Inheritor takes a while to get.

Exactly! Thank you. We ended up with a system that promotes griefing because there is no reason to win.

You can’t even play firefight without an AFK. I get them all the time in MM too. It sucks.

> > > > So, there wont be 1-50. I’m sure millions of players out there will be upset about it which I’m one of them. 343 is making one of the biggest mistake because high percent of people out there like to play ranked system than social playlist.
> > >
> > > There will still be a skill-based rank. We just don’t know what kind yet.
> > >
> > >
> > > Also, 343i is (in concept) doing high-level competitives a favor. 1-50 had MASSIVE amounts of boosting.
> > >
> > > And before anyone says “But I never had a problem with boosters!!!” Let be be the first to say that according to many statistics, you are in the minority of 40s-50s.
> >
> > Which is what I don’t get. 1-50 was flawed, but it was still MUCH better than the one Reach had, and that made it’s way to Halo 4.
> >
> > In fact, I’m willing to bet the progression system from credits caused more boosters and AFKers than 1-50 did. Only difference is Inheritor accounts aren’t sold as often as 50, because Inheritor takes a while to get.
>
> Exactly! Thank you. We ended up with a system that promotes griefing because there is no reason to win.
>
> You can’t even play firefight without an AFK. I get them all the time in MM too. It sucks.

What you guys describe is something I have to deal with all too often…

Despite that, I ran into more AFKers and such in Halo 3 than I did in Reach. Which astounds me.

Not only that, but I get more accurate matches in Reach. Which shouldn’t be the case…

You put someone who is 17 ranks below me on my team, and put someone who is 10 ranks above me on the other team…

Niiiiiiiiiiiiiiiice work there, matchmaking…

But I do agree that Reach’s MM is total crap. It just works better for me than TrueSkill did, for NO apparent reason…

But, let’s be honest, Halo has never been one for “technical” perfection.

No, something better will be taking it’s place.

I wish :frowning: But no, Frankie really hates it. He is actually kinda weird about it, it’s almost funny.

I also think we need a different ranking system, one like in Halo 3 would be good, where you can drop as well as increase.

> I wish :frowning: But no, Frankie really hates it. He is actually kinda weird about it, it’s almost funny.

I don’t think he understands/competition. He said ranks 30-40 were good. That’s just not true.

> I don’t think he understands/competition. He said ranks 30-40 were good. That’s just not true.

I believe he made it up to 33. You know, where the really good players used to hang.

so dum 343!

why would i not want to be matched up with people of my skill??

and dont just say “search by skill then”

ill put if like this:

-imagine the areana style ranking on your favorite playlist?? then people could see how good you are at your favorite playlist, and you show then how good you are instead of having to wait to ingame:D

thats what is was like with h3, players of your skill in the game with you, no noobs by your standards

> > I don’t think he understands/competition. He said ranks 30-40 were good. That’s just not true.
>
> I believe he made it up to 33. You know, where the really good players used to hang.

You know I believe people encountered boosters and cheaters, but it didn’t make rank playlist any less competitive overall. I still played multiple hard fought good games.

Is baseball bad because some people cheat and use steroids??? Why do the few bad apples have to ruin something many enjoy? Isn’t it the burden of the developer to deal with cheaters?

I think they will have a variant of the 1-50 system but with a way to stop boosting.

> You know I believe people encountered boosters and cheaters, but it didn’t make rank playlist any less competitive overall. I still played multiple hard fought good games.
>
> Is baseball bad because some people cheat and use steroids??? Why do the few bad apples have to ruin something many enjoy? Isn’t it the burden of the developer to deal with cheaters?

I encountered them a lot. But that was at like level 20-40. Whenever I played a game above that, every booster account I ever faced used to play and try just as much as anyone else. H3’s system may not have been the best but at least I could enjoy 80% of the matches I played because they were somewhat close. Now, I can go in to MLG solo and get a 1.5 K/D (doesn’t prove anything but regardless), it’s downright embarrassing.

> so dum 343!
>
> why would i not want to be matched up with people of my skill??
>
> and dont just say “search by skill then”
>
>
> ill put if like this:
>
> -imagine the areana style ranking on your favorite playlist?? then people could see how good you are at your favorite playlist, and you show then how good you are instead of having to wait to ingame:D
>
> thats what is was like with h3, players of your skill in the game with you, no noobs by your standards

What?

343i is making a new, skill-based ranking system along with a progression system.

The 1-50 had lots of boosting and de-ranking. It wasn’t perfect either.

> > > > > So, there wont be 1-50. I’m sure millions of players out there will be upset about it which I’m one of them. 343 is making one of the biggest mistake because high percent of people out there like to play ranked system than social playlist.
> > > >
> > > > There will still be a skill-based rank. We just don’t know what kind yet.
> > > >
> > > >
> > > > Also, 343i is (in concept) doing high-level competitives a favor. 1-50 had MASSIVE amounts of boosting.
> > > >
> > > > And before anyone says “But I never had a problem with boosters!!!” Let be be the first to say that according to many statistics, you are in the minority of 40s-50s.
> > >
> > > Which is what I don’t get. 1-50 was flawed, but it was still MUCH better than the one Reach had, and that made it’s way to Halo 4.
> > >
> > > In fact, I’m willing to bet the progression system from credits caused more boosters and AFKers than 1-50 did. Only difference is Inheritor accounts aren’t sold as often as 50, because Inheritor takes a while to get.
> >
> > Exactly! Thank you. We ended up with a system that promotes griefing because there is no reason to win.
> >
> > You can’t even play firefight without an AFK. I get them all the time in MM too. It sucks.
>
> What you guys describe is something I have to deal with all too often…
>
> Despite that, I ran into more AFKers and such in Halo 3 than I did in Reach. Which astounds me.
>
> Not only that, but I get more accurate matches in Reach. Which shouldn’t be the case…
>
> You put someone who is 17 ranks below me on my team, and put someone who is 10 ranks above me on the other team…
>
> Niiiiiiiiiiiiiiiice work there, matchmaking…
>
> But I do agree that Reach’s MM is total crap. It just works better for me than TrueSkill did, for NO apparent reason…
>
> But, let’s be honest, Halo has never been one for “technical” perfection.

Suprised it took this long for someone to call BS on you.

I know you defend everything Reach, but defending the matching up of players is better in Reach? I mean…thats the one everyone agrees with Reach. In halo 3, in the MLG playlist, 40-50 levels, its generally a competitive game. In reach, its a lucky dip for who i get paired up with. Ive played against Final Boss, Instinct and Dynasty before, yet in other games Il drop +20…