I’m just wondering about this, because I’ve been trying for ages to get the Paper Beats Rock achievement, and I’m wondering if I’m wasting my time by playing in Rumble Pit or Multi-Team, since they are all “TU” related game types. Trying to coordinate a gametype with Armor Lock as well as getting one on a Defiant Map is a tall enough order as it is.
If not, then am I correct in saying that the only playlists in which I’ll be able to get that achievement (Assassinate somebody that has just exited Armor Lock) are Team Slayer and Big Team Battle? I’m not holding my breath for this achievement if that’s the case.
> https://halo.xbox.com/en-US/games/HaloReach/Playlists
>
> Any playlists with Anniversary DLC (minus the Anniversary Classic playlist) should have Armour Lock on.
>
> The TU gametypes make no difference, it can be done on default or TU settings, but it needs to be done on an Anniversary map.
By Anniversary I assume you mean Defiant? It’s a Defiant achievement.
Thanks for the info though. I finally had a game of Rumble Pit on Condemned but it didn’t have Armor Lock enabled as an option, and I realized I hadn’t seen it in a while.
> > https://halo.xbox.com/en-US/games/HaloReach/Playlists
> >
> > Any playlists with Anniversary DLC (minus the Anniversary Classic playlist) should have Armour Lock on.
> >
> > The TU gametypes make no difference, it can be done on default or TU settings, but it needs to be done on an Anniversary map.
>
> By Anniversary I assume you mean Defiant? It’s a Defiant achievement.
>
> Thanks for the info though. I finally had a game of Rumble Pit on Condemned but it didn’t have Armor Lock enabled as an option, and I realized I hadn’t seen it in a while.
>
> I guess I’ll keep trying… back to the grind!
>
> Cheers
Apologies, the map requirements behind all the different achievements are confusing as heck
Remember gametypes like Slayer Pro/TU Slayer Pro only feature Sprint as an AA so try to get TU Slayer (DMRs) or Slayer (DMRs).
> Apologies, <mark>the map requirements behind all the different achievements are confusing as heck</mark>
>
> Remember gametypes like Slayer Pro/TU Slayer Pro only feature Sprint as an AA so try to get TU Slayer (DMRs) or Slayer (DMRs).
If only the achievements would have specified in the first place that they needed to be on certain maps…
> > Apologies, <mark>the map requirements behind all the different achievements are confusing as heck</mark>
> >
> > Remember gametypes like Slayer Pro/TU Slayer Pro only feature Sprint as an AA so try to get TU Slayer (DMRs) or Slayer (DMRs).
>
> If only the achievements would have specified in the first place that they needed to be on certain maps…
>
> Anyway, thanks Moa!
The Defiant & Anniversary text in each achievement description is kind of that, but because both the Noble & original Defiant achievements weren’t map specific (minus You Blew It Up!), it caused a ton of confusion.
> The Defiant & Anniversary text in each achievement description is kind of that, <mark>but because both the Noble & original Defiant achievements weren’t map specific</mark> (minus You Blew It Up!), it caused a ton of confusion.
That’s what I mean, at first it didn’t matter so it created confusion. Now the only difficulty is trying to find a game where everybody has the DLC and the appropriate game type comes up on one of the maps, and everybody votes for it. Ah, but who ever said that achievements were easy…