I’ve been finding it odd that much of the community is against having the basic sprint ability in Halo. They’ve given good reasons, but some people have proposed easy fixes to the problems. Yet still, the “anti-sprint” community doesn’t want to hear it. The three main arguments are:
- Players use sprint to simply escape from conflicts.
- Maps have to be scaled bigger to accommodate sprint.
- Base player speed has to be decreased.
I’ll start with the second one. Are slightly bigger maps REALLY an issue, and do maps have to be scaled THAT much bigger? I truly think the maps in Halo 4 were just poorly designed and that 343 just went overboard on the sizes. I could imagine maps like Haven, Adrift, Longbow, and Exile being about 10% smaller. Even if I’m wrong and maps do have to be scaled much bigger, it only really affects 4v4 matches on small, arena maps. There could be variants with some areas blocked off, or the player count could be upped to 5v5.
For the fleeing problem, well, escaping when you know the odds are against you is a viable strategy (I’m not supporting fleeing; I’m just saying you can’t really blame others for doing it). 343 could make it so that being shot at slows down sprinting speed, duration, and rate considerably (more than Halo 4). Some have suggested that sprint be disabled completely when shot at (seems a little extreme to me, but whatever). Besides, the fleeing issue is mostly prominent in long-range battles; at closer ranges, it is more difficult to escape.
As for the decrease in base player speed, I don’t see how that’s a problem if jump heights and other such things are left unchanged. Plus, you can sprint now, so is this really an issue?
These are just my opinions. I actually made a sprint post before, but I see so many people against it for seemingly trivial reasons that I feel the need to reiterate my position on the controversy. I feel that people mostly hate sprint simply because it was in Halo 4 (a bad Halo game), and they want nothing to do with any “new” systems that supposedly ruined Halo. But I think sprint has a place and can work in Halo, if given a chance. Feel free to support sprint or prove me wrong in your comments.

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