I made an infection mode where the zombies are in banshees and survivors are in warthogs but the survivors keep hijacking the banshees. Is there a way to disable hijacking for the survivors? Someone please let me know!
I think not… But maybe you can “Self destruct” the Banshee if the survivors take it.
Let me see it.
Okey, this maybe help you.
When someone lave the banshee it explode. Test it and tell me any issue.
I have attached an invisible object to be able to upload it, I recommend you remove it.
Yes, there is a way!
I don’t know the exact path right now, but in the game mode settings (when you start a custom game) you can set up that Team X is only allowed to use the passenger seat. Since the Banshee is a 1-man-vehicle, Team X can’t interact with it at all.
Unfortunately Team X can still sit in Mongoose or Warthog. Would be great to have a setting to disable the vehicle use at all.
This could be handled by using a vehicle’s Team Label option in Forge.
It probably already solved but just in case.
Maybe you can program a teleporter to teleport Spartans that are out of they’re vehicle, into a insta-kill barrier. But of course, leave room for the players to get into they’re vehicles. You’re able to change it’s radious and what to teleport (Teleport Players: True | Teleport Vehicles: False, etc) right? So try this. Works 100%.