Is there a way to disable Hijacking in customgame?

I made an infection mode where the zombies are in banshees and survivors are in warthogs but the survivors keep hijacking the banshees. Is there a way to disable hijacking for the survivors? Someone please let me know!

I think not… But maybe you can “Self destruct” the Banshee if the survivors take it.

Let me see it.

Okey, this maybe help you.

https://www.halowaypoint.com/es-es/games/halo-5-guardians/xbox-one/forge-object-groups?lastModifiedFilter=Everything&sortOrder=BookmarkCount&page=1&gamertag=Not%20Adrian115#ugc_halo-5-guardians_xbox-one_forgeobject_Not%20Adrian115_c12cea6f-e249-4613-a170-f2b0df513f04

When someone lave the banshee it explode. Test it and tell me any issue.

I have attached an invisible object to be able to upload it, I recommend you remove it.

To fix browser hijacker infection then you should apply. Visit: http://www.keepbrowsersafe.com

Yes, there is a way!
I don’t know the exact path right now, but in the game mode settings (when you start a custom game) you can set up that Team X is only allowed to use the passenger seat. Since the Banshee is a 1-man-vehicle, Team X can’t interact with it at all.

Unfortunately Team X can still sit in Mongoose or Warthog. Would be great to have a setting to disable the vehicle use at all.
This could be handled by using a vehicle’s Team Label option in Forge.

It probably already solved but just in case.
Maybe you can program a teleporter to teleport Spartans that are out of they’re vehicle, into a insta-kill barrier. But of course, leave room for the players to get into they’re vehicles. You’re able to change it’s radious and what to teleport (Teleport Players: True | Teleport Vehicles: False, etc) right? So try this. Works 100%.