Is The Community Ruining Halo? No But 343 Split The Community Apart

This is the Unfortunate Consequence of Sequelitis… Ideas and implementations are finite, and even IF you could come up with an idea or three to implement into the newest sequel, most devs usually never seem to ask themselves if they really should…

On one Extreme you get EA’s FIFA and Madden Series which are literal copy pastes every single year (which people still spend money on by the way…), and on the other extreme, you get something like this. Games which try to change what made the original great, for every single iteration. Sometimes it works (like with DOOM Eternal), and sometimes it just goes up in smoke (Halo 5 Guardian’s Campaign and to some, the MP too)…

The issue with the latter is that it takes more work, more resources AND is a HUGE gamble, which is why most publishers will do so with existing IPs rather than make one from the ground up, so as to increase sales at the very least… Anyone who genuinely believes a sequel to a game can be made yearly from the ground up with brand new features and gameplay is beyond deluded and honestly irrationally unreasonable…

I still remember when Capcom tried to finally make Monster Hunter different with World, their very first game where they’d be doing everything from the ground up, including many of the mechanics, animations, and models. While the game was very much well received, the launch was fairly disastrous, it was barebones content wise, fairly buggy and very poorly optimized on PC (even ran kinda crap on console tbh…). Took em years before the game was finally content complete and fairly bug and crash free, there was even a drought of content at first…

What I am saying is, this is probably just as much the fault of those who continue to expect 343i and Microsoft to continue to reinvent the wheel instead of simply giving people what they want… we cannot really expect anything less than the bare minimum to be done when people want everything and they want new and fresh right away…

As much as I love Halo, I’d rather them make one last great game and just leave it at that, rather than continue to butcher the series with sequels, ala CoD or other Sequelitis plagued series on the planet. All good things must come to an end at some point. Maybe the fresh coat of Paint Halo needs IS to be put on ice for a bit…

wouldn’t this also hold for having new story though as well? Impossible to say one but not the other.
These games certainly can have updated game mechanics and additions.

Very interesting choice of words, a lot of freaks.

Not without issues, and when it comes to story, unfortunately, the bigger the team working on it, the more likely it is to run into inconsistencies… this is especially true if the people who originally made the lore for said game in the first place no longer work there, tho from what I heard, this is why some Legacy Bungie Devs joined in last minute in order to try to salvage whatever they could from the Infinite story…

The community is not a hive mind, we are made up of individuals each with a unique perspective and opinion.

lol apologies just attempting to keep from bad language and still portray the feeling.
Just tried of the it’s Halo narrative.

Bro I understand. I wouldnt waste my time to post if I wasnt passionate about Halo. But you have to agree this game doesnt have enough content after us fans waited 6 years and it was delayed. This is a live service triple A game and I expected more. You can see by all the posts in this forum if you read around, that the majority of fans arent happy.

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Some of us have been waiting even longer than 6 years. I played Halo 5 for like 4 weeks before putting it down and never going back. Same with Halo 4. As far as I’m concerned I’ve been waiting for this game for 10 years.

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Well that’s not true. Halo Reach original for example was canon but then they released the game and released a new Halo Reach book to fit in with the game due to canon reasons. Not really sure why you’re claiming that now and even when 343i took over the mantle and continued to expand across books/comics/mini-series. Heck the only thing that isn’t canon is the new tv series that’s supposed to come out sometime soon and is called the Silver Timeline to avoid confusing with the main canon.

Yeah, let’s forget that the community is not the one that makes all the calls for the game and direction it will head, and the average community members are not the people 343 listens to.

If 343 knew how to be consistent, and knew what they were doing things wouldn’t be so messed up. This is 343’s 3rd try creating Halo and each one is different. It’s not the community, it’s literally the company.

The question is, do the added mechanics of sprint/slide/clamber add anything of value to the core Halo gameplay loop? The answer is no. The formula has always been guns grenades melee. Halo Infinite is probably the best 343 could have done to merge both classic and modern gameplay. But “modern” movement mechanics simply don’t add value to the halo experience because it was never what drew people in to begin with. Halo 4 and 5 being the massive flops that they were are all the proof I need. The stats speak for themselves.

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And here is the answer of no logic.
It’s Halo.

This is something your brains can’t handle as you literally just described upgrades to movement mechanics. They are more immersive, which matters to GAMERS. NOT just more story and better graphics.
What do you play games for? I play for the gameplay.

They add more fluidity to the traversal of the map.
They allow a larger variety of encounters…
But
This is irrelevant when talking to the blah blah it’s Halo it’s Halo people.

I mean that the community itself is destroying each other in forums.

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And what has changed in the last 10 years?

Not really if the animation takes you out of the action of gameplay. The only variety is you catch someone with their pants down cause they made a jump that was designed to utilize clamber. This is by design.

subjective.

Immersion is a double edged sword.

I think it’s a pretty simple story. The first halos CE to 3 we’re “what people rebember”

Bungie came in and put loadouts and Sprint and ablities like jetpack. This was different than just equipment in halo 3. You can argue that 343 went in the route of reach in terms of lodouts. The main point here is that reach set off a domina effect. Had reach somehow released without Sprint and loadouts the name Halo would have always been known as a non Sprint game. This led to people playing Halo for a lot of other different reasons than when the first three games offered. For examples the elites in reach. They played it. Loved it and now it’s not there anymore. Believe it or not there are some people that like the spratan charge in halo 5. You start to begin to see that Halo branced off into a lot of things and that’s why it may seem like a lot of people are indessive when really it’s just a lot of people liking a lot of different things in halo. For example some people go on Halo 5 just to be in assinaition loobies. Some might think it’s stupid but it exists.

There’s also an argument about Halo actually and litterally evolving. In my opinion HCS settings from Halo 5 is just that. I think fluid momentum based movement if done right can be really cool and fun. I don’t care how it’s done at this point. I do want to move like in the books. Acrobatic wise. It should feel like I’m an an actual spartsn suit. But then it circles around to the point that Halo was never like that in the first halos. Then it circles back to classic Halo is not evovling it’s just more of the same. You see how the whole thing just goes in a circle?

The wording of this alone is DECEPTIVE or clueless.
THE ANIMATION CAN NOT TAKE YOU OUT IF GAMEPLAY AS THE ANIMATION IS GAMEPLAY ITSELF.
AHAHAHAHA

The lengths you people will go through to keep this precious idea you have in your minds of what Halo is and has to be is amazingly dangerous for what it implies.

In regards to what the other posted stated it isn’t subjective at all.
It is a logic fact.
Again, you guys don’t have to agree with the changes/updates/advancements however you choose to describe them…
However, it can’t be debated It is more immersive to have a character have an animation suited to displaying something realistic such as grabbing a ledge(regardless of how perfect it would be to it) then having to jump and then crouch to make your legs smaller…to clear a jump…all to preserve the skill jump lol.
It’s sad man. Halo fans purposely stagnated their own franchise and caused it to get left behind in gaming and now can’t understand why it is in the shape it is in…

I wish I could have seen what Infinite would be had they never listened to the community at all and instead went 100% with their own vision.

Yeah you can sound edgy all you want.

Any animation that stalls gameplay, stalls gameplay.

An animation designed to create a sense of immersion, just creates a sense of immersion.

Edit: sprint seems faster, adding lines on the hud seems faster. Its all animation. No actual in game effect other than lowering the gun for immersion, and a sense of speed at a mini increase in speed.

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It isn’t about being edgy it is about reality.
You said clearly…

But it doesn’t!!! as readjusting to prepare for the next battle…

ACTUALLY IT PREVENTS THE VERY THING YOU ACCUSE IT OF CREATING.

The improvements to movement lessen this and
HALO 5 movement and thrusters NEGATED this and the best player won each engagement WITHOUT being penalized for SURVIVING and WINNING the last one.

It is actually more difficult.
Same as Gears with wall bouncing and shotgun.
Allows skilled players to survive and be prepared for next encounter.
And
All highly skilled players to even outplay numerous opponents in a short amount of time…DUE TO SKILL.