> 2533274964112213;1:
> Now let’s get this clear, no it’s not dying. I would even say, with the recent dev comment on it’s population, that it is recovering. However the death of halo seems like something a lot of the so called “True Fans” wish, whether it be directly or indirectly. Their are people who hate 343 to death, and halo 5 as well as halo 4 who do not appreciate or accept their good points. I understand the hate for Halo 5’s campaign, 4’s MP and the poor Launch of MCC, but what do you people wish to gain from this hate? Where do you think this would lead you and the franchise. I see people try and convince others that the game is crap or halo is dying, what is your goal? It’s understandable to see people arguing and protecting it or trying to convince other’s it’s a good game because honestly if they succeed they increase the fan base of halo, they get more players in.
>
> What do haters get? You say the game is bad, cool why? then go on the forums and make a proper and logical argument. Their is a lot of -Yoink- and blind nitpicky hate, where a lot of people just want the "Old halo’ back, or get halo back to it’s "roots’. Where is the logic in that, it is obvious, clear, that halo won’t go that way, it won’t go backwards. Why not try and improve it in a way that makes sense. Halo 5 has a lot of issues you can argue about instead of just saying REMOVE EVERYTHING AND GIVE ME HALO 2, if you want halo 2 then go play halo 2. Not that hard. But you know what you guys get, what you actually get when you convince people that the game is “bad” or give others a paltform to hate the game. You get another person that stops playing the game, you get another person that won’t but the game. And guess what, if the sales go down so does the potential for more halo content. It leads to the death of halo, and with that goes the chance of a good game. Just a thought you know
Personally I think the Halo series should have ended at Reach, then have 343i launch either a completely new IP OR make a new story, with new characters, that didn’t try and be a direct continuation of the original trilogy with the Chief. John’s story was told, why not give themselves a lot more freedom by making a whole new Spartan to play as? Maybe have a JAW DROPPING AMAZING MOMENT when your character comes across the adrift Forward Unto Dawn, and awakens the sleeping legend within. How. Cool. Would. That. Have. Been!?! Fighting alongside the Chief, after Captain-America style re-discovering the lost hero.
But, while Halo 4 was, I admit, a good if not great game, save for a lackluster PVP, it felt entirely different from the original trilogy.
One of the things that gave the original 3 Halos a lot of charm was the Grimdark setting contrasting with a semi-lighthearted story that while simple enough for anyone to understand, had enough depth to be appreciated on a deeper level with it’s morally grey and politically relevant antagonist of the Covenant. (They’re literally the Crusades in Space, and could be compared to modern day terrorists in that they believe what they do is in the name of their religion, and therefore justified in their eyes.) Aliens, the inspiration for the Franchise as a whole (hell the first Halo is the best Aliens shooter ever released) also used this with how cocky and nonchalant the Marines were.
Halo 4 took itself too seriously, not having any of the charming moments or characters the original games had plenty of (I.E. ANY moment with Sergeant Johnson other than his death.) It was honestly a gloomy, sad feeling game. While yes, that was what it was aiming to be, which I applaud it for doing so well, wasn’t in the spirit of the original trilogy. Reach got away with being a story focused on inevitability, death, and loss because it was a Spin-Off, and therefore didn’t have to fit within the norms of the main trilogy. But, when continuing a trilogy that has stood for years, you should aim your best to stay within the tone those game set. I can’t even tell what Halo 5 was trying to do with it’s story and theme (other than being a boring slog with no character). While no, the Halo series shouldn’t have “died,” the original trilogy shouldn’t have been directly continued, but instead expanded upon while remaining it’s own thing.
That and personally I dislike Halo 5 as a whole as it is a complete 180 from Halo 4, focusing on PvP instead of telling a good story/giving a fun Campaign experience, which is what I play the Halo series for, and seeing everyone defend it makes me think that Halo 6 is just gonna be more of Halo 5, which terrifies me.