Is the AR headshot capable ?

Ive been using the AR a bit recently and I swear that it has a damage multiplier for headshots, sometimes it’ll take quarter of a clip to kill an unshielded spartan and other times ill take 1 or 2 rounds to the head. So is this me imagining things or is this how the AR now works.

I have heard from a good number of people that 343 did add headshot bonuses to all automatic weapons, which if you ask me, is totally gamebreaking. People are calling the AR and SMG OP, and I think this coupled with the extreme accuracy bonus of smart scope to the automatics, is the reason. If 343 removed all the autos’ headshot bonuses, they would take a static amount of bullets to kill, headshot or no, which is how it should be.

Point is, Automatics as of now are OP

  • They can spray bullets on precision users, which makes a ridiculous amount of flinch (thank god it is being removed) so reversals on auto users is non existent. AND they have a headshot bonus.

Remove all automatics’ headshot bonuses and thank you for realizing the problem with flinch 343 even though it is still going to be in the beta.

If the AR and SMG were a little slower at taking down shields (you know, the way they’re supposed to work in relation to covenant weapons), I would be fine with the headshot multiplier. As of right now though? No. The fact that all the guns kill so quickly now makes headshot multipliers less appealing.

I for one like the headshot bonus feature. Great advantage if I want to take out someone quickly if my aim is spot on.

> 2533274834537210;2:
> I have heard from a good number of people that 343 did add headshot bonuses to all automatic weapons, which if you ask me, is totally gamebreaking. People are calling the AR and SMG OP, and I think this coupled with the extreme accuracy bonus of smart scope to the automatics, is the reason. If 343 removed all the autos’ headshot bonuses, they would take a static amount of bullets to kill, headshot or no, which is how it should be.
>
> Point is, Automatics as of now are OP
>
> - They can spray bullets on precision users, which makes a ridiculous amount of flinch (thank god it is being removed) so reversals on auto users is non existent. AND they have a headshot bonus.
>
> Remove all automatics’ headshot bonuses and thank you for realizing the problem with flinch 343 even though it is still going to be in the beta.

When did they say flinch was going? That actually may help with the automatic nerfing. The AR won’t have such an easy time versus precision weapons when they can’t knock the aim around.

> 2533274866409577;5:
> > 2533274834537210;2:
> > I have heard from a good number of people that 343 did add headshot bonuses to all automatic weapons, which if you ask me, is totally gamebreaking. People are calling the AR and SMG OP, and I think this coupled with the extreme accuracy bonus of smart scope to the automatics, is the reason. If 343 removed all the autos’ headshot bonuses, they would take a static amount of bullets to kill, headshot or no, which is how it should be.
> >
> > Point is, Automatics as of now are OP
> >
> > - They can spray bullets on precision users, which makes a ridiculous amount of flinch (thank god it is being removed) so reversals on auto users is non existent. AND they have a headshot bonus.
> >
> > Remove all automatics’ headshot bonuses and thank you for realizing the problem with flinch 343 even though it is still going to be in the beta.
>
>
> When did they say flinch was going? That actually may help with the automatic nerfing. The AR won’t have such an easy time versus precision weapons when they can’t knock the aim around.

There was an official tweet saying that flinch would be removed, though I dont have a link. It is impossible to aim a BR or DMR when under fire by the AR or SMG.

> 2533274834537210;6:
> > 2533274866409577;5:
> > > 2533274834537210;2:
> > > I have heard from a good number of people that 343 did add headshot bonuses to all automatic weapons, which if you ask me, is totally gamebreaking. People are calling the AR and SMG OP, and I think this coupled with the extreme accuracy bonus of smart scope to the automatics, is the reason. If 343 removed all the autos’ headshot bonuses, they would take a static amount of bullets to kill, headshot or no, which is how it should be.
> > >
> > > Point is, Automatics as of now are OP
> > >
> > > - They can spray bullets on precision users, which makes a ridiculous amount of flinch (thank god it is being removed) so reversals on auto users is non existent. AND they have a headshot bonus.
> > >
> > > Remove all automatics’ headshot bonuses and thank you for realizing the problem with flinch 343 even though it is still going to be in the beta.
> >
> >
> >
> > When did they say flinch was going? That actually may help with the automatic nerfing. The AR won’t have such an easy time versus precision weapons when they can’t knock the aim around.
>
>
> There was an official tweet saying that flinch would be removed, though I dont have a link. It is impossible to aim a BR or DMR when under fire by the AR or SMG.

You can Google it pretty easily and find the official tweet. However I don’t know if I can link it because the forum rules say doing so will result in a ban I think. Too risky for my blood!

Im happy automatics are getting a buff. They have been pretty much useless in every halo thus far

Apparently it does have a mutliplier for headshots. I see it as a way to reward good aim, I mean it still bucks around if you hold that trigger down.

I would say though, that for fairness and balance sakes that multiplier only be available when using the smart scope. That way people who are trying to aim can be rewarded and people who are hip firing get the standard damage.

I am torn
I feel as though the ar is quite random because of it and is extremely annoying when I start shooting first and lose because the random headshots obliterate the shileds and then its basically 2 hits to kill with out shields
however I think it adds some skill

I don’t know what to change but something should be done

> 2533274916931464;10:
> I am torn
> I feel as though the ar is quite random because of it and is extremely annoying when I start shooting first and lose because the random headshots obliterate the shileds and then its basically 2 hits to kill with out shields
> however I think it adds some skill
>
> I don’t know what to change but something should be done

This

Here’s the thing… Where are the videos showing these headshots… Within a Beta with questionable netcode? One for sure does not net an insta-kill with a single headshot with an H5 fullauto weapon like the precisions CLEARLY do.

I am not denying the AR could do a bit extra damage to the head like the CE variant did… But with the Internet being the very thing we are chatting over… Why is there rumour and conjecture but there isn’t solid “proof”?

You see how here:
https://twitter.com/joshingtonstate/status/549624652117454848, is something one can find on the Internet.

I cannot find proof, only accusations of the H5AR doing bonus headshot damage. Where are the videos showing that the H5AR does indeed do extra damage to the head? Where is the proof that what we are seeing is because of the weapon and not netcode??
Give us something scientific to hold and we can have a discussion. Attempting to state one heard from someone, ON THE INTERNET of all places, and drawing conjectures from rumours instead of hard proof, is not attempting to rectify a problem. First one must identify the problem.

Show the videos showing an AR kills in 14 bodyshots but only 10 if they are to the head. Does the change in damage occur when the shields drop? Ask, is this intentional or a bug?
Right now as stated, simply talking about an idea without proof is actually moot.

As we can in the Twitter discussion, “flinch” isn’t intended and being removed… IF the damage multiplier really exists, IS it meant to be there?

> 2603643534597848;12:
> Here’s the thing… Where are the videos showing these headshots… Within a Beta with questionable netcode? One for sure does not net an insta-kill with a single headshot with an H5 fullauto weapon like the precisions CLEARLY do.
>
> I am not denying the AR could do a bit extra damage to the head like the CE variant did… But with the Internet being the very thing we are chatting over… Why is there rumour and conjecture but there isn’t solid “proof”?
>
> You see how here:
> https://twitter.com/joshingtonstate/status/549624652117454848, is something one can find on the Internet.
>
> I cannot find proof, only accusations of the H5AR doing bonus headshot damage. Where are the videos showing that the H5AR does indeed do extra damage to the head? Where is the proof that what we are seeing is because of the weapon and not netcode??
> Give us something scientific to hold and we can have a discussion. Attempting to state one heard from someone, ON THE INTERNET of all places, and drawing conjectures from rumours instead of hard proof, is not attempting to rectify a problem. First one must identify the problem.

This is exactly my doubt since it seems so inconsistent I thought it was probably net code issues but its happened so many times I’m starting to think is a gameplay choice.

I think headshots and smart scope mechanics adds skill gap that has been desperately lacking on automatics in halo.

This lack of skill gap automatics made -Yoink- to balance in the past. The new automatics have the promise of letting a noob spammy style function, while still allowing room for mastery of the gun in a balanced sandbox.

Hmm, I never noticed this, but I have run into times where I’ve been killed faster than i thought I should have been.
I like smart scope with de-scope because it gives you the potential of a little more range with the drawback that you loose radar and if the enemy is shooting back you wont be able to keep using it.

Headshots… does it actually take down shields faster? i think shields should not be affected by headshot bonuses for ANY weapon, but once the shields go down i think a 1.5-2x modifier (or maybe a little more depending on how many bodyshots it takes) would be ok, just not instant kill.