Is there a classic 4sk Br playlist?

I haven’t heard anything about this but if 343i was smart, and so was microsoft, then they would say that there is going to be a playlist almost exactly like halo 3’s. And yes, I’ve already heard about the slayer pro playlist, and it isn’t like halo 3.

So basically you want a playlist where the battle rifle is is the best primary weapon?

classic?

Why would you want that? The BR is an uncompetitive weapon and takes no skill to use.

Sounds like a good idea on the surface, but i mean the BR is already what a 1.8 second kill with spread? With the implication of sprint and other AA’s you could simply not make this work out correctly.

Maybe in a classic playlist with halo 3 movement speed and no sprint. Maybe.

Obviously I mean a classic playlist, Halo 3 is arguably the best multiplayer game ever.

If they were smart they’d create a Halo 3 playlist? I’d say exactly the opposite. Because they are smart, they won’t have that playlist. They’ve formulated a game to be balanced around very specific parameters. Changing all of the values to Halo 3 settings will do nothing but throw off the game balance. We’re looking at a radically different sandbox here, which hopefully, won’t have a utility weapon like the Halo 3 BR.

> Why would you wan that? The BR is uncompetitive.

The BR in halo 3 was more competitive than the DMR in halo reach, mostly because you have to keep your reticle on the enemy even when he strafes. (Sweeping headshots was stupid though)

> > Why would you wan that? The BR is uncompetitive.
>
> The BR in halo 3 was more competitive than the DMR in halo reach, mostly because you have to keep your reticle on the enemy even when he strafes. (Sweeping headshots was stupid though)

Vanilla DMR yes. ZB DMR no.

The Halo 3 BR was terrible compared to the ZB DMR, which is by far more competitively viable for being consistent and has range. Finger sweeping and random bullet spread ensured that the Halo 3 BR, while better than Vanilla DMR, is garbage competitively.

DMR > BR for Halo 4. Finger sweeping is bad and more aim assist is a crutch for players who can’t aim.

Watch them make the classic playlist out of reach with bloom, i’d laugh.

But seriously a halo 3 or classic playlist would be great. Not all this halo 1 classic playlist crap :confused:

Why would you want that? Get over the 5sk 4sk deal with the BR, if it doesnt suit you then go play Halo 3.

> If they were smart they’d create a Halo 3 playlist? I’d say exactly the opposite. Because they are smart, they won’t have that playlist. They’ve formulated a game to be balanced around very specific parameters. Changing all of the values to Halo 3 settings will do nothing but throw off the game balance. We’re looking at a radically different sandbox here, which hopefully, won’t have a utility weapon like the Halo 3 BR.

Maybe I think the sanbox is unbalanced and ruined already in halo 4 :slight_smile:

If you simply made the Halo 4 BR a 4sk it would be more powerful that the Halo 3 BR for these three reasons:

  1. More aim assist
  2. Less spread
  3. Hitscan

That’s what you people don’t get. You would have to completely retune it.

> > If they were smart they’d create a Halo 3 playlist? I’d say exactly the opposite. Because they are smart, they won’t have that playlist. They’ve formulated a game to be balanced around very specific parameters. Changing all of the values to Halo 3 settings will do nothing but throw off the game balance. We’re looking at a radically different sandbox here, which hopefully, won’t have a utility weapon like the Halo 3 BR.
>
> Maybe I think the sanbox is unbalanced and ruined already in halo 4 :slight_smile:

Well I’m sure you have a very educated opinion backed up by several hours of gameplay within the final build of the game. Nice to know some people have substantial evidence to support their claims here.

Try the Light Rifle, it’s like pumpkin shards in their face and when you’re scoped in, it only takes 4 of them in said face (well just the last to make 'splode a cranium).

> If you simply made the Halo 4 BR a 4sk it would be more powerful that the Halo 3 BR for these three reasons:
>
> 1. More aim assist
> 2. Less spread
> 3. Hitscan
>
> That’s what you people don’t get. You would have to completely retune it.

Aim assist would be easy to tune, and hitscan honestly doesn’t help much.

A playlist built around one weapon. What a brilliant idea.

Mind me, we have MLG…

> > If they were smart they’d create a Halo 3 playlist? I’d say exactly the opposite. Because they are smart, they won’t have that playlist. They’ve formulated a game to be balanced around very specific parameters. Changing all of the values to Halo 3 settings will do nothing but throw off the game balance. We’re looking at a radically different sandbox here, which hopefully, won’t have a utility weapon like the Halo 3 BR.
>
> Maybe I think the sanbox is unbalanced and ruined already in halo 4 :slight_smile:

… right… the sandbox is unbalance, so you want to unbalance it more by making the BR 4sk, please, if you want your 4sk god weapon, please go play Halo 3. on November 6th, I’m playing Halo 4 the way it was made, the way it was balanced by testing.

> > > If they were smart they’d create a Halo 3 playlist? I’d say exactly the opposite. Because they are smart, they won’t have that playlist. They’ve formulated a game to be balanced around very specific parameters. Changing all of the values to Halo 3 settings will do nothing but throw off the game balance. We’re looking at a radically different sandbox here, which hopefully, won’t have a utility weapon like the Halo 3 BR.
> >
> > Maybe I think the sanbox is unbalanced and ruined already in halo 4 :slight_smile:
>
> … right… the sandbox is unbalance, so you want to unbalance it more by making the BR 4sk, please, if you want your 4sk god weapon, please go play Halo 3. on November 6th, I’m playing Halo 4 the way it was made, the way it was balanced by testing.

Making a halo 3 playlist doesn’t unbalance things, that doesn’t even make any sense. Im simply saying make a 4sk BR start out playlist with no AA’s and no sprint.

I know I won’t be breaking any ground here, but there is a reason you can create custom games. If you’d like your “classic” version of Halo, you can make it there with your friends that want those settings. Suggesting that it would be a “smart” move for a company to further splinter a Matchmaking population with playlists that truthfully, only a small subset of players will be using, is just wrong. It just makes it more difficult for everyone else to find games when players are spread over too many hoppers. This has been discussed ad nauseum over all the Halo titles that have featured Multiplayer over XBOX Live.

The largest groups of players on XBOX Live are in the Team Slayer and Big Team Battle hoppers. These playlists utilize the settings and features that are in the newest version of the game being played. This has remained true since Halo 2. Therefore, the largest group of people playing online are enjoying whatever “new” features are presented in the version of the game they are playing. The other hoppers have much smaller populations. However, you can play a custom game with whatever settings you like and you will most likely have a fantastic time. That’s great for you and me! You get to play whatever game you like, and I get to play matches more frequently because the population isn’t broken up over too many hoppers.